Raid loot no longer personal loot?

Not true, there was no guarantee and the drop rate hasn’t changed.

I’m getting more now than I have ever in wow, at least one item per full wing clear.

OLD PERSONAL LOOT SYSTEM:

  • A bunch of gear from the loot table is randomly selected.
  • Everyone “rolls” on loot appropriate for their loot spec, but behind the scenes (can’t view the “rolls”).
  • Based on the hidden “rolls”, the loot is distributed.
  • Players who “win” are free to do whatever they want with their items.

NEW GROUP LOOT SYSTEM:

  • A bunch of gear from the loot table is randomly selected.
  • Players have the option to either roll NEED, GREED, or PASS based on their loot spec.
  • Players who win their loot roll(s) are free to do whatever they want with their item(s).

Players who outgeared LFR in Shadowlands could still get LFR gear, the only difference is that people can now CHOOSE to roll or not.

You are not entitled to loot. The dice decide, regardless of PL/GL.

So basically: armor/spec stack, hope enough people of a similar armor/spec outside your cabal opt out on rolls, then increasing your cabal’s loot chances from a high possibility to near certainty.

Removing the player element by ensuring the CPU allots the loot to someone in your cabal preventing a potential player with a brain possibly discovering your loot funnel and making an executive action with the loot.

I want you to reread what you quoted very slowly and try to comprehend it.

(GS means ilvl).

This literally happened with PL, it just automatically did it for everyone, so.

Already did, now shoot.

Anecdotal. I’ve gotten more gear than I ever have - sometimes I leave with 2 pieces from a single boss. That’s also anecdotal. See how we can’t base it on our personal experiences?

Do you have statistics to back up your claim on rng? How many pieces of loot is fair for each person on an 8 boss Raidfinder? You’re already guaranteed a selection of a piece out of 3. You never would have made it back in the days of real raiding if you cry about only getting one piece a week.

No, I do not have specific statistics, but you can see what the theorized rate is on wowpedia based on years of contribution and experience by searching “Loot”. Though in my experience and from what I’ve seen in my years of raiding, I believe I can safely say that there was about a 15-20% chance per boss that you’d get a piece of gear in Personal Loot. You never fought others for gear either. Everybody had their own RNG. I’ve been raiding since Nax, way before LFR. So I cannot comment on the experience of LFR at that time as it did not exist, but I’ve not had as many issues with getting gear back in those days as I do now.

Great, that’s fine if they win it in personal loot. At least you’re not fighting with others for loot with personal loot. Everybody has their own RNG with personal loot.

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This is one way to get items from GL, but the easier solution is to be the only person who can need, since comp no longer matters for drop rates.

As opposed to PL where the system just awarded them the loot based upon a roll you never saw and they let it drop into their mail to avoid people giving them crap for not trading it?

First, it’s not the same system as before. People seem to assume that just because the name is the same it automatically means the rules are the same without doing even 2 seconds of research.

Second, I outgeared LFR when personal loot was a thing and still took pieces. The people who go into LFR knowing what to do have just as much right to gear because they also helped down the boss. It does not matter if the piece is transmog. They deserve just as much a chance. The same situation happened under personal loot and I, as well as many others, took advantage of it numerous times.

Here are the rules.

Yup, that just doesn’t click with some folks here.

I hate to break it to you, but these “rules” are highly incorrect, and I have proven it. I rolled need on two exact same items that dropped on one boss, on the same run. With several people rolling a main spec need, I won both. Similarly, on my Prot pally, a 2h Fury Warrior won a 1h mace need over me, when he rolled for prot (not 1h fury, because lets be honest, nobody plays 1h fury). Yes, that roll was technically legal according to the loot system, but it’s a loophole for rolling off-spec over main spec, per Blizzard’s statement on the exception, which is still unfair.

Just to respond to the following quote:

As many in this thread have speculated, all players in Personal Loot were constantly ‘rolling’ behind the scenes, whether you wanted to or not. It’s not as simple as ‘with group loot you’re rolling against everyone, but in personal loot you’re rolling against fewer’. Changing to Group Loot for raids makes the process of loot acquisition and distribution more transparent and gives players more freedom to trade loot around and allocate it socially if they choose to do so.
(/end quote)

Of course it’s “not as simple”, but Blizzard is effectively reducing the probability of lesser geared players / alts attempting to actually get gear, by using the need/greed system. Maybe it’ll change in the future when other higher-geared toons just pass on everything, but in the beginning of the expansion, when a lot of players are trying to actively gear their toons, those rolls are not against the system and system alone, but rather other ungeared toons, toons wanting transmogs, toons wanting to DE items, toons rolling need because they saw it and said eff it, toons that want to merch every piece of gear possible, etc…

Please, if you’re going to argue that this need/greed system has a statistically higher chance of gearing toons than the personal loot system, get off the forums and take a stats class, because you’re absolutely wrong.

That requires proof, not anecdotal statements that may or may not be true and cannot be proven or disproven. Yes, there have been observed bugs. That doesn’t make it the same system we had before.

100% within the rules and something that was taken advantage of even with personal loot. Resonant Reservoir was bis triket for healers in the SL seasons it was featured. Spec swapped just for the Sausage fight to the chagrin of many dps casters.

That quote has nothing to do with my post.

You were still against those people in personal loot. It’s not like when I won an item through PL I was more likely to give it away when I could use it for mogs.

Has, again, absolutely nothing to do with what I said. Quite snarky telling me to take a stats class when you seem to not even be able to read. I said the current system of rules makes current group loot a different system from old group loot. Which is 100% the case even if half of the rules were to bug out. I also stated that anyone taking part in a kill should have just as much chance at loot as anyone else who took part regardless of how geared they are. I made no mention of any statistical variation between the systems and will go as far as to say that what I said was neither in favor or against either PL or need/greed.

i definitely don’t miss the system from Vanilla, seeing people roll “Need” on moss agate, greens, tigers eye, blues, and so on, hunter wins a 2hed polearm with strength that the arms warrior wanted, warrior wins the roll for a gun and hunter rages at the warrior for ninjaing his loot…

See this year after year, aspects never change, only back then as you said blacklisting put you in trouble if you were known for being a toxic/ninja player.

Why does that annoy you ? They where there no ? If anything they contributed more than you, and they have the right to roll on loot as well

Apparently it was the intent to design the system so high ilvl players could need on everything and hoover up all the loot. I can’t think of a good reason why they would intentionally re-implement a loot distribution system in LFR that had failed previously, but I can think of bad ones. To get players to accept the system, they announced that there would be restrictions on rolling need or winning need rolls that were never implemented.

Players who already had high ilvl tier had been winning multiple tokens from the same boss, and were outraged that this was no longer happening.

It is what it is. I doubt they will do anything about this, except for changes intended to increase the toxicity of the playerbase.

LFR should go back to PL. Need>Greed is fine for normal +

This is a confirmed tier-specific bug that has since been fixed, unless your talking about weapons (where you can win both on a dual-wield spec)

Fury loot spec does not care if you play SMF or TG. It includes all strength weapons both 1 and 2 handed.

It’s just a fact that GL has more restrictions in place to push gear towards lower-geared players than PL ever did. This whole “you can’t roll need on an item when you already have that same item at the same or higher ilvl” did not exist in PL.

Under PL, someone with heroic tier is more likely to get the tier than someone with no tier at all, since there is no protection to prevent that from happen at all in PL.

There is in GL.