Lol - how are you on the community team ? Ferals go from doing 500 dps less than a class to now doing 500 dps more than a class and you lose your mind? You insecure ? Just have fun
Sure but in your example one class is doing excessively more damage beyond the point that encounters are designed around.
In this case however that’s not happening, feral is below several other melee classes. So unless you also have a problem with how much damage those classes are doing it’s hypocritical so single out feral druids to whine about.
Hyperbole doesn’t help your argument any. Feral buff is admittedly probably more than they intended, but it isn’t to any such degree that encounters are trivialized or where you’re going to need 5+ ferals to clear content etc.
That being said, the forums as of late are exactly why I was against making changes in the first place. Now everyone wants their class buffed in some way. It feels dumb that 2 specs get buffs, but everyone else playing a class sitting towards the bottom of the meters has to deal with it until the devs randomly change their class too.
I’m all for a classic+ experience where content is added and changes are made, but at least be clear about what we’re playing. Either leave wotlk as it was, or call it classic+ and make balance changes.
Yeah, realistically, feral is only behind Rogues and DKs on most fights (with regards to melee performance), and only additionally behind Enhance and Ret, on Hodir and also behind Fury and even Arms on Kologarn (where they are also below every class).
So says you, but we’ll see. And until then that’s just your random guess. So we can only go off the numbers we currently see, based on which feral is good but not over tuned.
Weren’t you earlier claiming we couldn’t take predictions about future performance at face value?
Disingenuous. The issues is that your buff was more now and currently than Blizzard said they were aiming for. So, it is now over tuned for what their stated aims were.
The fact that they are scaling well (now) and on track to do better later compounds this but it isn’t the reason to adjust it - it’s a likely further consequence of not adjusting it.
Yeah, we’ll see! It seems like if you look at the top performing groups, the change to feral is rather small, but if you look at the lowest performing groups, it’s bigger.
Perhaps this is the effect of buffing a high skill-cap class. As I said earlier though: