"Raids will now count towards the 5 instance-per-hour limit"

Well, this only solves one issue. Now if we can convince Blizzard also to remove the boost too, then we can actually have fun without an economy destroyed by bots.

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It doesn’t matter to you because you didn’t use it, but other people caring about it because it affects them is selfish? That’s a nice piece of hypocrisy there, friend.

The reason they shouldn’t have done it is because the limit didn’t exist in OG wrath, and their litmus for making changes is that they confine to the “spirit of classic.” So, if they’re going to screw legitimate players benefting from how the game has always been structured, they should probably provide, at minimum, an explanation before a ghost hot fix at 5pm on a Friday.

No I just care more about things that affect groups of players more than individual player wants and my post history reflects that.

I’ve dealt with having to change farms etc too and it’s whatever.

I guess I can see the “fun factor of soloing content” thing apply in general but I don’t know how fun or engaging resetting a raid 20 times an hour to do the same thing over and over is.

I can see how my message could be interpreted as “not nice” but with this, it’s really just evening out the lockouts between dungeons and raids and that’s pretty much it. So I don’t get why this is a big deal. To me of all things/changes to complain about this is trivial.

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Why do people get so up in arms over nerfs that target specific gold-farm strategies? Just find a new one, who cares?

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This is a played out, terrible argument. Restrictions are necessary to have a healthy game. Please stop saying this, all of you.

That said, capping raid resets is a bad change. Gold is irredeemable as a resource, because of rampant abuse through bots, RMT, GDKP, etc.
Players who aren’t capped already through abuse should have the same access to raw gold farms as those before them.

Thank the bots. Another change made because of them.

Who care ? Most of “normal” players aren’t doing more than 5 raids per hour.

This thread is more like a “my farming spot was OP and got nerfed so i’m upset”

The token doesn’t generate gold…

All it does is move gold from 1 player to another.

Not saying it should be added, but let’s not pretend it’s on the same level as bots farming and RMTing gold into the economy that wouldn’t otherwise be there if not for said bots and RMT.

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Pretty sure tbhis was because people were griding to level 75ish on the beta in Kara in just a couple of hours.

Nothing to do with gold farms.

Love it. There was a huuuuge bot farm on Arcanite Reaper. Just 50+ mages in Kara 24/7. They got rolled into my server during the consolidation. Glad to see they’re getting hit at least a little bit.

If bots are a problem, address BOTS.

I took the time to level and gear out a rogue to do some kara farming for WOTLK gear. I’ve also enjoyed logging in to my Pally and doing 5 runs of strat in ~30 mins for gold throughout TBC. It’s something that is enjoyable to me. Why should my gameplay be hindered for the remaining 30 minutes to address the problems of others? I am not a bot. I am not a whale.

This is not going to kill bots, either. But if every action to address bots is also cutting down legitimate ways to play the game then you’re going to have less game for people to enjoy.

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There were a bunch of players doing this farm, so not particularly understanding your dichotomy between group and individual concerns.

Of course it’s trivial. It’s a video game. Everything is trivial. They could shut down the servers tomorrow and life would move on. However, in the meantime, i would prefer if the things I and many other people do for gold that are legitimate, within the confines of the TOS, existed in OG wrath, and allow us to play the game effectively stop getting nerfed or removed.

Those recommending we “just find another gold farm,” no duh. Thanks for your expert advice. We already have, it’s not as good and life moves on. In the meantime, people are buying gold left and right and bots are running around strat, brd, bf, and open world nodes to the point where they almost don’t exist for the average farmer. But us running in and out of a raid, really ruined the game for everyone.

The hourly instance limit prevents players from entering instances that they’ve entered at least once already within the last hour.

With this change, farming a dungeon should not prevent you from entering a raid instance, so long as you don’t attempt to reset and re-enter that raid instance multiple times.

While they’re adding raids to the lockouts, they’re also loosening the restriction somewhat. You could get yourself locked out farming Gnomeregan 5 times and then go run any dungeon/raid still, just you can’t do anything you’ve already been “locked” to while you’re at the instance cap.

Who cares? Oh no. You can’t run in an out of the dungeon killing trash more than 5 times an hour? Oh heavens what will we do?

Right, well I’ve given my opinion and asked what outside of a gold farm nerf matters (where if there was something that negatively impacted guilds or server communities maybe I’d care) and there really wasn’t an answer.

So there probably isn’t any concern beyond “my gold farm that was really good is broken” which by the way happens all the time and you adapt to it which you say is “no duh” but there isn’t a lot of adapting going on here just complaining about something that’s not going to be reversed.

My opinion is that if dungeons have 5 lockouts per hour raids should too and this is basically just a minor bug fix.

IMO if this helps with even 10% of RMT it’s worth fixing. If I was doing this farm I’d look at the bigger picture of why this change as to me it is about the overall health of the game > my own wants pretty much every time.

Botting is a problem and I report the bots. Do you?

I agree with you.

Dungeon locks are a matter of balance. They’re very low hanging fruit. Raids at least rewrite end game gearing to even attempt to solo farm (for the most part).

Its more like farming philanthropists for 900g/hour is kind of insane

The rogue salt is real. You all cheered when Paladins and Mages got their farm nerfed.

Doesn’t feel so good when it happens to you eh?

Classic is about communities, how can you be friendly and social if you’re locked in a raid by your self?

the quote was: “The hourly instance limit prevents players from entering instances that they’ve entered at least once already within the last hour

So unless you actually went into the raid instance, farming dungeons won’t affect you.

Yea, I get it, it doesn’t affect you so you don’t care. Cool story. Other people do. The forums aren’t reserved for complaints that entail widespread issues that affect everyone. For someone who doesn’t care it’s odd that you’re coming back to a thread about it.

There is a concern that they’re continuously nerfing gold farms. This isn’t the first, nor the second that they’ve nerfed, and it shows a trend that when players find legitimate ways to earn gold that make residual gameplay more enjoyable (you know improve gameplay and make players happy, kind of the point of this whole thing) that they’ll nerf it in 3 weeks. And in doing so they’ve changed the game outside of what it originally was in OG wrath, which again, they’ve said they would only do so to retain the spirit of classic. Yet here they’re doing it with no real explanation outside of “well dungeons have 5, so now raids do to.” There is no inherent logical requirement to make dungeon and raid systems the same.

I’ve been doing different gold farms after this change, I just take breaks and come to the forums sometimes. Everyone has adapted. Just go to any gold farming sections on class discords.

You can have your opinion, again however, this is not how the game was originally designed. Most bots weren’t even doing kara because it’s a lot harder than BF, Strat, etc, requires much better gear, generally only works for a few specs/classes, and to get beneficial gph you have to go quick. Bots are preferring the dungeons they can just script through, hence the myriad of level 70 DKs chilling in level 60ish dungeons in starter blues. So no, the RMT problem will not be affected anywhere close to 10%, this mostly just screws over real players doing things that were in original WotLK.

Yes, I do report bots. And yet they remain, crazy huh? Almost like Blizzard is enjoying bot subscriptions. Go ahead and /who BRD, BF, and Strat on your server. It’s fun.