Rearranging and Removing Portals

Interesting how you keep avoiding the false accusation part, where you told a complete and obvious lie. You then quoted the post, editing (leaving out) the part that shows I did in fact provide an explanation.

I won’t get into the rest on that part, because it’s clear you want to keep derailing the thread and trying to bait and troll when you clearly did something that was dishonest and are trying to cover for it rather than own up to it.

Interesting how you actually said you knew what it meant, but keep saying it’s random words. You should make up your mind on that.

You really can’t. Like 99.9% of the people on this thread, I came here to discuss the topic at hand. However, you came here on what you admit is a shadow alt to troll and bait this thread as you have done for a number of years every time an issue like this comes up with a number of CoC violating behaviors.

In spite of this, which is the I honestly have lost count of the number of threads you have decided to come in and harass and troll everyone in…you are still here to continue these behaviors, which are clearly against the terms of service for these forums. But, when people troll, harass, bait, etc in favor of things that the company does…they are given a greater freedom to posts that would otherwise have been actioned and/or removed by now.

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lol… yeah nah, that’s just not me.

i understand the inference.
i don’t understand the reference.
how do you not comprehend that?

yep, i’m a horrible person for trying to get you to post on topic.

i don’t know what a shadow alt is, so how can i admit to something, if i don’t know what it is?

i suppose you’re now going to refuse to tell me what a shadow alt is?

rest of your post is just inflammatory junk with zero basis.

so… did you have something to say about portals? …or are you just feeling the need to continue the unfounded personal attacks?

oh come on now… if you choose to physically afk while in a queue, that’s on you.

Exactly. Those who pretend it was just daily hub are just a straw manning. The basic content, as I mentioned previously was a daily hub…but there was a lot more to it. It had content for a variety of playstyles, and if they had actually enabled flight there, as they had actually mentioned in the gameplay, it would have been nearly perfect zone. Unlike timeless isle, which became the go to for everything the devs dumped on us since.

Because if you think about it, that’s what the current game play is in a nutshell:

-lack of convenient travel (flight removal [with no intention of ever adding it], and a bit of a awkward setup in places designed to make travel take more time).

-a lot of filler fluff without any meaningful content (who are the timewalkers? wouldn’t it be nice if they had some story…to bad, you’re just lucky you didn’t get to grind a rep bar with mindless kill and full bars).

-slogfest grinds (how about those 100000 coins, ordos coins, etc)

-rng upon rng (need to kill mobs to get that special mob to spawn in the hopes that it might drop the pet or item)

-the devs’ broken promises…remember how everyone was going to be able to get to ordos after they gutted the legendary questline? Too bad, because they went back on that one!

Making the game more inconvenient is a line you can trace from the latter end of MoP, when they (the current dev team) came in and started transitioning in wod and testing out of these quality of life downgrades (of which flight as we knew it, portalgate, the wavestrider and Light knows what else to come are casualties) all the way to the present day.

QFT.

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Of course, but that’s far from the point.

In context, I was saying I could maybe agree with you, if I preferred war mode. Which I don’t. Because of that reason.

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I don’t know about Jops, but my hearth was set there.

I LOVED THunder island!
Ran my druid all over the place! The best fun was switching speccs from time to time so I could find different ways to clobber the mobs lol.
The other reason I loved it was it was so far out of the way; the only people there were the ones who were serious about it and not there to grief.

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Me too, sometimes. If not, it’s a relatively short flight from the shrine, and I’d grab a few mining nodes on the way.

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this didn’t stop horde from complaining that they had to travel soooooooo much further than alliance to get to from their shrine to the farm.

it’s interesting how suddenly you’ve got fond memories of traveling between places with actual purpose during the travel… but somehow, being expected to do the same thing now, is a bad thing.

I did too; in my case, it was herbs but hey multitasking in a game like this is the way to go!
Sometimes I’d fly, sometimes I’d portal…or whatever.
It’s having fewer and fewr choices that’s making this game lose its quality.

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Pics or it didn’t happen.
No hordie ever complained about the few seconds longer it took to get from their shrine to the farm compared with the alliance trip.

There’s quite a difference to current travel times without portals to the previous times with portals and it’s that time-wasting extension we are complaining about.

Even with the Pandaria farms, of which I have dozens, I used to often slip in a quick farm trip between doing other things. Now, with the closest portal being Pawdon Village instead of the shrines, it takes too long for that, and my poor farms lie neglected.

So for me, even that single aspect makes the world smaller by removing a useful place from my game, and makes it more boring.

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Speaking as the Fabulous One of the Horde, I can concur; at least, not within my range of gossip which is legendary.
Flips hair and sips tea

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I could use my own mount and get from the shrine to the farm in 1 minute. (once per day thing)

It takes me a third longer AND I pay for a flightpath or use a goblin glider to get from our portal room to the boat. A trip make multiple times a day.

BACK THEN, it was a long trip to the active daily quest area, then you stuck around until you were done.

NOW, it’s: flightpath, ride, WQ, whistle, flightpath, ride, WQ, whistle(whoops on cooldown), ride, flightpath, WQ, hearth, flightpath, ride, ship, ride, flightpath, WQ, whistle, flightpath, ride, WQ, hearth(nope, on cooldown, argh), whistle(nope, it’s on cooldown too, argh), ride, flightpath, ship, ride, flightpath, turn in emissary.

I mean, come on.

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uhuh.
you don’t recall it happening, so that must mean it didn’t happen?

…because i can assure you, it was a regular complaint.
Almost as regular as people complaining that their lowbies were getting killed by pathing birds while they were afk in the shrine… but i suppose that didn’t happen either.

so… exactly like Legion.

No not ‘exactly’.

Broken Isles zones take less time to cross on mounts because they’re smaller. I was never this reliant upon intra-zone flightpaths back in Legion.

WQ’s were often situated more towards the interior instead of along the coast, so they were closer together… when compared to Vol’dun, especially.

And we weren’t forced to navigate through an out-of-the-way bottleneck to get to a different island looking for enough WQ’s to finish Wardens and Kirin Tor emissaries… like we are now with Champions / Tortollans.

It was more spread out than MoP and WoD, but no where near as stretched out as it is now.

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Interesting.

You’re trying to use a well-known technique of linking a lie to a truth to make the lie seem believable.

However you need some grasp of subtlety to pull this off. - But do feel free to try again.

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both facts.
no need to try again.

So, you dismiss his post by claiming he doesn’t remember it…yet claim yours is correct using the exact same argument he did.

At least you’re starting to see how they’re doing “content,” these days. As in, the sheer lack of any effort, work, or any thought process (beyod padding their metrics) that went into it.

Now that they’re doing it for the second release in a row, people are catching on.

Once they release that the necklage forge is netherlight 2.0 and we’re going to dump all of it “for some green” in a patch or two and it will all be greyed out again…just in time to start this whole mess all over again in time for the armband of uber alacrity so we can start grinding “Amazing Points” (AP, see how they don’t have to change the meter name for three releases now?) everyone, down to nearly the last die hard white knight here, can finally see that they just don’t care anymore.

But there will still be a few holdouts, defending every move they make here…saying it “was always this bad, even since vanilla” or whatever the new party line will be. Even when they do the next portalgate, because they’ll find some other quality of life feature to gate, remove, or “improve” by turning into some nonsense feature that makes no sense and the time, manpower, and development resources wasted on it would have been better spent on developing real content for the game, and/or fixing the myriad of other issues that have been plaguing the game for years.

“Like what?” Someone might ask.

Take a stroll through bug report some time, find something labeled “been a problem for years” or something like it…or listen in GD. It won’t take long.

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Well, obviously Blizzard punished whoever complained about the difference by ensuring that getting to the farm using our new portal rooms takes horde TWICE as long as alliance. Yippee!

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Almost as regular as people complaining that their lowbies were getting killed by pathing birds while

I do believe that’s halfhill and yes the birds there at the flight point do attack lowbies.

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i frequent the bug report forum.
about the only time i see “it’s been a problem for years”, is when people can’t be bothered posting actual information about the bug… so they just use standard catch phrases.
(the same sort of people who complain everything is a slap in the face)