Ragnaros will be Dead in the First Week

There are some who aren’t sure about how fast people will reach lv.60 and others get world-firsts. I believe that Ragnaros will be downed in the first week, as much as I believe that Sunday is the first day of the week. Here’s why:

Many people including Joana himself will beat his old record. Not only has Joana improved his guide/route multiple times since then, there have been many other new routes created and countless hours spent practicing. Anyone claiming that the entire Classic community has been stagnant in the last 10+ years has no knowledge of the meta and the advances made in it.

Speed levelers practicing now are obviously taking into account private server differences when planning their routes. One shouldn’t assume that they foolishly think private servers are 100% perfect. Most of them don’t practice on large servers, but have their own personal testing realms where they can tweak and experiment with different variables, to account for all possibilities.

Let’s play devil’s advocate and pretend that no-one will be able to beat Joana’s time, but instead will be able to match it. 4 days and 20 hours is 116 hours. Divide that across a week and you get 16.5 hours a day. That would leave a hardcore speed-leveler with 7.5 hours a day for food and sleep… which isn’t going to be realistic. Speed-levelers will have less downtime than that. Heck, any working adult on this forum has had weeks where they’ve averaged 3 hours of sleep a night (like myself last week :sweat_smile:). You can bet that a speed-leveler will be able to match that.

To keep the math simple, let’s say we take that 116 hours and factor instead 3.5 hours a night of food/sleep. That means that a Joana-pace leveler will reach lv.60 by the end of the 6th day of calendar time (with around 27 hours left until the week mark). Of course, this is all being incredibly pessimistic and assuming that no-one will be able to beat a decade-old record. Realistically, I expect to see many speed-levelers hitting lv.60 at the beginning of the 6th day.

If players hit lv.60 in 5-6 calendar days (6 being worst-case, 5 being what I expect), then Ragnaros will easily go down within 24 hours. Molten Core is easy. Very easy. It isn’t challenging in terms of gear requirements nor skill. 24 hours is more than enough time for those players to acquire the necessary consumables and bare minimum amount of gear, especially when they already planned what to get. The only tedious part will be the Hydraxian Waterlord reputation. However, no-one is going to be farming that reputation solo. Hardcore guilds will have a dedicated group of people starting that grind from maybe lv.55 and they will get that finished while the rest get consumes/gear. People will then down Molten Core shortly after. There will probably be a fair number of guilds prioritizing world-first Onyxia, and I’d imagine that they’d have Onyxia down before Molten Core.

Now, I am super interested in seeing everything play out. The first week will be an enjoyable and hectic time for speed-levelers, hardcore guilds aiming for world firsts, casual players, and onlookers alike. If you’re interested in the new strategies and routes that will be employed, then you’re best bet is to join a hardcore guild, because they will be locked down to get a leg up on the competition. People have put in serious time, such as one guy on a recent Countdown to Classic interview who claims 700 days of /played time on his Shamans with a large chunk dedicated to leveling. If you’re not looking to be world/server first, but would still want to level somewhat efficiently, then check out Joana’s guide (Horde, & soon to be Alliance) or Alenya and Umbra’s guide (Alliance) and you’ll be faster than 90% of players.

3 Likes

GL to them

7 Likes

I’ll believe it when I see it. People who’ve not slept in 6 days, trying to kill Rag in random blues (not BiS). Good luck.

27 Likes

I wish them luck in getting 40 people to 60 and killing Ragnaros in 1 week.

I don’t expect it’ll happen, but I also don’t really care if it does because it doesn’t affect my enjoyment of the game.

34 Likes

I have an entire paragraph covering sleep, but I’m happy to assume that you actually read the post and not just the title. :wink:

2 Likes

Speed leveling requires you to forgo any and all crafting. Where will the consumables come from again?

7 Likes

With private server spawn rates and available gear options, sure I can see that happening.

The problem the private server community has here is that several things are opposed to the Week 1 Rag kill…

  1. You need to get to level 60 with out dynamic spawns of NPC’s.
  2. No more inflated spawn rates of black lotus and other consumable needs making the flasks and potions more expensive and rare.
  3. You need to also get gear; your NPC’s in Molten Core (Classic WoW) will not be incorrectly missing raid mechanics and the Armor / AE damage will be correct.
  4. Raid bosses and NPC’s will correctly calculate Miss, Hit, Glancing blows as well as Armor. (I strongly suspect that private servers do this flat wrong)
  5. Private server 1.12 drop tables and Dire-maul loot.

With the “Zerg rush” that will be taking place for both NPC’s in the world and the consumables; the costs of consumables will be high, and the flat fact that they’re also truly rare on real Classic also makes it much worse.

First month or even 3 weeks; sure I can go for that… Week 1? Very unlikely, there is only so much the human body can handle, and that much WoW is not sustainable for a total raid team that would be factually needed for a Rag clear in week 1.

I know it’s popular to think that you can get away with minimal gear in MC because of the private servers, but this is not a private server.

Additionally there is the problem of private server BiS lists are not going to be present on Classic at launch because DireMaul will be absent, and the loot tables are early Vanilla not 1.12. The Loot that drops will be 1.12 in stat allocation, but that’s not going to fill in the holes in the BiS lists you guys use.

11 Likes

That’s a lot of words, so I didn’t read them all. I don’t know how many Classic players are in it to rush to end, but others have said Classic is about the journey. Leveling fast didn’t interest me then and it doesn’t interest me now. If people rush to the end, so be it, but there’s nothing there except crying on the forums for resets or progression servers or something else.

5 Likes

I’m glad to see that you read the paragraph covering that. :grin: I’d love to hear your thoughts as to which parts you agreed and disagreed with.

Personally, I’d say Ragnaros going down in the first month is a notable achievement. Considering everyone has to start from level 1 and copperless. That’s getting a dedicated team to level within a similar span of time from 1 to 60, getting the necessary gear and consumables in what would be a completely empty economy.

If they succeed in downing Ragnaros within a week of launch, good on them. I don’t want to hear any whining about rushing in BWL because one group of ultra-tryhards did it in one week.

3 Likes

But more importantly…

How do you kill that which has no life?

9 Likes

Thank you for being honest.

I definitely agree, in that speed-leveling isn’t for everyone. It is only one of the many playstyles that players can have to enjoy the game. I definitely hope you have fun taking your time and taking in the scenery. I personally am not aiming for world firsts, but wanted to shed some light onto what I felt was the typical misinformation that a select few were routinely spreading.

If they even get to Lucifron, will they be able to get through it without healbot and decursive?

Magmadaar will be another good one…Make sure everyone runs a 6-hour BRD run to get that MC attunement.

Make it to the second half of MC and lack of fire resistance and everyone will melt.

6 Likes

In order to even fight rag you need a high enough rep with hydraxian water lords. You can grind rep with them by grinding mobs in silithus and plaugelands. You need multiple people to grind this rep as well. Really dont think your going to have enough time to grind for your aqual quints in less than a day.

8 Likes

I think Molten Core in a month will be more common, at least among the group of people trying to go fast. If it takes even 2 weeks for most rushers to hit 60, that leaves 2 weeks to farm pre-raid BiS, get professions for consumables, and run through the raid.

Which is plenty of time for people putting 8+ hours per day into the game.

1 Like

Yeah but not everyone can do the speed levelling, and people will try to not sleep. Also even 3.5 hrs a night, for 40 people, there are people who are going to be unable to do that and fall asleep or make bad mistakes.

This is by far one of the more important aspects that many are forgetting stating they can.

3 Likes

I guess you’re right. Still somewhat noteworthy of an achievement, but getting it done in 1-2 weeks from launch is a much more noteworthy achievement.

I really did gloss over it didn’t I. I have edited for you and added some depth.

One thing about your speed run timing is that it was 116 hours for one of the best speed levelers, using (one of) the fastest leveling class (hunter), and on a server that had no competition for mob tagging and quest item looting.

I’d expect priests/healers and warriors will take more time. Even if that’s only another 10%, that’s 11 hours of no sleep or less blue gearing time. Because of this I’m doubting a kill by the first reset. I’d bet a kill before second server reset is more likely.

I can’t wait to see the race outcome!

3 Likes