I thought this was the problem. There are different interpretations of what meta means. It can mean what everyone is playing, but it can also mean what is really good.
An obvious example of this would be frost dk/devevoker. 2 under represented specs that made a very good comp.
Most Effective Tactics Available.
Meta would be what is played a lot in the current. There are plenty of things that are âgoodâ that dont get played during the âMetaâ. But seems like there was a miscommunication between what you think i meant by meta and how most would refer to it.
At least ret pallies didnât spam clone.
BDO is popping off all the devs are busy
DF meta needs to be slowed down by a LOT.
CC time on healers should ramp dampening in rated arena.
Remove Mortal effects. Increase defense from distinction.
Just my new ideas. We need skill, not luck based wins.
PvP would be so much better if Blizzard did weekly or biweekly balance changes.
I donât understand their âWell, we need at least a month of data to figure out what we should do. If youâre OP, have fun! If youâre underperforming, oh wells.â
itâs because they got a lot of unneeded buffs recently.
Well my friend, there actually has been meaningful changes to boomies.
You will recall in 10.1.5, for reasons known to only blizzard, boomy damage got buffed, and thatâs now part of the reason why moon spells are hitting for 200-400k.
Yeah precog being baseline.
The other boomy changes have nothing to do with why Moons are hitting so hard.
The talent received individual significant buffs, alongside its followup talent earlier for PVE reasons. It needs to be nerfed in PvP, but stop calling to nerf Boomy overall or weâll return to 10.0.7. When calling to buff/nerf something, we need to look at what specific abilities or interactions are under/overtuned, and submit those to be addressed.
moons benefit from 5% more dmg at all times and 2-3% more damage at all times
Thatâs totally negligible in a world of 200-300k oneshot moons. The spell itself needs to be gutted, but thatâs all. It was buffed by over 50% since DF launched.
This is just being disingenuous.
#math? 50% vs 5%⊠dudeâŠ
dudeeeeeâŠ
they did something much worse. Spammed instant aoe dispels with their basic rotation
Sure, thats fair, and I assumed they were pve buffs. I guess Iâm just baffled as to why there wasnt a pvp exclusion.
I agree, there should fundamentally be more PvP checks and modifiers to make sure people arenât being one-shot by abilities tuned for boss numbers, obviously.