Traditionally player housing is something that’s 100% optional, like transmog.
Really, why are you all so obsessed with gear bumping and stat min/maxing? if you complete up to m10, you don’t need any more gear to play the game. The only reason you would need more is to do m11, which is just m10 with more damage. You’re not really any better a player just because you just did something harder after you got gear with more stamina and stats to do it.
If they add PH, it’d probably be the very last thing I participate actively in, similar to how lots of people do mog/mount runs near the end of seasons or xpacs. Would be neat, but only insofar it’s not meant to “replace” one of the 3 existing end-game pillars, but act as an addition instead.
Though, I never actually played WoD when it was relevant. But from what I hear, it resulted in people just staying in their garrisons most of the time — because of all the utility. That’s not an issue imo just because it’s not like people are out and about socializing in open world content and major cities anyway.
I mean it costs everyone in terms of resources devoted to housing.
But do you know how much resources would be devoted to it or are you just parroting what you have seen here on the forums?
I’m curious where people’s knowledge of the internal workings of Blizzard comes from. How do they know it would figuratively “cost a raid tier?”
And most of us don’t mind. We’re so bored with the current raid / m+ set up that we would gladly trade a raid tier for something different.
Yes but it created a good bit of social interaction too. It would be random what players would have certain vendors or people needing help with Garrison quests, chat was alive with these things while it was current.
“looks at guild name”
Alright no need to read more.
I don’t think this is true anyways.
SWTOR has 9 different houses you can decorate but people still hung out at the fleet.
People like to have customization to express their own creativity. It’s a ROLEPLAYING game, so there should be some tools and consideration for it.
A large central point of WoD required the Garrisons though for things like the mission tables, crafting trainers, etc. There was also no central “hub” for players in the expansion, as the faction cities were basically scrapped along with a lot of other stuff.
People hung out there excessively by bad game design at the time.
Hooch not know about you. But Hooch would love to have own house to hooch around in. Maybe Hooch hang pictures of fruit on walls, and put worgen skin rugs on floor.
Grrrr!!! Just try it
I’m for housing even though I know it’ll probably never happen. It’s just more stuff for players to enjoy. FF14 pulls it off pretty well (Minus the purchasing aspect).
I feel like being anti-housing is counter-productive. There’s being realistic, and then there’s hating something that adds content to the game that’s a standard for MMOs.
You know now that I think about, I’d like the option to trade in my tent for a caravan. I’m getting older, my bedroll is a bit lumpy. Blizzard can I have an upgraded camp that lasts longer than 5 mins? I even have two alpacas who can be hitched up and pull it around.
Garrisons taught me that Blizzard didn’t understand the assignment.
I think it was cool with the attempt to be unique. With the over saturated market they just need to add things that have been proven to work even if it’s a copy from another game.
No but Final Fantasy 14 and Wildstar did.
Honestly with the housing crisis in the US, this is probably the only house I will be able to have.
The real evil is that Player Housing is the most amazing thing – FOR THE DEVELOPERS!
NOT the players!
The players might have some fun playing Barbie for a bit. But the real win is for the developers.
Now, instead of swords and armor and shields and all of those things that require BALANCE and WORK … you can just create a new chair! Or a lamp!
Killed the new big bad and LOOK, I GOT A LAMP!!! You think the Jailer’s loot table is bad, imagine if you spent all that time and got a THROW PILLOW!!
When we get new content and it’s not a dungeon, but a quest for a loveseat, you will then begin to understand why Housing is a TERRIBLE IDEA.
And to prove I’m right, I didn’t even make that example up. In the first MMO I played, it had player housing, and I will never forget logging in to a new batch of content to read that one of the “new things” … was a couch.
Triple “F” to player housing. >(