UH DK is dead after these changes, Frost is probably better now in all situations (or its just better to play another class). The VP damage nerf is huge especially since they bugfixed commander of the dead affecting main pet damage. They didnt even revert the duration nerf in PvP from BFA, its already a chore to keep up every 7 seconds and now it will do less damage than deathcoil throughout a game.
Sigh.
Max Health = 279000
Damage Taken = 151540
Vers Mod = 1.2075
DS Base Heal = 0.07 * Max Health
DS Damage Heal = 0.25 * Damage Taken
Base DS Heal if no vers
279000 * 0.07 = 19530
Actual Heal = 23658
Base DS Heal if vers
279000 * 0.07 * 1.2075 = 23582
Actual Heal = 23658
DS Heal from Damage if no vers
151540 * 0.25 = 37885
Actual Heal = 45745
DS Heal from Damage if vers
151540 * 0.27 * 1.2075 = 45746
Actual Heal = 45745
Draw your own conclusions.
Just played with it. Vers is definitely affecting it. Thank you for testing and confirming that!
Hyperbole. UH DK will still be very strong in the right team comps. They havenât nerfed our burst window or control at all.
Have to wait and see but the change from 5% to 4% probably wonât cripple necrotic heal. Spell warden on the other hand didnât get nerfed by 33% Iâm pretty sure its TO 33% which will be huge.
These changes do nothing for Frost, so Iâm having a hard time being happy about it. The spec is still bad in vacuum. I main Unholy but I canât see any benefit for dkâs overall with these changes. Not trying to be mean but thinking that because Unholy is getting hit that is somehow good for Frost is ignoring several other glaring problems my brotha. All that happened here is Unholy lost some passive healing and gained some active which may still balance out when eveyone hits full verse and HP, which also got buffed.
Not to mention that as healers get stronger so do our Necrotic absorbs. If a healer can pump out 1m heals during a full necro stack w/o 4 pc and can pump 1.5 or 2m with 4 pc tier then its a gain as far as the heal absorb goes.
Personally I think they could dump the nerfs from DS all together at this point. VP nerf is dumb as hell, its a 7s duatiaon they could have brought it up to the full 14 in pve or just left it alone, because its 7s and costs a rune to put back up if abom or UB is down. I can live with the spell warden nerf but the âdk unkillableâ thing is a troupe, if that were even remotely true Spriest wouldnât have been the most repped DPS in 3s for the whole expac to date. Bad players canât play around it but I can wax dkâs playing it in 2s on my assassination rogue outside deathmark windows, and Iâm trash on my rogue.
BTW the passive healing redux is only a net positive if theyâre doing it to everyone to the same extent relevant to the class/spec. So donât be a cheerleader for a weaker version of the class that you play.
I already mentioned that i personally thought that as well, The reason the changes are a good thing isnt necessarily because the numbers they put out are good its the direction of the changes as a principle
Nerf passive, Buff active
As for the unholy nerfs i think they were done wrong as well but for what its worth its really not even half as bad as others got it so i still think unholy will be in a dominant spot
They nerfed Spellwarding by 67%.
- Rune of Spellwardingâs absorb shield is now 33% effective in PvP Combat.
- Rune of Spellwardingâs cast speed reduction is now 33% effective in PvP Combat.
And what do we get from it? Barely unnerfed death strike. Devs pls.
They honestly donât care
this is twice blizzard has nerfed something we have stop saying we are hard to kill i wear plate i am melee which means i have to be in it to get it done if i chase you down and hit you thatâs what my class is supposed to do. we are nothing like we use to be at the very begging but people still cry about how bad it is to have to deal with us we canât kill we chase people around and cause pressure why is it now that every time i see new patch notes we are on them for another nerf knock it off blizzard when you gave the world to the other melee class and keep taking it from us i am a normal pve and pvp player Iâm not mlg or any of that garbage you think matters down here at this end its getting really old that you wonât leave my class and spec alone due to the casters not liking something in my talent tree. doesnât matter its bs that it keeps happening and itâs RUINING MY GAME EXPERIANCE that you say you care so much about. I put this here cause everyone else does it because trying to get any real advice or help has become garbage period.
It is real disheartening to always see them say that we canât be killed/to survivable isnât it. I donât want to be op I would like skill to decide if I win or lose, and Iâm not a top player either.
I do appreciate at least blizzard isnât just doing one big nerf on one class and calling it like they used to. they look like they are trying hard to get a good balance I just wish that they wouldâve gotten these tunings done in beta so that I could get used to my class as is