Razorscale enrage timer

I haven’t seen any other posts about this despite expecting it. I’ve ran Ulduar about 3 times now with 2 different guilds, I am new at WOTLK let alone the pre-nerf Ulduar. Both myself and the guilds I have ran Razorscale with have been surprised at the enrage timer from Razorscale and it seeming so short. It took a couple tries, so I’m not whining about how it is undoable, I am just curious if this is something that is intentional and part of standard Ulduar or if this is some sort of bug?

We feel we’re killing the adds at a rapid pace (if they’re related to the repairs of the harpoon) and we end up getting Razorscale down by the second harpooning, so I am not sure why it’s considered taking too long.

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You need to get her below 50% while she is downed by the harpoons or else she will enrage. Once she’s on the ground permanently she will not enrage so soon.

optimally you get her down as close to 50% as you can the first time she’s down, then finish the rest/start P2 on the second. It’s a tight window but it’s very doable.

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just lust when she is first grounded. Most raids now days have the dps to one ground phase her which makes the enrage timmer none existent.

If you 2 ground phase her means you are lusting in phase 3. As such shouldn’t be hitting the enrage with a reasonable raid comp assuming people are pulling there weight.

Razor is one of the checks to see if your raid is ready for uldar yes his enrage is correct if you are geared in 25 man naxx gear there is no reason you should be hitting it. Even doing two ground phases as lusted in p3 we 22 maned it as people where late with a decent leeway on the enrage. If there hitting enrage to be honest people are not pulling there weight, need to go back to naxx to farm as not yet uldar level or your raid comp has issues. As a note we used 2 tank 6 healers in that 22 man which is heavy on healers for that fight even, while we had 2 toons people swaped to and where in mostly just 10 man naxx gear so undergeared.

Also the guns spawn at a fixed time have nothing to do with the adds and should be used right away. There time to spawn again is based on when she is grounded so using late is only wasting time on the enrage time.

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sounds like your dps is just low, never even came close to enrage with 23 members on mon.

Were there too many healers? You don’t really need many for razorscale.

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we saw the enrage in original wrath several times, usually due to early dps deaths.

how many airphases did you do?

we actually 50%'d here on 2nd downing and she randomly enraged about 30 seconds later

seems to randomly break the enrage timer when landing sometimes

There was the starting phase (the first time you pull her down) and then we pulled her down a second time and she was grounded permanently. Usually we had her down to 2/3rd’s after the first time pulling her down, so she was well under 50 once we got her down the second time.

It may be some sort of DPS check, but it feels like a bug. I think there is an achievement too for killing her without a second air phase but it seems the only way to do that (without absolutely nuking her with high dps) without enraging her.

I checked the team compositions of my previous two raids and the last one had 5 healers, and the previous one had 3. 1 Warlock between the two raids, about 3 re paladins on the last one and 2 on the previous one. It could be a DPS check but mechanically it seems bugged, as I said, she only flew back up once.

Here’s our log of this week’s kill of her.

https://classic.warcraftlogs.com/reports/4CTbKPn7G8D6WVgc#fight=42&type=damage-done

We did it in 1 air phase so you can try to compare raid dps.

we grounded her and started doing the fight, around 10% hp she enraged and 1 shot me the other tank popped everything and we managed to kill her and we got the quick kill achievement. rage timer seems to be incorrectly short

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You can’t compare like that. If you can get to 1 air phase your dps is going to be lightyears ahead of anyone doing it in 2. Any group needing 3 air phases is going to be far below that. We got her to 52% on the first ground phase and our raid dps was 1/3 what is in your log. Our other fights are within a much smaller margin. The logs are all about up time.

Well, I cant say that I have this problem, you really need to look at your guild’s DPS I know this is a hot button issue for many people but they probably are not playing their classes correctly. You should have someone in the back ready to click the harpoons the moment they come up, have your OT hold any remaining the adds next to the melee DPS so they can be cleaved with the boss and everyone focuses on razorscale, no AOE from your ranged or anything. All cooldowns should have been saved for when razorscale is down, and you should be ready to DPS with bloodlust/heroism.

You really should push as hard as you can to get the boss down in 1 air phase, if you are close but it goes back up with 60% or less health, that is fine, just bring it down again and be ready to go in round 2 then kill the boss.

If you are really struggling that hard and people are in naxx 25 man gear, it is a skill issue for your raid and they do not know how to play their class all that well. Like I said, no one likes to hear they are doing it wrong, but if you are not throwing up decent DPS numbers and you are not meeting DPS checks, it is probably a skill issue for the DPS in your group.

There are many factors to this but cooldown stacking, letting buffs/debuffs(dots and damage increases on the target) fall off, or just not pushing the correct buttons in the correct order.

You actually can if you know how to do it, you can just snapshot the part where the first ground phase happens and look at the raid DPS.

They did 163k DPS from 2:02 (when razorscale lands) to 2:42 when he casts wing buffet and flies off. Razorscale hit 50% at 2:41 seconds into the fight. So a little over 160k DPS during that window is your target.

I think what he means is OP can look at the point in time during p1 to compare their respective dps

According to the latest patch notes post [1] regarding Razorscale: “Reduced the berserk timer from 600 seconds to 360 seconds.”
[1] https://us.forums.blizzard.com/en/wow/en/wow/t/patch-341-ptr-development-notes-updated-for-ulduar-raid-testing-01062023/1411001/8

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I did a Saturday night ten man, and a lot of people were “Saturday-nighted”

We were chatting in disc and killing dwarfs, and the turrets were up for like 2 minutes before we hit them.

That’s the one time I’ve seen the enrage timer met.

That explains the feel of bugginess for the enrage timer, Blizzard made it lower to increase the difficulty. Good find.

I mean all I was doing was showing him the DPS required to do it in one phase

I might have been in the same group because the same thing happened to us in a gdkp and we still cleared everything up to yogg. We got the achievement for razorscale too. I don’t fully understand how the enrage on her works though so idk maybe something else makes her enrage too.

no it was not the same group. i’d rather rip my fingernails off than join a gdkp they are the cancer of this game.

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It was lowered to be accurate to pre-nerf.