"RDF ruins community"

We are about to have one shortly.

So, first of all, that is NOT true, by any means because guilds were rewarded for completing content together, and still are in Retail.

Reputation NEVER mattered outside Vanilla and that did NOT stop players from being ninjas (and even later posting the footage to YouTube) These players were free to do so without consequence from mid-2006 with server transfers.

When achievements came into play, yes, many groups required you to link the achievement proving completion to ensure people did know the fights. This mainly happened in higher-end raids, and never in dungeons, which is the concern in question at the moment.

I wait in anticipation.

… why do you think there are so many players in this game that you’ll never see any of them again. You’ve never done battlegrounds before?

The amount guilds were rewarded for dungeon runs was limited fairly early on. I recall in Wrath we had already maxed that out by the time LFD came out. It’s been a long time though so I may be off slightly on that but it was never a big enough driver for it to matter. Cata that may have picked up more but I don’t remember it being that big of a driver in Wrath by the time LFD came out.

Rep on our server mattered until some time in Cata when things started to fall apart. Prior to that your guild tag still played a major part as to whether you could get runs. Certain guilds were labeled as bad and you never invited them or made sure to avoid their runs. After Cata rolled out so many guilds died, the server shifted and it no longer mattered.

As far as linking achievements and dungeons, it may not matter in Wrath, but fast forward a few more expansions and even that becomes a thing with the addition of challenge mode and mythic+.

happened alot in my recent heroics, and it looked like no one cared about those items being ninja’d the whole run.

but anyway most of my Heroic runs had a tank or healer having reserve on everything lol, if u need a loot you pay shard in exchange.

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Rep on our server mattered until some time in Cata when things started to fall apart.

Prior to that your guild tag still played a major part as to whether you could get runs.

Your comments don’t include personal reputation, which was the topic of conversation. If you were a player that excluded players based on which guild they were in, rather than the person themselves, then you have problems. Are all police bad, or just some?

Anything past Lich King is irrelevant - we’re discussing Lich King.

on faerlina and benediction this is already the case. lfg pug is basically people you’ll never see again. One of the biggest guilds on faerlina has literal GDKP scammers and even after getting called out on discord and in trade chat people still join their gdkps. No one cares anymore bro, community is already dead.

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I mean… completely anecdotally, there seems to be a lot more jerks in the Classic community.

But also, RDF isn’t about jerks or not; it’s a major change to how group building works in a game world that is largely about building groups.

Then you have situatiosn like we have in Phase 5 TBC. Where people have done dungeon groups the hard way for so long, they become sick of the process and refuse to participate anymore, thus loweringp layer pools.

You also have peopel sitting on 800+ Badges from helping other people, but not really having any motivation to continue doing so, thus they do not participate in dungeons. Thus lowering the player pools.

Then you have the people that refuse to do anything outside of their friend group / guild clique. Thus lowering the player pools.

The list could go on, but we get to teh point where we’re at the end zone of the expansion and if you weren’t in originally, your out of luck, because the player pool of interested people is so small at this point, you can spend hours trying to find a group and get nowhere.

Really fun and engaging stuff when you want to do something different. :^)

Anti-RDF people have already been shown to be people who do not actively pug, they only work within their own guild groups, and actively in some cases have stated they will refuse to do dungeons if they don’t have a personal use there, thus their opinions in reality should not matter when it comes to pugging, they aren’t actually going to participate in the activities, they aren’t actually engaging with their server communities, they just want to drag them down, to laugh at this misfortunes and struggles, while suffering none of it because they don’t engage with that portion of the game.

They are real pieces of work I’ll say.

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Spreading illegal gold around and indirectly promoting people buy just so you can get richer is exactly what ruined the community.

Why don’t you try to help a new player on his first toon get a full Kara clear and make a new friend out of it. Instead of looking at everyone as a dollar sign just because you want your dalaran ring and mammoth day one.

News flash nobody cares.

People over pixels man. The fact isyou pro GDKPs are the cringiest of the cringe. You don’t care where your money comes from as long as you get money.

Buying what you want in a GDKP = pay to win by definition.

It’s like blood diamonds. Do you care where they come from? Prob not. Some have the integrity to care, those are the people that make “community” not the swipelords.

/endrant

Have a good day :slight_smile:

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Yeah, the entire game that we’ve had since then and the way people behave now compared to then.

You must not be a student of history or at least you have a VERY short memory.

Can’t say that I am currently a student of any form of history.

That can be attributed to literally anything - blaming LFD is just lazy.

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The only change they need to make is for RDF to only connect people on the same server. That would make the maintain the exact same social interaction we have now, just more convenient.

Right now I play with 4 other randoms I wont see or recognize again, but the only difference is the pain in spamming LFG to fill the tank spot.

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Same-server LFD is useless. It’s literally the same thing we have now except it’s automated.

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Not really, RDF was a big change to the game, and it lit the fuse on a series of systems that many would argue ruined player interaction in the game.

It really wasn’t that big - it’s effectively the exact same thing as battlegrounds.

Making a LFG tool that only connects people on the same server would be a good change. Removing the teleport would be another good change.

The elephant in the room is still present however- the massive realm population issues and faction imbalances. Blizzard need to address that urgently.

And how do you propose they deal with that?