need to un nerf melee dmg and need to nerf spell damage more. hunters and rogues and boomys need theyre individual auras/skills nerfed in PVP ONLY
IF youy gonna ignore this thats why no one plays sod and the numbers are in the dump. just over powered set bonuses no reason to pvp and som rescrapped raids lol
I wish I could like more than once, melee is absolutely unplayable if you get 2 shot by boomies, hunters and shamans all of which can also sport 10k+ HP unbuffed in PvP. That is not mentioning dot crits from Boomies + Starfall pushback, shamans also having great defensive CDs which also do another thing like restoring mana and hunters not even needing to hit people with traps to unload a double chim to anyone’s face.
Also healers having more chances of using a defensive CD than a melee could use an offensive CD is just blatantly a clownfiesta and needs to be addressed ASAP.
I’m trying to figure out what you are trying to convey here… but I dont understand? Are you saying Ehn is still a thing? Are you saying Rets are godmode like Ehn was? Rets are very, very good but I wouldn’t say they are godmode.
The current OP shaman spec is tank and 99.9% of us say it should be gutted.
After only PvPing for all of the AQ phase I’m convinced most of the people still making QQ threads about PvP either suck or refuse to get ZG Enchanted R13 gear. I even see a lot of ranked players in BGs running around in their PvE sets for their set bonuses only using the R14 weapons and I completely clap them and I’m an Arms Warrior which is not exactly the greatest PvP spec in SOD.
These players keep trying to play SOD like its Era where PvE gear is the best at everything. There’s a reason why PvP gear in SOD has triple+ the Stamina of PvE gear. Unless you’re a tank spec in tank gear you are setting yourself up for failure.
I swear if I still see ranked players running around in their BWL/AQ sets next phase when the shoulder enchants become available I’m gonna lmao.
How about nouu except for the boaring tank shaman. How about buff under performing classes. It’s funny you all cry about melee being bad when fire/arc mage and destro exist and are worse than all melee classes with the exception of enhance which is just as bad if not worse than those 2 specs.
Sounds like the most boaring suggestion of all time. “Yeah no one should be able to hit harder than 500 then the game can be fun for me and my SLOW brain.” Ya boar me.
The pvp issue is burst is to high. If u lowered all classes dmg then u could remove the bg health increase. Lower dmg doesn’t result in slower kill times, it just makes it easier to balance BGs/wpvp.
" it just makes it easier to balance BGs/wpvp" in context to balancing. Not HP. If the HP is the same in BG/Wpvp then naturally it will be easier to balance PvP overall.
Yeah and if the damage is lower the kill times will be slower as well. Idk what point you are trying to make. If you do less dam people take less dam. If people take less dam they die slower.
If you reduce HP proportionately with damage reduction then you have the same kill times. No one said anything about a specific damage number reduction here which you have made up in your head. You are arguing for the sake of arguing.
What an extremely myopic, and non-intelligent thing to say.
So just because your melee class AKA warriors and rogue can’t instantly 2-shot people as easy with their vanilla white hits, other classes should get nerfed?
Rogues have tons of CC’s stuns and blinds. Use them
Warriors have intercept, fear, hamstring, MS. Use them
Why are mindless zombies coming here to complain about abilities being overpowered without first understanding how to play their class baffles me.
You need to speak less, and engage in more critical thinking, and L2P
Your entire post is exactly that. Play a melee class or shut up and l2p yourself.
The margin of error for any melee in PvP is almost instant death, you do a mistake as a caster against melee? You will mostly be fine and recover from it.
The zombies playing ranged have an easy life and need to be brought in line into actual casting rather than instant casts that do more damage than melee swings and 1s casts that do 3k on avg shouldn’t exist.