Yeah. I do it all the time in BGs against them alone.
Yeah after all their cds have been popped
Arnt you special
I’ve beaten a ton of rogue teams the past few weeks?
I went 22-2 one Q session into at least 10-15 rogue teams, including a few teams that were all glads
Mmmno I can beat them with full CDs. Do you struggle against them because if so, that doesn’t mean they’re impossible to kill.
Its on you guys to work together. Tbh in 2s going into rogues will definitely be tougher, but the game has never been balanced very well around 2s
Clearly sub rogues on itself are not the problem, because otherwise people would have complained this much in prepatch. It is the Kyrian covenant ability that is busted when executed properly, and i heard about a trinket from Nyalotha being also OP, but idk about that. All 3 rogues have access to both things, but obviously it benefits Sub way more because they excel in single target burst.
Now with MM there is no excuses to cry. Their entire concept revolves around hitting from far behind. Once you get close to them, they are worthless, with mediocre defensives and a slow playstyle, there is no way to beat a melee in close combat. Casters have a harder time though.
Or holding down LH in Gil…
Or protecting a point in Arathi…
Or grabbing orbs in Temple…
Or leading the charge in Ashran…
Or holding the aggro in AV on bosses…
Or leading the charge at gunship on Isle…
Or protecting the cart in mines…
Or holding down LH in Gil…
Or protecting a point in Arathi…
Or grabbing orbs in Temple…
Or protecting the cart in mines…
So RBGs
Or leading the charge in Ashran…
Or holding the aggro in AV on bosses…
Or leading the charge at gunship on Isle…
Or Epic BGs where essentially anything goes…
Point being made was they shouldn’t have a place where they have high survivability and can also kill players just as efficiently as DPS like during Legion
lol, there aren’t many other PVP things to do… Tanks in Arenas I will give you, in every other instance tanks are always useful.
Thank you for the honesty. So it makes sense then to slightly tune them down without massively changing the meta so are you just afraid they will go overboard?
As a prot war, i lasted at least 2 min in Bastion against elite guards, 1 paladin, 1 priest and 1 hunter… I am not level 60 yet and these allies had higher level/illvel. There was no way out of this gank fest, but i have enough abilities and talents to not get one-shotted.
you played your class for a while and it took you 8 years to hit 2.2k, you can not trash anyone over skill.
If pally gets nerfed, I might actually play it. I don’t like the current burst style of just pop all your cooldowns when they are up. Feels cheap and boring.
PVP is dead?! Finally!
I’d use that word lightly. Tanks can be useful if they know what they’re doing and know how to communicate. But as time has gone on those same roles can definitely be done by DPS classes and be just as efficient. So you’d not only get a good FC but then a player who’s capable of killing others and adding to the team fight.
Mmmno I can beat them with full CDs. Do you struggle against them because if so, that doesn’t mean they’re impossible to kill.
I dunno why that guy is posting on a lvl 10 instead of his 1500 DH but I probably wouldn’t bother trying to argue with them about this.
Personally I haven’t had any problems with rogues as long as the people I’m playing with have some self-awareness and you respect their cds or trade cds, but I can definitely see how less skilled or less experienced players, coming from BFA where everyone was a livelord, might see rogue/hunter damage and just assume there isn’t anything you can do. There is, of course, but they don’t have the knowledge/experience to do it so it is probably frustrating.
PVP died with Flying mounts your a few years too late with this
I know, I know. I’m just hoping that one day I’ll get a conversation where someone breaks it down instead of making generalized statements. Wait…
*sees GENERAL discussion forums
It all makes sense now…
PVP died with Flying mounts your a few years too late with this
How do the two correlate?
I love this beautiful fast meta.
No idea why people are asking for 15 minute dampeners back because they can’t react to CDs
This is the argument I see many people make. “We don’t like 15-minute dampening, so let’s one shot people in 2 seconds.” Not a fan. Why? Because not every class can do that, and not every class has immunity that you can “react” with the amount of crazy burst.