- New Talent - Ranger - Increases the damage of Steady Shot, Kill Shot, Explosive Shot, and Serpent Sting.
It’s an interesting decision that shows that a ranged option for SV is still a topic of discussion but it doesn’t really address the central point of friction.
- The spec still doesn’t have a ranged weapon. It will be an animation-only crossbow. It sucks to restrict the most iconic part of the class from one of its specs and it’s jarring when the class starts with a ranged weapon. Really it would make sense to be baseline ranged and have to spec into being melee.
- It’s not a ranged alternative. Steady Shot will still likely never be used because even a 10% buff wouldn’t make it worth casting and it doesn’t have interactions with anything else. An Arcane Shot buff would be more appropriate but it would still probably not change anything. Other than Steady Shot those abilities will already be used by melee SV regardless.
- The spec still has a confused and directionless identity. It’s interesting that this criticism is often levied at the former pre-Legion ranged SV when the problem is far worse now. SV still has a sense of Blizzard trying many different things at once and not committing to any. It’s the Rexxar-esque primal Hunter plus grenades and a crossbow for some reason. Can’t we leave the BM stuff to BM and have SV focus on something truly unique? Again “uniqueness” is ostensibly why they made it melee but it feels like it’s borrowing more from other specs than when it was ranged.