There are 5 different rated bracket options to earn your seasonal PvP awards:
2v2 Arena
3v3 Arena
Solo Shuffle
Rated Battlegrounds
Rated Battleground Blitz (soloq version of rated battlegrounds)
The problem? All of these brackets give the same exact awards (except that 3s awards a glad mount + title with 2.4k + 50 wins)…yet rating in some brackets is completely free compared to others.
To put it into perspective for PvErs who might not PvP, imagine that LFR, Normal, Heroic, Mythic, M+, and Delves all gave the same exact items with the same ilvls, and seasonal rewards, such as doing a +8 Delve awarded you KSM. This is literally how the PvP reward structure currently is.
The soloq brackets, blitz in particular, almost guarantee you 2400 if you simply play the game, giving you all the seasonal rewards (aside from a glad mount).
If you’re not a glad player, there’s very little reason for you to play 2s, 3s, and shuffle (depending on what your spec is). Simply queue up blitz for a week, get 2400, and do something else til next season.
Can we please get some kind of different rewards between battleground modes, shuffle modes, and organized 2s/3s? Even if it’s just different versions of mog colors to start, kind of like how raiding has 4 sets of mog colors for their tiers.
The current structure just rewards queueing the easiest bracket, and discourages trying other brackets, like as a gladiator player I have 0 reason to play blitz because I just get all the awards in 3s. It just doesn’t make any sense and needs to be changed.