Well, we have had systems that have worked. Right now, we have the worst of a number of seasons combined. While WoD PvP gear sucked for PvE, at least it was easy to obtain for PvP and was good in PvP. Gear felt relatively balanced and PvE gear in PvP was pretty uncommon.
I personally don’t know a single decent player that wanted scaling back. It was always busted and not very well explained. Considering near the end of BFA, players were still finding ways to exploit scaling or the ones that found gemming gear actuallllly a decrease in power.
As far as templates go, I’d say the opinion is still divided. I didn’t like them and they killed participation as there was 0 incentive for PvE players to PvP and even PvP’ers had little reason to queue outside of rating.
The best we have had was something like Wrath. They got it right these season by giving us a catch up and making gear matter. Problem is, they need to make more adjustments mid season to account for where ratings are falling. This means either increasing the average rating or reducing the rating requirement for gear. Right now, it’s completely off.
Lastly, an issue that likely has nothing to do with PvP is the disparity in ilvl. While that is the point of the thread, it was likely something that was more driven by PvE then PvP. Disparity in PvE is just as important right now for those players. The problem is just magnified in PvP when you have these huge gaps in rating requirements and trying to push to the next bracket becomes increasingly difficult over the course of the season.
Yea, I would rather have those system if we had to choose between what we have now and those. While I would love for PvE and PvP gear to be essentially the same, Blizzard just isn’t active enough in balance to make it work.
The reason I say that is having two sets of gear makes a barrier between the two types of content. Also, having some incentive for PvE players to PvP is good for the health of the game. Likewise, having some incentive for PvP players to PvE isn’t a bad thing either. Blizzard was happy to say that participation was high this season and I would love it continue to stay that way, but I understand it’s likely to many PvE’ers simply wanting better gear because PvE sources are lacking.
Lots of compounding issues to say the least.