On some of the many threads about layering, I’ve read comments suggesting that even with layering, we will be getting queues to log in at launch.
Anyone know if this is actually possible? Probable? …or hopefully, never gonna happen?
On some of the many threads about layering, I’ve read comments suggesting that even with layering, we will be getting queues to log in at launch.
Anyone know if this is actually possible? Probable? …or hopefully, never gonna happen?
Yes, surely some random level 10 night elf poster will bless us with totally legitimate knowledge.
Well since even with layering there’s going to be a server cap, if there’s people trying to log on beyond that cap, then there would have to be a queue.
Well you were half right.
That’s reassuring.
Yep. Patrick Dawson confirmed there is a cap to the number of layers per server.
That’s definitely NOT reassuring.
Sure it is. Because the cap is there to ensure that they collapse down to 3k. If they start getting too many queues, they’ll add servers.
So layering is meant to prevent queues while not needing to add more realms so those realms don’t end up empty… but layering will still result in queues and they’ll have to add more realms.
Why do we need layering again?
To reduce the queues by an order of magnitude. The same answer I’ve given whenever you think you have a point.
I never said they wouldn’t add more realms. I specifically have said they WILL. But not enough 3k realms to cover 3 million players.
IMO the Character Creation will open with 30, expand to 50 when they see the demand, then expand to 70 when launch overwhelms even the layered servers.
I think the Name Reservation thing will expand the servers on that day
and perhaps after it is closed out.
It was a rhetorical question. Clearly layering isn’t necessary, and everything it set out to ‘fix’ it fails to actually fix, while introducing numerous other issues.
If there’s queues even with layering, then layering was pointless.
If they add more realms to deal with the queues, then layering was pointless.
No. It really doesn’t.
Layering is to combat a terrible launch with crashing servers
AND
Player drop off causing dead servers when Retail players go home from their Classic Vacation…
Crashing is extremely unlikely.
Layering will only still result in queues if that many people are trying to play on one server at one time.
A reality of computers is that there has to be a limit. If you go beyond what the hardware, software, and bandwidth combo can handle, you’re going to have problems. And that limit is a lot less than a lot of people want to believe.
Crashing is extremely unlikely.
Yes this is true about hard crashes… but for the average player if the starting zone is so packed that you cannot fire off your abilities they always think the server is “crashing”
No. It really doesn’t.
Really? So you’re going to pretend you never said it was intended to prevent queues and Blizzard adding more realms to deal with the initial population that would then quit, leaving those realms ‘dead’?
I love how often you shift the goal posts.
Layering is to combat a terrible launch with crashing servers
They can easily do that with something that isn’t layering; something that doesn’t actually change the game.
Also, crashes aren’t very likely given the hardware and server software upgrades Blizzard has made over the decade and a half. If the game could handle 3,000 people playing on a realm at once in vanilla, it can handle it now.
Player drop off causing dead servers when Retail players go home from their Classic Vacation…
How could there be queues AND dead realms? If all the tourists leave, even assuming that’s 70% of the initial player base, you’d have plenty of players left over.
If you just DO NOTHING, then the queues go away once the tourists quit, and then there’s no dead realms. Easy.
Layering will only still result in queues if that many people are trying to play on one server at one time.
That’s how it worked WITHOUT layering, too. So why is layering necessary? What do you think caused queues in the first place? A limit on how many people are able to play on a realm at once.
So you’re going to pretend you never said it was intended to prevent queues and Blizzard adding more realms to deal with the initial population that would then quit, leaving those realms ‘dead’?
I also said that there would still be some queues.
How could there be queues AND dead realms?
Because of the magic of … TIME. They wouldn’t be at the same time.