Can we please do something about the constant queue declining. It’s clear that people are trying to queue sync with their friends, streamers, or whomever. Can we get something like League of Legends where if you decline too many times, you get straight up put into a minimum 20-minute low priority queue with a 1700 healer on your team.
A stacking account wide penalty for missing Q’s over a shortish period should be applied to random/epic BGs as well. Would help with some often posted issues for these.
It’d reduce the amounts of skirms ruined/abandoned and crush syncers in bgs/ebgs as well as making wintrading in shuffle/blitz less reliable. It’s not perfect, but almost every other game does it for a reason.
This is happening at 1.6, 1.8, 2.4 mmr btw, literally gatekeeping the bracket. We need an MMR injection immediately. Dislodge the boosters, so what if people actually move up 100 points and get their rewards? There’s no downside to this.
There always downsides to inflation, usually very large downsides that happen later on (s2 shadowlands), the best fix is just to add a small low prio queue system that every other game in the world currently has then inflating mmr anymore.
In principle, sure. But now, as people are trying to get their goals out of the season, we need something. Anything
We have a month of Plunderstorm coming to further fragment activity as well.
You have almost +400 mmr to play with you already have something and you will have another +200 by the end of the season. Reducing the fomo even further has been shown to not work at all for the longevity of the ladder.
No, not really? It’s just there’s such a wide mmr spread and winning/losing in placements moves you up or down by like 250 mmr so you have literal new players stumbling around bgs blindly at 2800 mmr.
Yeah, spam queue declines for 15 minutes at 2 AM I wonder if it’s something sus or just a healer having a mental break.
This is how it was last night. It’s definitely a bit weird when it’s declined queue over and over especially when queues aren’t that much longer than 10mins because they were coming in hot.
Yea even at 1500 I was having six queues auto decline immediately as they popped up as dps. That’s definitely suspect for sure. People cannot honestly deny que-syncing doesn’t exist. There are too many suspicious things going on.
Many reasons honestly. They could be doing carries, new characters, they are just bad and struggle to climb even when they are exploiting lol maybe it’s not happening, but shouldn’t it be looked into just in case?
My lobbies have been clearly comprised of both types, and certain evening have been determined by which side of the Coordinated Duos I happen to queue on. It’s unfortunate because it makes the bracket have way more to do with the luck of the draw (or money paid…) rather than individual player skill.
Longevity meaning condensing all stakes into the last week of the season by making players sit to shield their rating…?