You can’t in something like LFR which is why it never should have been implemented in there… GL/ML in a 100% guild run is controllable by the GM and/or raid leader. I can almost guarantee you that they wouldn’t be letting someone need on three or more pieces of gear from one boss… unless that boss was on farm and it was for gearing alts…
It’s certainly a part of mine. I go collector-style over all KINDS of stuff. I ran Sire Denathrius on both of my accounts every week for months to get the sword pet.
But I don’t think that my collection of transmog takes priority over people actually needing a piece for an upgrade. That’s why I roll “greed” for pieces I don’t have and pass for stuff I already have the appearance from. I generally don’t actually need that piece even though LFR and open-world content is my endgame, I just want it to stick it in my collection. That’s the definition of a “greed” roll.
While I personally wouldnt roll need its also important to remember that without the need roll for transmog there is 0 reason for anyone with a higher IL to ever set foot in LFR. Telling someone to wait for the next expac when they can run it solo isnt fair, especially since tier can be made from the catalyst which is coming out soon.
It looks like this:
on one hand you have
“I want the transmog” the solution is wait 1-2 years until you can solo it. Since LFR will always be filled with people that need the upgrade you’ll never be able to need it. You’ll just have ppl equiped lower IL gear so they can need anyway
on the other hand you have:
“I want the upgrade” the solution is wait for the catalyst to come out and then a max of 4 weeks for your 4 set
one is vastly faster and easier to do with a smaller window of unhappiness
Everyone contributed to the boss so they should get to roll on stuff they can use. Be it for upgrade or mog or DE doesn’t matter. If you helped you should get to roll.
I am just tired of agi polearms or whatever else dropping that literally no one in the raid can use. This was always a big problem with group loot back in the day, and I dislike it now just as much as I did back then.
Many have no idea how either worked, and throw accusations for their bad luck at anything.
You’re assuming that people need a logical reason to be upset, but that’s not how emotions work. This isn’t a problem with the game, it’s a problem with the gamers, but the gamers aren’t going to change.
Objectively wrong. Personal loot gave no one the option to pass the roll, if the item was higher ilvl but poor stats. If they got it, they were stuck with it and couldnt trade. That was a wasted piece of loot that someone could have used. Which is one negative. The other is that the group could put their finger on the scales to influence the odds of a item dropping by stacking.
Yes group loot has flaws, as well. I am not arguing that. But personal loot was everyone pressing need, regardless if they did not need the item. Where group loot fails, is that it does not respect group composition. But that also prevents stacking.
Negative. Many people got many items that were duplicates or that were just horribly itemized. And in those cases, there were a lot of times where items dropped that were just a couple ilvls higher, but the stat weights made the item useless. But they couldnt be traded.
Correct, unless the item is an exact duplicate.
Of course, they could just make the gear only drop from the end boss and everyone in group gets 1 piece they don’t already have until they have a full set.
Well to be honest there is no difference. In both cases the over-geared person gets a piece of loot that is a downgrade for them. The over-geared person is getting one of the drops of the boss. The same drop that could be an upgrade for someone else.
And in both cases the over-geared person is there for the reason of getting those items for whatever reason. Again, taking one of those pieces of loot. In both cases they are taking a piece of loot off the boss.
The only difference is the perception of them pressing need. In both examples you gave the over-geared person is taking a piece of loot that they dont necessarily need off the boss, instead of it going to a player that it would be an upgrade for.
In the examples you gave, with personal loot, they would have to offer it for roll if they didnt want it, or just trade it to someone. With group loot they have the option to press greed or pass.
Yes it did. In every raid with PL you were competing with every other member in the raid for a piece of loot off the boss. Class, spec, ilvl of the player didnt matter. In PL you were rolling against everyone in the raid. In PL the boss died and every member rolled dice. The highest rolls got a random piece of loot for their spec. In group loot, you are competing with only those members of the raid that can also use that piece of loot.
The issue with group loot is that you actually see yourself losing the roll. And losing feels bad. And that is why people get mad.
so kill like 8 raid bosses get 1 piece of gear?
Yep. I participated in that kill, and if I’m on my main likely contributed more than my fair share to actually killing it. My roll is just as worthy as anyone else’s in that situation. This expansion showers us in LFR-level loot from all sorts of different places and a transmog lasts longer than an item most people could just replace doing world content like killing rares. I was overgeared for LFR before the first wing even came out doing just that. And now there’s the primal storms too giving 385 gear with a set bonus of its own that at a glance seems much more useful to players not going beyond LFR-level content.
And if I’m just there for transmog, that’s one less person to roll against for every subsequent run I have to do for any piece I already have. And I’m already passing on any jewelry or trinkets(even most capes) because I already had better ones. It’s just a net positive for everyone in there to allow transmog rolling.
It goes further IMO. People are basing their hate of GL on the intent of people to take gear that others don’t think they deserve, but that person has the same intent and odds under PL.
It’s disingenuous to imply that the intent of need before greed rolling is anything but “roll need for items you will equip”. The game can’t be too restrictive on allowing need rolls or it ends up stopping you from rolling on things that are actually better for you. People take that leeway and use it to gain 90 gold at a vendor at the expense of someone else’s power progression.
It’s a ninja nerf. Stuff drops that nobody can use along with stuff that drops that isn’t an upgrade due to mismatch in secondary stats.
Yet Blizz is adding restrictions to need rolls because of people complaining. They could just as easily has them in from the beginning or outright stopped geared players from queuing. And, TBH, if they’re taking away everyone having a fair chance at loot, they should go with the latter, because that’s an egregious ripoff built into the system.
People asked for the option of masterloot.
What they gave us was group loot, which is masterloot with more steps.
Nobody asked them to remove personal loot from raids.
True, but like I keep saying, perception is everything.
Another way to think about it is, imagine a casino with a row of slot machines and two people are standing next to each other playing their own machines. One person wins and the person next to them is probably thinking, oh they just got lucky.
Now imagine a single slot machine that you have to line up for and each person gets one spin. The next person in line walks up, plays, and hits the jackpot. The person directly behind them is probably thinking that if that soandso in front of them wasn’t there, they would have won instead of the other person.
Personal loot works better in certain instances like lfr because it doesn’t feel like you are competing against others for loot even if your odds of winning something is the same regardless of system used.
They mad because they want loot and get mad when theres more people to roll against because they’re in there for transmog and not actual upgrades. Especially since tier sets are so good for a lot of people. Easiest fix would be to give transmog recolors if you earn the higher difficulty item, cause with what they’re doing now people who farm transmog are screwed.