Prior to GDKP how did people remedy this?
Using limited time smartly, which I am not using as an insult to you, is part of limited play time. I also have limits on my playtime, however I always have money for consumes and repairs.
Just say the line at this point.
Again, speculation and dismissive, you cannot prove this. Not all casuals buy gold, just as not all GDKP regulars buy gold.
AH is a supported transaction and is very rarely used for moving gold as it is easily detected. CS forums for more on this if you want.
It is likely more so that people buy gold for carries.
And those carries either stayed in their non-GDKP guild runs or quit because they want to be paid to raid.
We don’t care. We have never wanted GDKPers as part of the community nor part of the game. We will gladly take less players if it means there’s no GDKP.
If you don’t have a group of friends that you want to help progress… then I agree there is no incentive, and you don’t need an incentive. Heck I don’t know what incentive you have to play at all.
Maybe you can sell your amazing skills for a fee before entering the raid if you are so valuable in the success or failure of the raid. As far as I know, that would still be allowed.
GDKP was a very popular raid loot system.
If most people raided via this system then by your logic most of those people bought gold.
You can’t have it both ways.
those buyouts on Linen cloth can get awfully high. It is also a contributing factor to why the BMAH was changed from its initial design to what it is now.
And those people get caught. Blizzard can see when a player goes from 10g to 2500g instantly via mail or trade from a new account or mail. Obv random numbers but you should get the point I am making here.
TBH most people I’ve met in the upper echelon of most MMOs I’ve played participate in RMT. If you ever tried New World and wondered why the same company could hold 3+ territories and win every war… RMT is not the only reason… they do learn how to play well as a team, but the RMT is what gave them the initial edge up when everyone was still figuring things out. If you join a top tier guild in almost any MMO it’ll really open your eyes. You almost feel like you have to do it yourself in order to participate.
It makes you wonder if the top players in these games are actually that good or if they are just the best at cheating.
Not speculation… seen it first hand. Even publicly - Look at Onlyfangs version 1.
Look at the outcry about exploiting in TWW Mythic raid race.
Top tier players try to get away with whatever they can, and hope they matter enough that the devs will be kind on the punishments (and they usually are)
You realize that gold sellers profit the most from GDKP ban right?
This means that raiders have basically no other option between playing all day or buying gold. With gdkps they can just run old raids and easily be self funded and this really hurts the profits of gold sellers.
And then those BOT’s etc make new accounts, which is what they do anyway right now. I also think your ability to dismiss bad actors in GDKP but hyper focus in on assumed ones in other areas of the game is clouding your objectivity.
If RMT is rampant, then RMT was in GDKP’s as well. That is your logic being used here.
I am mainly glad I can find more raid options other than GDKP.
Until people buy gold and use it in a GDKP. Increasing avenues to spend gold, increases bad actors who buy gold. I do not see your logic here as truthful
I hard disagree - even if not everyone in a GDKP RMTs directly, RMT is what funds the GDKP system and makes it profitable. That gold has to come from somewhere.
Getting a cut of gold from gold buyers is not a good reason.
I know you love the second hand RMT gold you get, but you can always go to Era or Cata for that crap.
And any pro-GDKPer claiming they’re against RMT are spewing disingenuous nonsense. Without RMT, there are no GDKPs. The entire system would crumble.