As we previously mentioned, we’re working on a number of hotfixes to the most challenging bosses in Sepulcher of the First Ones.

With the weekly reset in each region (July 5 here), we intend to apply the following hotfixes:

**Anduin**

- Anduin’s Hope and Anduin’s Doubt health reduced by 20% on Heroic and Normal difficulties.
- Reduced the movement speed of Anduin’s Hope by 15% on Heroic and Normal difficulties.
- Grim Fate reduced from 200% to 150% on Mythic difficulty.

**Lords of Dread**

- Boss Health reduced by 10% on all difficulties.
- Swarm of Decay and Swarm of Darkness damage reduced by 15% on Heroic difficulty.

**Rygelon**

- Boss Health reduced by 10% on all difficulties.
- Damage of Dark Eruption reduced by 75% on Heroic difficulty.

**The Jailer**

- Health reduced by 15% on Heroic and Normal difficulties.
- Health reduced by 10% on Mythic difficulty.
- Azerite Radiation increased from 3%/stack to 7%/stack.
- Domination is now triggered on players with 3 stacks of Tyranny (was 2 stacks).
- Decimator no longer includes knockback on Heroic and Mythic difficulties.
- Surging Azerite damage reduced by 15% on Mythic difficulty.
- Surging Azerite heals Azeroth for 5% per tick (was 4%).
- Rune of Damnation damage reduced by 15% on all difficulties.
- Rune of Domination will be cast 3 times during Phase 2 on Mythic difficulty (was 4 casts).
- Rune of Compulsion absorb reduced by 35% on Heroic difficulty.
- Shattering Blast damage reduced by 20% on all difficulties.
- Chains of Anguish damage reduced by 30% on Mythic difficulty.
- Dominating Will absorb reduced by 15% on Heroic and Mythic difficulties.
- Chain Breaker damage reduced by 20% on Heroic difficulty.