Appreciate the response on the topic. There has been no shortage of threads on this issue and epic bgs are more or less becoming dead content for a lot of us.
Seeing players with 80%, 90%, or even 100% win rates in epic bgs isn’t fair game play. Stacking 10-15 healers and an entire group of fully geared players means pugs don’t have a chance.
I know you know the rules, so it’s confusing to many of us how this wouldn’t be covered under the CoC.
anything else that may degrade the gaming experience for other players will receive harsh penalties.
These players openly taunt anyone on the forums who tries to seek a remedy or just wants to enjoy the game in a fair environment. If the ability to queue as a raid was removed, why is this method allowed?
Adroi, you’re sharing a screenshot of someone’s “Lifetime Rated Match History.” This doesn’t even prove what you’ve being trying to claim. And yes, it is possible for people in rated to get 100% in some maps in rated battlegrounds.
And the real fact is, when you join for a Battleground, it is always going to be one of 2 ways:
Your team has a disadvantage or…
Your team has an advantage
The is how queuing for random battlegrounds always go. Because they are not part of the MMR queuing, so basically, there is always going to be one of 2 outcomes when queuing for random battlegrounds.
The real problem is, there is a lot that does it. Killing a low level player in Warmode/PVP Servers. Being extremely overed geared in LFR and winning loot after rolling need. Having the top of the line PVP Gear and fights against freshly boosted toons in a battleground…
There is a lot that degrades the gaming experience.
Because you’re looking for reasons to get others actions. You was told, repeatedly, in your other thread on general why something like this isn’t against the rules. We’re not going to do a repeat of that here.
That’s actually not true. For whatever reason, it displays it as “lifetime rated history” for all battlegrounds, even unrated. Epic battlegrounds do not have a rated mode, so it would not show up at all if it was actually showing only rated modes. For example here are my top winning percentage battlegrounds:
The screenshot shows exactly what they are claiming it shows.
Only with a low number of matches played or if they are extremely lucky. Can it happen by chance? Yes. But their screenshot isn’t showing it happen by chance, it’s showing it happen because they are queue syncing to win literally almost every single match of AV and Wintergrasp that they do because they are doing it with a premade of 20-40 players and avoiding other queue sync premades, guaranteeing a victory at the expense of all other players who are not part of a queue sync premade.
This actually does not apply when queue sync premades are able to function.
You think it would, but due to math it does not. You have a far lower chance to have a queue sync premade on your own team than you are to face one on the enemy team leading to situations where you are actually statistically more likely to lose more matches due to queue syncing than you otherwise would.
For example my Wintergrasp win rate is 25% (15-58) and for Ashran it’s 38% (15-39). Granted my Isle of Conquest win rate is 66% (56-84) due to the advantage Alliance has over Horde on that map, and AV is at 57% (67-117) which is decent but not statistically significant.
Now you might dismiss his screenshot as a one off very lucky player, but this is not a one off nor is it luck. It’s intentional abuse of the system to bypass the 5 player group restrictions on random and epic battlegrounds to ensure almost guaranteed victory for your premade, at the expense of all players who are queueing solo or with a group of up to 5 players, of both factions.
Yes, queue sync premades actively harm their own faction by sabotaging the matches of their own faction. This doesn’t even have to be intentional on their part, it happens as a result of the way queue syncs function.
This is not due to random chance, it’s due to intentional manipulation by a group of players that causes the experience of all other players not in the queue sync premades to be ruined.
And none of those are bypassing an intentional limit that was put in place by Blizzard back during TBC.
Killing players in Warmode is specifically allowed by Blizzard and you can opt out by turning off Warmode and still having the option to clear world content.
Being overgeared in LFR and rolling need on loot is intentionally allowed by Blizzard (I assume, I haven’t actually done LFR in awhile).
Having fully geared players fighting fresh players in battlegrounds is intentional.
Getting a full or nearly full raid into a battleground was specifically, intentionally, knowingly disabled by Blizzard during an update in The Burning Crusade expansion, about 17 years ago. Queue sync premades are not using an intentionally designed game mechanic, as you cannot queue as a raid for any random or epic battleground. They are bypassing that limit.
I cannot speak to what they were trying to do. Whether or not this (meaning queue syncing) is against the rules is up to Blizzard, not any of us, but please do not dismiss the concerns of other players when it comes to queue syncing.
It might not be against the rules, maybe it shouldn’t be against the rules, but it is disruptive, it’s griefing, it’s causing people to quit PvP or the game entirely, and there’s quite a few players including myself who have been asking for changes from Blizzard to make it harder to queue sync to improve the PvP experience for everyone.
Queue syncing is not normal. This isn’t like rolling need on an item in LFR when you didn’t need it. It would be more like forcibly filling up half a raid group in LFR with your own guild, then repeatedly pulling bosses to get everyone else killed. And doing that literally for hours a day every day. That’s a more accurate analogy.
Would Blizzard action those players or change the LFR system to make it harder to pull off?
Ah yes Rated Wintergrasp and Rated Alterac Valley. Please, if you’re going to try to make a “Gotcha” moment make sure you have done some research. Wintergrasp and Alterac Valley do not have rated modes. Armory lumps both rated and unrated into the same list.
The CS forum is NOT a discussion forum - feedback isn’t going to be taken here, nothing said will be pass on from here. The blues here, like Vrak, isn’t part of the team who handle such, nor he’s going to have a debate on it. If you want your voice heard - that’d be on the PVP forum.
Yes, I understand that. I was responding to the discussion going on in this thread to try to clear up misunderstandings by lending my own knowledge and experience.
I didn’t make this post, and yes it’s been discussed lots and lots of times in the Battleground forums (as that is the proper place for it).
Edit: I believe my comment you quoted may not have been clear. I was referring to whether queue syncing is against the rules or not being something for Blizzard to decide, I wasn’t talking about the forum discussion around it.
Sure, if you cheat. You can look up the win rates of the best players in this game and they don’t compare to the premade groups.
It’s simply isn’t possible to get a perfect win rate unless you’re stacking one side heavily in your favor. I’m not going to let anyone here try to tell me this is fair. It’s clearly ruining the game for other players and the general attitudes of these players towards everyone in the community is enough to prove that as well.
Premade groups are some of the most arrogant players in this game. They openly grief others and are quick to taunt anyone who tries to bring it up. That we also have to deal with players who don’t even PvP on top of that… who defend this is ridiculous.
All we’re asking for is a fair game. Bring back raid queueing for epics if that’s how it’s going to be. I’m not going to play with one of these insufferable groups who have spend the last decade ruining the game for others.
Not the same. Having no chance at winning when there is the illusion of fairness is the problem.
In the end this is killing an aspect of the game that lots of players enjoy and It’s baffling we have to sit here and argue for fairness.
Good lord… why did this have to bleed over here. There isn’t anything CS can do about it, it’s a development issue and General Discussion is where it should be and stay.