Queues are on purpose, Blizzard has sharding

How? Adding layers? If that is your answer I refer you back to the original problem. They promised to get rid of layering by phase two. If they add layers now it becomes impossible to fulfill that promise.

So you agree they are forcing queues now. And if you agree on that then when they admit they will open them up, they admit they were wrong. So between you and the Blizzard hotfix it proves that they are blocking out people for a temporary reason. And that this is not for the long term health of the server.

No they will just have slight queues in phase 2 when the populations will all be lower. Can’t believe you are buying the BS they are selling that there will be this huge problem in the future. There won’t be. They are doing this temporarily for some dumb reason. And they know it and that’s why they made their hotfix.

Yes those look about the suits I wear.

So you’re a cast member of a 1950s reenactment troupe?

No I’m just a guy that wears suits to work. You realize they still exist right?

‘Forcing’ queues is an accusatory way of saying they are following a strategy that promotes the long-term health of the game, and not providing a temporary band-aid fix that would explode in their face like Hiroshima 2 months down the line. And I 100% agree with this strategy.

What I believe, is that Activision hamstringed Blizzard out of the gate, because all they care about is $$ and at the end of the day, Activision has complete control over the business decisions Blizzard makes. They allowed Blizzard a very small amount of resources to work with, and likely wanted to see proven success before opening additional servers.

What I don’t understand is at this point, why they aren’t releasing 20-30 additional servers instead of trickling 2-4/day. The longer you take to release the servers, the less likely people are going to be willing to abandon their characters they’ve already sunk dozens of hours into. And if they’re truly worried about population drop-off on these servers down the line, they can always merge them just like they did back in Vanilla.

As a guy who wears them as well, I do realize they exist. And I also realize that regardless of my billing rate; a multi-billion dollar company can pay me - or any other consultant - more than enough to buy our services. Unless you’re a C-level exec wasting your precious time posting here, they can afford you. Why they might want to is beyond me - but they most assuredly could.

… they have the resources… you think everyday they are going back to the CEO and asking for one more server? :joy: if they can get the resources live in a few days, that means they had them weeks ago. By them adding servers, adding more people on each at a time, they are saying “we could have done more at launch but we didn’t want to.” It’s a good job by them creating hype at least.

When someone says they make more and try to build it up it usually means they work at a fast food restaurant flipping burgers.

Haha, yes, when i read your tinfoil hat stuff i think well read individual. Then you falsely say stupid stuff like Blizzard apologist (which of course you didn’t even mention that you were wrong) and now we are onto a term WAY out of your wheelhouse that you read somewhere and latched onto…so you can support those tinfoil hat ideas. But i am the one who needs to get out of a basement (that doesn’t exist in my home and read some which of course is how i got here in the first place. I read something laughably silly and here we are. Good call.

Thanks for more entertainment, you are the gift that keeps on giving.

Except layers aren’t like new servers on the backend. To make your example work the physical server/ server cluster would have a capacity of 75k. Layering breaks that up into 5 virtual servers creating 5 different worlds. So if layering was turned off you would end up with 1 world with 75k people.

Think of it like multiboxing. Your computer is the physical server and the different instances of the game are layers. You can’t just keep adding new instances of the game or else the computer will come to a dead crawl and crash.

I don’t think you understand how holding company ownership works. Activision controls how just about every dollar Blizzard has is spent. Of course they have the resources, I never said they didn’t- they’re just being controlled from the top on how the use them.

And no, they aren’t ‘going to the CEO and asking for one more server,’ that’s not how it works. I’m talking about the budget Blizzard had that constrained them to launching Classic with 18 NA servers instead of 60. This is all speculation of course, but is the logical explanation in my mind.

Either way, your solution to simply adding more layers just doesn’t work. Servers would implode when layering is removed in 2 months and you have a problem 50x worse at that point.