It’s been like this forever. I’m not complaining or upset. What I am wondering is the basis behind the queue times, and why they are so long.
I just joined AB queue for the 10th time today (7 wins - 3 losses - For the Horde!!!) and it dawned upon me that I did not understand the structure of WoW Battlegrounds. There were 265 active games going at the time and the average queue wait was 10 minutes (down from earlier today which was around 12 min). Now, I’m not really sure how long the average AB game is but I’d imagine 25-30 minutes on the higher end. The 265 games lasting 30 minutes each would average 8.8 games per minute (At 265 & 25 Min. = 10.6 Games/Min.).
Now, I think the Horde outnumber Ally about 3 to 1 overall from population polls I’ve seen recently- this isn’t hard math just observation/estimating. Even if it was something like 5 to 1 the math wouldn’t really make sense. If there are 8-10 games being played every minute, that would mean there were enough Ally to Horde to allow 1.6 - 3.2 games per minute. So, where is the disconnect?
Do Blizzard servers lack the bandwidth to process games? Is my math complete garbage? Do Murlocs act as Gremlins and slime up the insides? It seems like most games I play process battlegrounds very quickly with little to no downtime. Why do WOW loads take so long? The demand is obviously there - 265 active games - and lord knows how many people queued up and waiting for the next one! What is the major factor? I legit just want to be educated here. I’m not upset but merely curious.