I’m a PVP DH main but I think even the PVE players will agree with most of these.
So. Our class received over 50 nerfs since DF beta. Over twice more than any other class.
We only have 1 DPS spec. If it has problems they need to be addressed with priority, because we cannot reroll to another spec, like warlocks, mages or rogues can with ease.
Problem #1: Chaos strike / Annihilation does ZERO damage. It is a borderline worthless global for all types of content, worse than a filler. Overpower is a Warrior filler, ive seen it crit players for over 90k. Blade of Justice is a Ret filler, hits people for 70k. Chaos strike hits for like 20k without meta and like 40k max in Metamorphosis.
Problem(s) #2: Chaotic Transformation and Looks can kill talents. Meta reseting your Eye Beam / Blade dance and Eye beam being guaranteed crits have nearly always been baseline things for Havoc DH. Literally cant spec these quality of life talents in a PvP build ever, and it feels bad.
Problem(s) #3: Netherwalk talent placement change literally robs you of a talent point because the talent is needed 98% of the time in PvP. The other problem is Blur cooldown is up 17 seconds from Shadowlands (was 43 with max conduit) to 1 min now while classes like Warrior got their offensive cds like Warbreaker more often. Please reduce blur CD by at least 10-15 seconds and make Netherwalk in a more accesible part of the talent tree.
Problem #4 (PvP only): We are literally getting abused by CC, especially roots. It feels miserable to sit in a 7 second Steel trap and being completely unable to do anything about it. EVERY other melee in the game has a specific ROOT removing talent. Please provide a PVP talent that removes roots of any kind, like Tiger’s lust (without any movement speed or anything). Reverse magic DOES NOT count, because its a higher value talent that should be used for removing important CC from healers like Polymorph or Freezing trap.
Last but DEFINITELY not least: Demonic talent that provides you with 6s of Meta after Eye beam is picked up by pretty much EVERY DH in pretty much EVERY type of content. Meta cooldown being 3 minutes is WAY too long for how mediocre the “burst self buff” cd is compared to things like Avatar and Avenging Wrath which have half the cooldown.
Please reduce the cooldown of meta to 2 minutes. The damage is not unhealable or broken, and most of the time for example arena games do not last long enough till 2nd Meta.
Please Blizzard.