Re-subbed 2 days ago and already regret it. WoW is so torn and it's awful

Okay then. First of all, no boss from WoW will read your story here in the forums. Second, you can get some sympathy from other players.

Reading your situation, I do have some advice. Make a friend in the game, join a guild, get on discord and go from there.

HC was pretty fun until I got my first disconnect death on a level 31 priest. I felt dying was a fair and exciting danger but not some server issue out of my control.

Rumor is the trilogy is restarting this month.

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Mplus

“Just try fighting that boss on new game +9 and tell me its easy :smirk: its so hard everything one shots you!”

Sounds awful dude.

Classic (and Cata) is fun. Cata seems to be more fun 2nd go around than original.
Retail is a big giant mess. They should rename it the World of Beta Craft, The Bugs Within.

A month’s subscription bet that Amberray is Tuwen’s alt. :sweat_smile:

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Bro you clearly have zero clue what you’re talking about.

Keep thinking classic is harder than retail.

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If 99% of a game is super easy but it has one secret boss that one shots you with 0 telegraph while youre at max defensives would you consider that game hard?

No. Its an easy game made for babies with a lazy “challenging” bonus fight at the end.

Which is exactly what WoW is.

See now, you made a valid point but invalidated by acting like a :clown_face:.

Been playing for 18 years, thr only consistent is people complaining. Every expac has had issues. People just want the back in my day it was great
 actually the game wasnt the only thing you miss. Its likely the guild or fellow travelers you met along the way. You cant always go home but you can enjoy it just a tad. The poor me this game is a poor attitude is worn out. Maybe its less the game and ones overall experience. Im old games havent been great since dropping quarters into asteroids at the roller rink. But i still love playing. Maybe not as strong and dont really raid butmy main and alts live on until they shut the servers off

IMO you are just looking back into nostalgia and dont want to accept that retail is NOT classic, not even the 2019 version of retail had something in common to classic relaunch in the grand scheme.

You’re just being pesimistic, looking at the glass half empty and complain that 2024 retail is not classic, well obviously it is NOT.

OR join a guild and do content with them, that is all what it takes.

:roll_eyes:

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Ok but wow isn’t meant to be a story centric, RPG game, it never was, maybe upon its initial inception but by half way through the focus shifted to endgame content, it’s been centered around that endgame feedback loop since before TBC was released. The leveling and story are secondary to that. The game has been this way for near 20 years it won’t change upon your whim.

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Shills like you deserved to be clowned on.

Story centric? I never said that.

Buddy you cant have a game survive entirely on spamming 8 new dungeons every 2 years


Thats insane. Thats not even worth 20 dollars let alone the 100+ it takes to play this game.

Yes blizzard has been slowly neglecting aspects of the game. And the game has been slowly dying.

I don’t base a games difficulty on the content that’s designed to be completed by everyone.

Nothing in classic is difficult.

Nah you’re just clueless.

They haven’t made a single valid point. Lol

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Sure seems like you can.

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Well you should judge a games difficulty by the bulks of its content.

Because most normal players will quit WoW from boredom, because its waaaay too easy well before they ever even reach max level.

Nobody cares if the bonus content is hard. Literally nobody.

At least blizzard pretends to release a leveling experience every time.

And how do you measure a games success? If there are 4 people still playing it in 20 years would you consider that a success?

As long as the game has one whale that keeps it afloat itll be a huge hit in your eyes. Lmao.

Let me simplify it so even you can understand.

Classic - no difficulty in leveling or endgame
Retail - no difficulty in leveling and scaling difficulty in endgame.

The bulk of the game is also the end game. Leveling is such a small thing.

And even then nothing in classic is difficult at all.

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Levelling is literally waiting in a queue until you can finally enter the actual game. A chore to get out of the way so you can play the main content which is p much everything else that’s not levelling.
There’s also some story I guess.

Retail or “modern” wow
: whatever you wanna call it, has gone to great lengths to cater to the “casual” gamer, who only has a few hours a week or so to play. Along with that, the game feels much different than the original we remember