Queue sync killed in 11.0.7?

I mean you can only run damage control for so long.

Can only tell people to not believe their lying eyes for so long.

Que the meme with that guy trying to calm the press down with the exploding building with people flying out of it in the back ground.

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Yet they openly said they donā€™t like themā€¦ weird.

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I actually donā€™t have a big issue with 5 man premades in BGs, especially EBGs. Itā€™s the queue syncing. People CAN overcome a 5 man premade especially in EBGs for the most part. The 5 man limit was put in for a reason. They tried allowing full premades in SoD, and quickly killed it off because of how awful it was for everyone else.

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specifically it was seen as 50% of a 10 man bg back when all the bgs were in the same pool. the equivalent today would be allowing 20 man groups to queue for epics.

fun fact, 20 is probably the average sync group size.

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AV existed then though. I think Isle was out when they made the change as well.

but it wasnā€™t in its own pool yet, and wouldnā€™t be for like 10 years.

you have to remember that the ā€œpremade problemā€ they were trying to solve back then was mainly in WSG where a premade would cap 2/3 flags and then just GY farm the other team for hours not capping the last flag. you could afk and queue up back into the same ongoing GY farm. of course part of that was the HK titles encouraged GY farming, but overall AV got hit unintentionally when it has always been more of a big team map.

I got that in like 2014.

You can get it just by playing pvp regularely idk why people resorted to premades for it.

because it was all new back then, these days if you want 100k hks we know you just log in and play daily and it will come to you eventually. but back then 100k seemed like a huge number that needed an intentional grind.

ā€œyou cant queue for an epic bg when in a group of more than 5 peopleā€ was put in for a reason too.

^

Blizzard wanted people to be able to play with friends, but they didnā€™t want premades to dominate pugs with overwhelming coordination. The larger the premade, the larger the premadeā€™s advantage.

Pugs have a more reasonable time dealing with 5 coordinated players. Against 20 coordinated players? Not so much.

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most likely no, players often read too much into things that are just oversights or even not even considered by the devs.

Intentionally coding a limit, then writing error text isnt an oversight that was ā€œnot even considered by the devsā€

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sure it was, first you have to remember how software development works, you have game designers making the actual mechanical decisions and then coders given stories to make it happen. the coder given the story to make it happen will be the one doing the work on error speech, not the game designer who would make the call on things like group size, he was too busy trying to quell all the QQ about removing the blacklist.

and donā€™t forget the rotating empty chair that has been the pvp dev spot since bfa.

Iā€™ve got an idea

Leaving or not being present for a queue gives you a debuff that gets progressively longer

Discourages syncing in unranked and sniping/wintrading in ranked :dracthyr_yay_animated:

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What job do know of that allows you to just do whatever you want, because youā€™re more worried about something else, without that coming back to bite you?

Saying ā€œoh well he was probably just did this for a quick fix and was worried about blacklistsā€ is silly at best and intentionally disingenuous at worst, Iā€™m not sure iā€™d even believe that you believe that sentence.

Weird that none of them have removed the quick fix and just let you guys 40 man queue :thinking:

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thats how it went though, they wanted to add seething shore and not have it immediately blacklisted by everyone, so they needed to remove the blacklist. and in order to get away with that they needed to remove the most blacklisted bgs: the 40 mans. the problem is those maps had their own fans who blacklisted other maps like ToK and TP. so they split the 40 mans off to their own bracket so people wouldnā€™t complain about being forced into 40 man pvp.

A dark day for us all.

Iā€™m glad you were in the room with them to give us such insight.

and at this point coded a hard limit, and actively punish people for doing anything besides clicking the queue button at the same time. If you use any sort of 3rd party program to sync your queues thats a bannable offense. The only reason they dont ban people for queue syncing is because its pretty unenforceable to punish people for clicking the button at the same time.

Iā€™ve got no skin in the game, I dont like epics anyways, and only ever did them because my friends did, those friends are gone, so i dont do them. I just donā€™t think the argument about this is being had veryā€¦ honestly

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then be honest, you lost and need to lash out and retaliate at your perceived reason for losing instead of solving it.

Lost what? This conversation?

Whos keeping score?

Whoā€™s lashing out? Iā€™m just talking to you.