It is not. Unless you are full PvE gear with no stam you are not getting 2 shot. The only melee that can complain is enh cause they are truly worthless and only good against ret paladins cuz they can spam purge their seals off.
Warrior is fine - It is weaker solo but with a good team they are insane and control the direction of a fight. MS is one of the most broken things in PvP reducing healing by 50% literally allows you to kill people through healers. It is almost impossible to get away from a war once they are ontop of you without hard cc. Idk why all you bums think ms should crit as hard as starfire it makes no sense. Oh yeah they also have deathgrip and can just grip anyone into their team and global themâŠ
Rogue - Is probably the best 1v1 class in the game and really only struggles against Tank shamans cuz they are tanky bums that parry all attacks and demo locks. They are not that good in team fights because they use alot of PvE gear and rely on CDs but in solo fights they are nuts.
Ret - Is very strong some of the highest burst potential in the game. They will be much stronger next phase when they can get their 6pc t1 set bonus on their shoulders and use more PvP gear. Their only real issue is that they donât have sanctified seals so anything with a dispell destroys them.
Melee hunter - Probably the worst melee class vs ranged as it has 0 gap closers and really has no way to connect with a target. They are pretty solid vs other melee tho.
ENH - ENH just sucks, they runed it. Even if it gets ignored and gets on a target is does 0 dam. Has nothing to do with casters being to strong and everything to do with being a garbage spec.
Feral - Ferals only real issue is not having a snare and going oom from shapeshifting. Give them infected wound and like a 90% mana cost reduction to shift and they are fine.
Tanks - Pretty much all tanks are super annoying and boaring to fight. They take forever to die even vs ranged âgodsâ Prot pal is easily the worst tank. But the rest are all OP when they have their CDs and shaman is just always OP becuase they get to be the tankiest creature in the game without relying on CDs.
Yeah the ranged should have to stand still to cast when warriors can charge every 2 seconds out of all snares and have death grip. When rogues can teleport to you and cc you for ever, When rets can bubble thru all your stuff and global you in a stun.
Auto attacks should his as hard as spells? like what are you on?
This is my favorite thing. Yall just pretend that boomkins can always just 1 second starfire for big dam. When they need to get a starsurge crit before they can do that and also need to have specific PvE set bonuses as well⊠On top of all that the starfire also has to crit to really matter.