8-12k bites back to back is pretty good I’d say no more insta globals maybe?
At this point its obvious Blizzard loves the Pod, and are trying their best to keep it in PvP.
They nerfed a lot of stuff from AWC, but no seed interactions. They made the nameplate bigger when it was hard to click. They want it in PvP. I Dont know any players that do outside of the ones using it. Its one of the worst mechanics added to the game in a very long time, and it looks like they are adamant about keeping the trash in the game.
half of the nerfs are healing nerfs which would reduce dampening… wot?
To everyone who is saying that the wog nerf was the wrong one you are correct. Wog did need a tune down but not WOG itself. Blizzard Healing hands is the problem. By nerfing base wog all you did is make the other two talents worse and even more unplayable, Because now if you spec out of healing hands you get gimped wog.
Everyone should be upset about this even if you dont play ret paladin or with a ret paladin. They have been bad for so long and they dont deserve to go back to the gutter. If this change doesnt haunt them now then later possibly even next expansion we will run into another wog predicament. Please blizzard, Keep this change but shift it to the talent healing hands not baseline wog
lmao, 15% nerf and you’re crying. You’re lucky they only nerfed it to 50% it’s still so broken hahaha
Grateful for the buffs to pets however 20% is clearly going to be the beginning since pets die to everything.
Locks and dks didnt need the pet buff since they can either play without it or instant rez it.
The convoke nerf is like pouring a cup of water on a burning house. I have died to two 17k starsurges in under .5 seconds after stunning it from stealth.
Wog, we shall see, dont wanna destroy rets but facing off against prots who instant top their parters over and over is not fun, dampening only makes things harder for healers. Prot needs more attention than the rest of the specs healing dpsing needs more tuning
I knew I’d get one dumby with that post. Keep reading it.
So do you guys see no problems with intervene, divine toll, or ww’s raw damage?
Good start, I just really think there should have been more changes
Not my work. Just from some super studious person in discord that I did m azshara alot last year for rank 4s and does arena with others.
Great changes, hopefully it keeps up like this.
Imagine crying about a 15% nerf to triple shields on an insane cooldown. Don’t know what else to tell you champ. They didn’t even nerf combustion LOL
lol, wait… Im not nerfed? Alright
Nah this is a good change
I mean, at least you are trying but that convoke nerf is honestly nothing. boomies open out of stealth and hit 15k dps with starsurges.
This is your job… like this is the stuff you look over and see and decide to fix. So how do you not realize how stupid it is to let boomkins one shot entire teams. convoke needs a flat 40% nerf. i have run into nothing but boomkins all night because of your incompetence.
ferals open with 12k bites still LOL
its honestly so baffling to me how this is these peoples jobs and they are so bad at it after so many years
Survival hunters
Yes it is but no its not, Baseline wog is terrible dude. Wog is only op with healing hands. By nerfing baseline wog you basically now have made rets forcefully take healing hands because its the only way wog will ever be good
By nerfing healing hands and not baseline wog. You still get a nerfed wog but now if paladins decide to swap talents to say, flash, they dont get crazy healing hand wogs anymore, but they still have it as an ability that isnt useless
Please don’t forget the Death Knight buffs.
Death Strike definitely needs unnerfed in PvP.