But enough derailing. They brought it back. So they change their minds. They also changed their stances on:
- Classic WoW:
One notable example of Blizzard changing their mind is their stance on “classic” versions of their games, particularly with World of Warcraft, where they initially resisted the idea of offering an older version of the game but eventually launched “World of Warcraft Classic” due to strong community demand and pressure from players who wanted to experience the older gameplay.
- Microtransactions:
While initially more cautious about implementing microtransactions in their games, Blizzard has become more open to incorporating them in recent years, though often with attempts to balance the system to avoid player backlash.
- Game design philosophy:
Some game updates or expansions have seen Blizzard adjust their design approach based on community feedback, potentially altering mechanics or features that were initially met with negativity.
- Mobile gaming:
Blizzard initially seemed hesitant to fully embrace mobile gaming but later released successful mobile titles like Hearthstone and Diablo Immortal.
- Esports support:
Blizzard has significantly increased their focus on esports for titles like Overwatch and Hearthstone, with more dedicated support for professional players and tournaments.