RDF Vote to kick system

Picture this. Finally you get your character to 85, buy some boes off the AH to get 350ilvl and youre ready to hop into an inferno dungeon to get some gear. First trash pack you didnt do enough dps and everyone insta voted to kick you so now you got to wait in org for 30 minutes with a deserter debuff just to que again and pray you dont get kicked so you can actually get gear just so you dont get kicked and get the debuff again. What kinda flawed system is this? Why give a kicked player a deserter debuff? I have 10 lvl 85 characters and have done so many RDFs and this is a very common issue that needs to be fixed/removed. Many groups im the carry and tank voting no against the other dps or healer who are voting to kick the player doing low dps who you can clearly see is a fresh 85 ( which the dungeons are designed for ). New players and casuals get hurt the most by this and it definitely doesnt help player retention. Anyone who joins an inferno dungeon around the required ilvl has like a 75% chance of being kicked. Not playing the meta class and spec and dont have all your pre bis? Kicked. Dad gamer who doesnt know the perfect roation? Kicked. Please remove the deserter debuff on kicked players. Or up the ilvl required for infernos to 372+ because thats what everyone expects you to be apparently.

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Blizz caters to the toxic elitists. Donā€™t ask me whyā€¦but they do. So itā€™s not going to change.

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IDK, Inferno dungeons are pretty boring, huh?

:woman_shrugging:

Is any of that PVP gear?

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I edited your post so that itā€™s more readable to me as I donā€™t really like reading a wall of text (please use paragraphs in the future), I also did some proof reading on it to make it less jarring for me to read.


Okay to start off with, Inferno Dungeons arenā€™t meant for fresh 85ā€™s, especially when we can have items we canā€™t even use in our bags and it somehow counts towards our Ilvl. This allows them to get around the Ilvl requirement (pretty sure this is still a thing) meaning that their equipped Ilvl is lower than the actual required Ilvl. Iā€™m sure that not everyone does this but for those that do Iā€™d make sense why theyā€™re getting kicked.

The debuff is there for disruptive gameplay, simply removing it will cause every tank/healer that goes into a dungeon they donā€™t like not do their role and hold the group hostage until the group kicks them so that they can go into a dungeon they actually like. This is the main reason for the debuff and I donā€™t see Blizzard changing/removing it anytime soon.

Personally I think that all of the posts I see about the ā€œRDF kicking problemā€ is just hyperbole, the chance of getting kicked isnā€™t the 75% youā€™re claiming. You have no data other than your own personal experiences to show which accounts for nothing and all have a singular factorā€¦ You.

People do get kicked Iā€™m not denying that and it would be foolish of me to suggest it but itā€™s not happening to the extent that youā€™re claiming. most casuals wonā€™t have enough gold to even afford to buy AH BoEā€™s to get their fresh 85 into Inferno Dungeons.

As for the reasons, the main one Iā€™ve seen is the effort youā€™ve put into your gear and whether or not you can do your role but since this is about DPS Iā€™ll stick to DPS ones.

  • Is it enchanted
  • Is it PvP gear
  • Correct AoE rotation (if you have one)
  • Interrupting
  • Buffing
  • Etc.

Itā€™s really not hard to not get kicked, you just play the game.

2 Likes

Are you a troll? 3/10
GTFO of infernos with your cheese gear

You run heroics before you run infernos. And do MF dailies if thereā€™s 365 gear for them (stam, agi, str, int trinkets at the least) plus hyjal exalted 359 as itā€™s pretty quick

My tanks were over 362 before starting infernos. My 5th tank, a druid is at 362 (3960 valor acquired) and has never run an inferno. Just a couple more valor pieces like 359->378 legs. She has MF stam and agi trink, two 365 rings, boe jp boots, crafted 359 belt that she made from orbs, 365 MF hands, crafted 365 polearm, boe valor 378 wrist, 378 valor chest, 346 heroic helm, and 346 neck. Everything is enchanted. Myzrael/Vectra on cata classic armory. 1 piece of pvp gear, tho she has 346 heroic shoulders, the pvp has better stats and thereā€™s no dungeon shoulders til SFF vendor.

My mage is doing heroics, at 359 equipped (1680 valor acquired) and has NOT started infernos

My lock (this character) just started doing heroics, at 362 equipped (1440 valor acquired) and has NOT started infernos. ONE piece of pvp gear (371 honor shoulders, not 358 crafted). Armory shows they got their int trink and hands from MF.

Yes, people like you with your insta-characters, should be kicked from infernos.

Now if you can heal an inferno with that level of gear on a tank with that level of gear, youā€™re wrong. So if you are DPS with that gear, you are being carried. I expect DPS to be doing about 25k minimum before an inferno feels like a struggle session type of punishment

Iā€™m a later comer to cata dungeons; none started heroics until AFTER they got all the MF daily gear they could use.

1-2 pieces MAX (shoulders, helm) can be PVP crafted because thereā€™s only 346 from heroics.

My DK tank is 363, zero pvp gear, just started infernos (18 frags so far) Myzrael/Fondl 5400 valor acquired (minus 2 infernos or 5400-480 valor)
My warrior tank is 364 and zero pvp just started infernos (26 frags so far) 6840 valor acquired (minus 2-3 runs in inferno) Myzrael/Fondled

I put in the work in normal heroics, Iā€™m not supporting your cheese geared toon that hasnā€™t put in the work

You should be around two 378 valor chest/legs/hands and the third JP before inferno, as long as you have plenty of 359 rep and 365 from MF filling out the rest

OF COURSE you got called out and kicked on the first trash pack. YOU DIDNā€™T DO ENOUGH DPS. Go run normal heroics FIRST

360 should be minimum ilvl for inferno, tho much can be cheated with 358 gear + some valor pieces, itā€™s better than the current ilvl limit

even with good gear, trash pulls still go to hell when some dps precasts starfall or chain lighting scattering mobs all over the place out of melee range before I can gather them up and wipe the group in infernos, at least most of them are doing 40k dps

Picture this. This is from another ā€œdad gamerā€ who is retired. At least I have a bit of respect for others before stepping into an inferno.

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Picture thisā€¦ a tank queues up for a dungeon where the other 4 have been waiting a whileā€¦ This tank doesnā€™t get a dungeon he wants and sits at the beginning telling everyone to kick him. They do and he doesnā€™t get a debuff and gets to keep doing it, often times coming back into the same dungeon. Thereā€™s a reason they implemented it. Itā€™s fine. Youā€™re overreacting, it does not happen this often. And if it does, maybe play the game better or make your own group of terrible players to bring.

Untrue. They prefer for 1 person not be able to grief 4 other people. The solution with the least problems is the ability for 3 to grief 1ā€¦ which doesnā€™t even happen that often at all. Confirmation bias/frequency illusion.

2 Likes

One more rant about RDF.

Would you freaking DPSers buy some food and eat after a pull and youā€™re at 60% hp waiting on the healer to drink, heal you up and drink to top off their mana? Aggravates me seeing DPSers just standing there with low HP waiting for the healer

Even worse, people are sitting at low hp, healer is low on mana and some gung ho DPS pyros or whatever the next trash while the tank is waiting for people to be healed up?

This. It happened quite often, especially in WotLK with Occulus. Since one whiny little brat could screw over 4 other pug players by throwing a tantrum, they were forced to implement penalties to people who are kicked.

To fix it, Blizz needs to implement stricter limitations on how often someone can initiate a VK per month / week, and reduce that number as the time period goes on (to avoid people stockpiling kicks to the end of the month and going ham).

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This didnā€™t happen in original Wrath.
You couldnā€™t even initiate a vote kick for 15 minutes. It was far more efficient to just bang out the dungeon.

Only mistake is stating that infernos are for new players and casuals.

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That is definitely true, but Blizz hasnā€™t understood their casual players for many, many years.

Sounds like it is working as intended. reasons i kick people from Infernos
Low DPS
Missing gems
Missing Enchants
In pvp gear
Playing a PvP spec
They are bad
They cheated the system to get into the inferno.

2 Likes

No this is stupid. This just makes it so that players cant remove dead weight trash players from there groups.

The real way to fix this would be to set the ilvl requirements higher. So when blizzard releases the next ones set the ilvl to 372 min to que. This would reduce the amount of bad players being in them and reduce the chance of getting kicked for low dps.

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Sure you can, you just canā€™t boot every person who isnā€™t carrying your dead weight.

The hilarious thing about Moist saying that is he paid 400k gold to get carried through a GDKP to buy gear. But he wants to call people ā€˜trash playersā€™.

He is a fake elitist. The worst kind.

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Purchasing gear in a GDKP does not constitute buying a carry; someone is simply jealous that they cannot clear the content.

It does when you gray parse over half of the raid like you did on your feral druid moistkitty.

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Yes it did.

Even if that was true, a tank could just sit there and brick your dungeon and get kicked 15 minutes into it with no deserter penalty.

yeah this is why even if i hate the dungeon i still stick out the 15mins then leave afterwards so i dont get hit with a 30