PvP patch notes! Please Stop the NERFS!

Blizzard please stop the class nerfs in PvP! Hunters, ret pallys, and rogues dont need nerfs.
The arena players dont need another 50% dampening meta!

Bare with me everyone, i understand at the beginning of an expansion some classes seem OP more than others… But how many nerfs are going to go down the line of other nerfs. We are going to see another BFA failed system, where everything gets nerfed but the non effective classes dont get attention.

Take a second and think, Only give small tweeks and fixes… Dont go off the rails and give HUGE 10% - 50% nerfs to anything!
Fix and tweek the little classes and wait and see where the expansion goes when conquest gear comes out and we are later in the expansion… Then maybe look and see what needs nerfed and fixed.

Take time and actually think with the class changes / fixes!
Dont let the Small community of the WoW player base that love to cry on the forums and scream for big nerfs. If u listen to these people they will kill the game for the rest of us that care about the future of the game!

23 Likes

Why wouldn’t they nerf overtuned classes? You’re acting like classes shouldn’t be tweaked as if they’re made perfectly in alpha/beta and don’t need to be changed at all even if classes are 1 shotting or have completely overpacked kits… Just not realistic, some classes need nerfs.

21 Likes

I think the nerfs are good. It’s ridiculous that hunters and rogues could kill people in 2 seconds, from stealth. It’s not 50% dampening or dying in one hit. There is a middle ground, and some nerfs are needed to reach that. There’s a lot more tuning that needs to be done. I know health pools will increase and things won’t be as crazy as people get gear, but some of the damage and abilities are way out of line in PvP.

19 Likes

I wish they would balance around something other than making everyone deal the same amount of damage.

1 Like

I was worried about the nerfs on hunter, but then I realised they left BM Hunter alone.

3 Likes

People also don’t need to be panicking through the entire match though because someone dropped resonating arrow on them and they’re about to die from behind a pillar. No, we don’t need another 50% damp meta, and no one wants that. But we do need more aggressive tuning throughout seasons.

MM got indirectly buffed from this patch because Rapid Fire is more appealing now, and with the legendary that goes with it, among other things, MM will be just fine. Don’t worry about them. Ret paladins and rogues I know less about, but I know rogue will be fine regardless. Ret paladin probably needs a nerf to their healing more than anything else considering one wog is like a full heal for them currently.

Regardless, the tuning which happened is not the end of the world, and it won’t be, unless Blizzard does what they did in BFA, and tries to hide behind “letting the meta develop organically”, which if they do then SL PvP is DoA. These nerfs are okay. With aggressive tuning, other people will be looked at and adjusted as well, and people will be able to be properly tuned throughout the season, hopefully leading to a healthy experience.

And for the love of Christ, nerf Drest. A trinket from last expansion should not be hitting people so hard.

5 Likes

We Haven’t seen end game gear yet guys, this is just the beginning of something that can be really good… If you guys scream for nerfs too early then how long before everything gets nerfed and we are back to every class does the same damage.
Wait and play the game how it is now and see what full geared Arena gear thats fully upgraded does. You guys might not know… but once we get that gear the balance from the vers stat will fix a lot of our problems.

3 Likes

I mean, I’m not sure how much stats are going to save me from a cc death by sub rogue. The burst on paladins will just get worse. Mm hunter 2 second aimed shot burst will get worse.

2 Likes

Probly due to the fact bm has very little survival in PvP and lacks the burst that mm had. Hunters been in a sad state for a while in that reguard that taking camo and suprise bursting is about the only way they can get a kill before they are hacked to peices…and everytime they gain any ground the people come with pitchforks and torches.

4 Likes

I’m not saying not to nerf, im just saying wait. and if they do decide to nerf then put some thought into these changes. I’m just asking to make things right.

1 Like

Sure, I get that. I’m not saying you are. What I’m saying is though that the sky isn’t falling with the patch that just went through this morning with this maintenance. We’re gonna be fine, so long as Blizzard doesn’t abandon PvP again like they did in BFA.

Needed fix. I don’t think hunters one shooting everyone with aimed shot or rogues killing you in 5 secs while you are stun-locked was any fun.

I think a fair PvP match should last more than a few seconds if both players know their class.

I remember going for minutes on a match in WotLK because the other player also knew what he was doing.

1 Like

These posts are soooo stupid. Nerfing these classes, that are clearly ridiculously busted, is not going to cause 15 min games. It doesn’t go 5 seconds -> 15 minutes because some classes are slightly nerfed.

Chill

10 Likes

Now it’s time to disable covenant abilities in party sync. Legendaries shouldn’t work in party sync either.

1 Like

Those classes were absolutely over tuned in pvp and im happy they are getting nerfs. Two of these classes can kill you under 1 stun, one of them has the best defensive options in the game, and the other one is absolutely slippery with obscene CC. I dont really have any remarks towards hunter, mainly Ret and the rouge conduit.

I have fought many many paladins and if we are both fresh with our cooldowns its just an automatic loss on my end. The problem with ret was their HUGE HUGE damage, and if you tried to kite them (for me a monk) to go heal, they will just not chase you and heal up to full themselves, and now your sitting in an unwinnable situation. Rouges automatically kill you if your trinket is on cooldown. Nothing about this sounds fun for other people.

You do know hunters and rets are getting harder nerfs than rogues? They hardly touched rogues… they nerfed their conv ability damage from kryian by 30% for rogues… Rets and MM hunters are getting hit super hard.

2 Likes

hmm its like… the death from the shadows-quick dispatch class, that literally dies in any one single stun from any other class, isnt entitled to do just that- (sub has been gutted since TBC) youre kidding me right? god forbid rogue hits 7k or 12k like literallt ww/any other class… all you need to do is realize rogue is HOT garbage outside of the stun lock(sole identity of a rogue)… if only just maybe you took into account that there is diminishing returns on our 1 practical cc(that can be used to dps) or like… if us hitting 20 buttons in 4 seconds is an easy thing to replicate on demand… boi, you need to play some burning crusade and get melted by a true subtlety(sneaky assassin) then go play one that isnt in overly high gear then come back and tell me the class in and of itself isnt bunk. kind of laughable that when sub is the definition of a gutted spec/ improper plans, will always lead to a rogue getting “globaled”(in reality its about 4-8 sec) and guess what!? if you looked at your own burst vs an equally geared rogue, a monk will always do more dps. but YEAH NERF SUB!!! not like it hasnt been hot garbage since end of the burning crusade anyway, kids these days QQ about a lackluster build being op because they suck at pvp. youre cute lmao. my dps vs a fury and enh shaman of equal gear is over 1/3 less in pve. sin is undertuned as hell, and outlaw has got to be the most meme build ever… so yes, the control spec for rogues should have a chance to dispatch an enemy before DR makes them immune. (you really dont want to see a rogue that you cant touch because of combat resetting prowess) so take into account that vers+20kish more hp+ tuning to other classes, will inevitably result in a useless toon by 10th week of SL and blizz would be losing roughlt 80k subs due to crying toddlers and their false sense of entitled to be the only 1shot class. literally everyone but a few albeit optional/pve specs can handle 1 rotation killing everyone. but yeah, i forgot the real wow community left retail with the birth of classic. you 2000s babies are straight up whiny brats lmao. but seriously go play a sub rogue and you tell me how it is op with its barebones toolkit(not leggo+160+ ilvl. cry more and harder next time kids… then wonder why the entire SL xpac is doing no damage. just saying if sub needs nerfed to the point that people have been crying about, thats fine; how about we give your guys classes 400-900 attacks/2-3k crits and then youll be like GUTTED QQ /cry me a river /build yourself a bridge, then /get over it. this is not even week 2 of season 1. most of the players crying wont even be doing pvp let alone playing 3 months down the line. go back to hello kitty island adventures please.

4 Likes

Well I’m one of those crazy people that think its okay everyone is a hunter in a battleground because the other classes suck. I don’t main one by the way. But I still don’t see why they keep trying to make everything that’s different the same in this one area when for years and years they haven’t ever achieved that goal. Maybe for most of the classes once or twice but its just nerf to ground the buff to the ceiling. But I’d be fine with this is the class you play PVP with and if you want to play PVP you better have this class so they can actually ADD more stuff to the game instead of walking these same roads over and over. Down and up. Next time, they’ll be nerfing something else or buffing these classes to fix this shift.

1 Like

@Cryharderlol, That was hot asf. lets exchange snap chats.

1 Like

Dude, no. Hunters, rets and rogues needed a nerf. Globaling people should not happen. Rogues will need further nerfs but at least its a start. It’s good to happen now, at least now MM hunter mains know to reroll this early.