Thats not true. Doomsayers like you have never been more out of place
Oh its the truth but you refuse to see it so im done with ya.
Move along
This is not the issue with m+ tho?
It seems to be with some of the friends I have chatted with. Also, there is a thread in general that says this exactly.
I donāt think itās the only issue by any means. I havenāt done any M+ this expansion yet, but the dungeons are annoying and Iād have to guess they are even worse in mythic. Though if I had to guess Iām sure the biggest issue is probably gear, ilvl rewards, and upgrade system. Just a guess though.
You have zero experience with m+, saw a random thread in general and decided to comment on it. Why do you do that lmao? Why do you need to comment on something you do not have xp with?
This is kind of like like going āI used to be level 110 now Iām 80 why do I even botherā.
0 experience? o.O?
I was one of the top SV hunters ages ago. Itās not saying much, but I have done a lot of M+, just not much recently. Regardless, that wasnāt my point.
Curious, whatās your current XP in M+ since thatās what validates your opinion. Iād check yours but your on a classic toon.
Why are you so angry? Legitimately. Weāre just talking. Iām not saying Iām an expert. I wasnāt disagreeing with you. Iām just giving my thoughts. If you want to disagree, thatās fine. This is just a discussion. As I said, Iām sure there are lots of reasons.
I think we just have a different way we look at the game. If your measure of ability is a number and that number is also linked to achievements, then not hitting that number is demoralizing and frustrating.
I mean keys got squished because there were too many pointless levels.
Okay, sure, but if weāre dooming over squishes then weāre actually truly ngmi.
Yea, I donāt disagree, but itās still annoying when you have some level of consistency and then that gets tossed out.
Give it some consideration. When your range of keys is 10 vs 20, you can really fine tune the gaps in skill/ability. A wider range might make for a better experience and also reduce the degree of difficulty between keys. If your cap is now 10 vs 20, then itās safe to assume the difference between 19 and 20 vs 9 and 10 is double.
Maybe. If we at a place where MMR is no longer sustainable because of the lack of players, Iād say we really are in a bad place. If the game has to maintain a certain population for some ratings to be hit, it really does just reflect on how bad the system is and how arbitrary the numbers are.
Gotta also remember external stuff
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we have less gear
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our tier is weaker
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gearing takes longer
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dungeons havenāt been nerfed 82 times each
Like probably 12s now are the casual threshold where you just have your legs cut off if youāre going in without a plan. In the third season of dragonflight you could get into higher 20s before anything really killed you.
I think weāre a little microwaved coming off Draconic where mmr rolled over fully and people are expecting to be higher quicker than they were in a season that was tuned around lasting 3 weeks.
You have zero experience currently with M+. You replied to me saying m+ is suffering and pointed to the keys being squished being the reason itās suffering when that isnāt the case. Your historical experience on hunter in M+ is irrelevant, because the discussion is focusing on M+ currently.
High enough to have every +20 portal from SL & DF + 2 from this season. Experience isnāt the sole thing that validates an opinion, being well versed in the topic at hand does though. Being well versed in it means knowing that the key level squish isnāt even top 10 on discouraging players from doing M+.
I get excessively tired of people who have no experience (currently) in a bracket that is being mentioned and just talk to talk. You literally do this once every 6 months until you eventually afk these forums because you get told youāre wrong 50 times.
The largest issues with M+ currently are:
- Pugging is a nightmare, people just rage quit and there is no leaver penalty.
- Lack of stronger rewards for M+
- Challengerās Peril being egregiously overtuned for Pugs and regular groups (15s off timer per death).
- Difficulty in getting toons prepared and ready to push
- Rotating affix that takes people excessive amounts of time to learn (and its bugged)
- Dungeons are currently overtuned in various aspects
None of that has anything to do w/the keys being squished.
Howās the gameās population overall? Idk. This sounds bad but how about the rest of the game?
Isnāt that what brought us here?
They redesigned how glad worked, redesigned the reward structure, and introduced new game modes with different ranks and rewards.
IDK. I think theyāve tried that. I still maintain the problem is more fundamental. Class design & kiddy pool wise. Noobs need to intuitively understand pvp &have fun doing it. Like from level 5 or 10. & I think the experience suffers from being streamlined.
I swear this is the biggest thing that people have yet to adapt to. You can basically clear anything up to an 11 by just going one pack at a time and consistently pulling doing reasonable damage. However, every wipe is 75s off PLUS run back time, it basically bricks a key. Not completely, obviously, because I finished an 11 siege yesterday with 120% and 19 deaths with 1 minute left, but we were insanely overqualified.
People just gotta adapt and play more to live and the timer will come naturally.
Mount collectors mostly try to pretend pvp doesnāt exist.
WW so far is my favorite expansion since Wrath. If it werenāt for the meta changing where MWās have to flag carry every game Iād likely have 300 matches played, instead of like 100 between 3 toons. But Delves are cool, I love BGB (but wish they would tone down the MMR swing), and I could take or leave raiding/M+ but what Iāve done of them seems fine so far. The world content is cool too, I like the world this xpac.
Please kiss me bolt
My comment isnāt something unique to just this expansion, but has been a growing issue.
You folks act like you need a doctorates to have an opinion on WoW. This isnāt complicated and these problems arenāt new. I was making a simple parallel between the two sets of content.
So, by your measure, not relevant. Got it.
Thankfully you donāt speak for me or my friends or the players who posted about it in general. There are lots of issues it would seem and we can all show a little respect to each other if we have differing opinions on what the issue is. Weāre just talking. Thatās all this is.
I get excessively tired of people gating discussion for whatever ridiculous reason. In the end, we all want the game to be the best it is and if you disagree, just toss it out.
Ah, here we go. First off, Iām not taking any forum vacations because some randos disagrees with me. Second, because a few people disagree with me doesnāt mean the majority does, but some of you are so arrogant that you think you speak for everyone.
In the end, it speaks more to your character then mine that you have to go on the attack every time someone posts something you disagree with. Such a joke.
Wym disagree they squish 20s to 10s and your friends donāt like number being smaller despite all the rewards being the same that isnāt really comparable to pvp
If disc priest and hpally werenāt so overpowered, PvP wouldnāt be dead.
We all playing blitz, away from that cancerous crap you call arena. Lots of activity here.