Looking at the upcoming patch notes and I just don’t think they really come close to addressing the core issues with PvP right now. Whether you’re casual or serious, the current state of PvP is easily the worst I have ever seen it. This is pretty surprising considering the nightmare that was corruption and how good the season started. SL looked like it was shaping up to be one of the best and now is anything but.
Right now, I’m trying to get some gear for this monk and I have been doing the weekly skirmish quest. At ilvl 192 I’m currently 1-22 for win/losses. 1 win with 22 losses. While my gear still needs lots of works, I have already put about 20 hours in between the covenant campaigns and bgs. To that, I’m a pretty experienced player, so I would think I could at least pull out a couple wins.
The vast majority of matches I’m dying in seconds. The majority of players are 38k+ hp. I simply have no chance.
The massive amount of time it takes to get gear right now is a huge barrier to entry for PvP. Issue is, even once you get that basic starter gear, you’re still woefully outmatched. Even trying to compare 213 to 220 or 226 gear, 213 gear is seriously behind and puts players at a large disadvantage. The unsettling part as many of us know, Ion actually feels that this is a skill issue. It’s not. It has nothing to do with skill and it’s a serious slap in the face to any decent player to say something so ridiculous.
First off, the majority of PvP content has the least geared players put up against the most geared constantly. Be it BGs, skirmishes, arena, etc., If you haven’t sunk 60-80+ hours of time to getting honor and conquest gear, you simply don’t stand a chance. Sadly though, even if you get that gear, it’s still substantially worse then the best gear the game can offer.
Looking over the patch notes, it’s like they actually think the carries are the worst thing and are actually nerfing PvP gear in PvE. This is a terrible decision and only marginalizes PvP and will kill participation. The carries are mostly an issue because of the ridiculous gap in power levels. Carries have always been a thing, but now, the 226 players doing the carries are just crushing low rated players. In the past, carries were kept somewhat in check because most of these matches are basically 1v2. So if you were decent enough, you still had a chance. Now? Doesn’t matter. You’re getting killed in seconds… or instantly.
Even more worrying, the gaps in ilvl are going to be even worse next patch considering the best honor gear will still be worse then the current conquest gear. Meaning, if you don’t play this season, you’re going to be even further back then now for next season if you start fresh.
While there are a host of other issues, like rets and boomis one shotting people and rogues 100-0 players in a stun, the gear issue is seriously killing the experience and the upcoming changes do nothing to address the problem. It’s sad such a huge aspect of this game for many players is getting such little and poor attention.
Looking at one of the previous threads, I think this quote sums it up.
This is only going to get worse.
@Blizz
- Please reduce the number of tiers in PvP gear.
- Please adjust the tiers to be more appropriate to the skill within each bracket.
- Please fix the massive deflation that is preventing players from reaching ratings appropriate to their skill. 1800 should NOT be the top 3% of players in 2s or the top 10% of players in 3s.
- Please reduce the cost of upgrading or purchasing gear.