PvP gearing is bad and not fun (HELP)

12/20/2017 02:34 AMPosted by Shiyogasai
I'd rather PvP be completely useless for gearing than another WoD where ashran invalidates all of the PVE content besides heroic and mythic raiding. THAT was completely awful ;/


Ok this is an understandable concern, BUT:

Consider all of the avenues that now exist for gearing a fresh toon. You have M+, argus, world bosses, world quests, caches, etc. The idea that people would be "forced" to do arenas or RBGs to gear a toon now is just dumb. You've got so many other ways to do it that you didn't have in WoD.

You should not have to be 2400+ in order to get m+15 quality rewards. At the very least, m+15 weekly and normal drops should be on par with 2k. 2k still takes way more effort for most people than a m+15 does, but it would be fairer. You should also start with a 930+ for your weekly reward at 0 rating, and then that should start scaling upwards at 1600 rating. Normal arena/rbg drops should start at 915 and scale from there. Absolutely no reason that any rated arena match should drop gear worse than LFR.
blizz where you at
1 Like
12/20/2017 06:49 PMPosted by Davidclarke
blizz where you at


They're too busy responding to posts on GD about adding a /dab.

No, that isn't me being snide.
Would people agree that 2k rated in 3s takes about the same skill level as a +15?
you get elite gear with 2k+ and "elite pve gear" with +15

*please vote up if you agree, vote down if you disagree*

Assuming people agree, why does a +15 give out the same reward every time you complete it than 3v3 does weekly?
Why is the +15 weekly reward 20! ilevel higher than the weekly reward for ranked PvP?

The only reason to PvP right now is because you enjoy it. Thats it. There is no magical unicorn we can chaise like all the raiders.

BTW, Did you know there currently are only 5k players above 1750? 7 weeks into the season.

Also that there are only 1600 alliance players compared to 3400 Horde players.
I remember last season when I was 1900+ Cr I had a really hard time to find pugs that were the same cr because most people spam "lf cap, low cr / high exp(has no legion achiv ..) So now I am really not motivated to try to push any rating.


I think what started the "go horde" trend is because Blizzard allows racial abilities in ranked PvP. We currently have 3 main races. Human, Orc, Bloodelf
and 3 sub races Nightelf/Tauren, Undead.

Horde has 4 decent racial options were alliance really has only 2.
Dwarf shaman? Just play orc lol

anyone remember the last time they saw a Gnome, Draenei, Worgen, Panda, Troll,
or Goblin above 1500 mmr?

Simple Solution

2k PvP = Mythic +15
Scale PvP Rating from 1500 - 2k like Mythic +5 - 15
1500 = +5 900 random chance and 920 weekly
1550 = +6 905 random chance and 920 weekly
1600 = +7 905 random chance and 925 weekly
1650 = +8 910 random chance and 925 weekly
1700 = +9 910 random chance and 930 weekly
1750 = +10 915 random chance and 935 weekly
1800 = +11 920 random chance and 940 weekly
1850 = +12 925 random chance and 945 weekly
1900 = +13 930 random chance and 950 weekly
1950 = +14 945 random chance and 955 weekly
2k = +15 950 random chance and 960 weekly

For people that say "if your 2k+ there is no reason to play"
Counter Argument there are only 10% of all ranked players above 1900. meaning less than 10% above 2k. With giving rewards at lower level it might motivated more people to push higher and once your above 2k you mind as well see how high you can get. Same with +15 once you can easily clear a +15 you try to push as high as you can simply because you can.
Also...
REMOVE RACIAL ABILITIES FROM RATED PVP
1 Like
12/20/2017 06:53 PMPosted by Vampiriç
12/20/2017 06:49 PMPosted by Davidclarke
blizz where you at


They're too busy responding to posts on GD about adding a /dab.

No, that isn't me being snide.
I saw that too... kinda outrageous lol.
1 Like
12/20/2017 07:13 PMPosted by Uldra
Would people agree that 2k rated in 3s takes about the same skill level as a +15?
you get elite gear with 2k+ and "elite pve gear" with +15

*please vote up if you agree, vote down if you disagree*

Assuming people agree, why does a +15 give out the same reward every time you complete it than 3v3 does weekly?
Why is the +15 weekly reward 20! ilevel higher than the weekly reward for ranked PvP?

The only reason to PvP right now is because you enjoy it. Thats it. There is no magical unicorn we can chaise like all the raiders.

BTW, Did you know there currently are only 5k players above 1750? 7 weeks into the season.

Also that there are only 1600 alliance players compared to 3400 Horde players.
I remember last season when I was 1900+ Cr I had a really hard time to find pugs that were the same cr because most people spam "lf cap, low cr / high exp(has no legion achiv ..) So now I am really not motivated to try to push any rating.


I think what started the "go horde" trend is because Blizzard allows racial abilities in ranked PvP. We currently have 3 main races. Human, Orc, Bloodelf
and 3 sub races Nightelf/Tauren, Undead.

Horde has 4 decent racial options were alliance really has only 2.
Dwarf shaman? Just play orc lol

anyone remember the last time they saw a Gnome, Draenei, Worgen, Panda, Troll,
or Goblin above 1500 mmr?

Simple Solution

2k PvP = Mythic +15
Scale PvP Rating from 1500 - 2k like Mythic +5 - 15
1500 = +5 900 random chance and 920 weekly
1550 = +6 905 random chance and 920 weekly
1600 = +7 905 random chance and 925 weekly
1650 = +8 910 random chance and 925 weekly
1700 = +9 910 random chance and 930 weekly
1750 = +10 915 random chance and 935 weekly
1800 = +11 920 random chance and 940 weekly
1850 = +12 925 random chance and 945 weekly
1900 = +13 930 random chance and 950 weekly
1950 = +14 945 random chance and 955 weekly
2k = +15 950 random chance and 960 weekly

For people that say "if your 2k+ there is no reason to play"
Counter Argument there are only 10% of all ranked players above 1900. meaning less than 10% above 2k. With giving rewards at lower level it might motivated more people to push higher and once your above 2k you mind as well see how high you can get. Same with +15 once you can easily clear a +15 you try to push as high as you can simply because you can.
Also...
REMOVE RACIAL ABILITIES FROM RATED PVP


Mythic +15 is about as hard as a 1400 rated 3v3 arena tbh

I'd compare maybe a +25 to 2k rating in 3v3
blizzard its almost 2018 where is the customer service at?
1 Like
12/20/2017 06:53 PMPosted by Vampiriç
12/20/2017 06:49 PMPosted by Davidclarke
blizz where you at


They're too busy responding to posts on GD about adding a /dab.

No, that isn't me being snide.
It was actually true lol.
1 Like
I always feel like playing PvP slows down my actual PvP progression, because I need to be doing PvE in order to gear. So I'm always caught in the situation where I want to do a BG, but farming that veiled argulite will get me to my next upgrade faster, or sadly... doing LFR...

Even farming AP tokens is faster doing WQ/M+0/LFR and those are trivival afk content. Even just regular BGs require far more effort, skill and time.

And those times where I open a "Champions Crate" and get 10 Fatty Bear Steaks. Come on Blizzard...
1 Like
sometimes I wish we all had the balls to go on strike and leave the game till they start communicating with us. Sadly they have us whipped
Simple Solution

2k PvP = Mythic +15
Scale PvP Rating from 1500 - 2k like Mythic +5 - 15
1500 = +5 900 random chance and 920 weekly
1550 = +6 905 random chance and 920 weekly
1600 = +7 910 random chance and 925 weekly
1650 = +8 915 random chance and 925 weekly
1700 = +9 920 random chance and 930 weekly
1750 = +10 925 random chance and 935 weekly
1800 = +11 930 random chance and 940 weekly
1850 = +12 935 random chance and 945 weekly
1900 = +13 940 random chance and 950 weekly
1950 = +14 945 random chance and 955 weekly
2k = +15 950 random chance and 960 weekly


If I was the designer, this is how I'd scale it.
12/20/2017 06:20 AMPosted by Nipsxtra
As has been said previously rng gearing is a total waste of time and raiding is 100% more efficient at this point and it really gives you nothing to look forward.


Did a normal Antorus in under 2 hours last week and got 2 945/950 relics and a 940 belt, 1 shot every boss as a pug.

I think my highest and only pvp item is Ilvl 915 Warforged. It's just discouraging. (correction got 940* warforged out of Vindicar vendor).
1 Like
12/20/2017 08:03 PMPosted by Davidclarke
Mythic +15 is about as hard as a 1400 rated 3v3 arena tbh
Up to nearly 400 likes and closing in on 15 pages, no blue response.

I'm actually pretty sure they just never hired a new pvp designer. OR they did hire a new one, and they immediately gave up on Legion to work on the new xpac
12/21/2017 05:46 AMPosted by Didyoukickme
sometimes I wish we all had the balls to go on strike and leave the game till they start communicating with us. Sadly they have us whipped


I just don't PvP anymore because I'm assuming there's some magic metric out there they evaluate.

No incentive, no play. Farmed M+ to 970 and now I'm just raid logging because PvP won't reward me for my time.
1 Like
12/21/2017 07:20 AMPosted by Meleelock
Up to nearly 400 likes and closing in on 15 pages, no blue response.

I'm actually pretty sure they just never hired a new pvp designer. OR they did hire a new one, and they immediately gave up on Legion to work on the new xpac


I've crossposted this to GD. GD gets a lot more visibility and blizzard actually posts there. I think we have a better chance of this getting some traction if the thread stays active over there.

https://us.battle.net/forums/en/wow/topic/20759618874?page=4#post-70
12/21/2017 07:20 AMPosted by Meleelock
Up to nearly 400 likes and closing in on 15 pages, no blue response.

I'm actually pretty sure they just never hired a new pvp designer. OR they did hire a new one, and they immediately gave up on Legion to work on the new xpac
Holinka posted about the new PvP bg with the devs... so it makes me think he's still lead of the PvP department, and he's just trying to feign death so we don't attack him anymore.
1 Like
12/11/2017 09:46 PMPosted by Klaivaskarr
If you support teamplates, RNG gearing is meaningless. They might as well not make ANY piece matter at all, but then guess what?

The whole idea of RPG and progressing your character is lost. And as someone else already put it before me, WoW PvP is fun, but it doesn't stand on it's own to ignore the core attraction of the game.


I disagree. I do not want any element of grinding out combat advantages to exist in PvP.

Collecting cosmetic and non-combat rewards - yes, but not combat advantages.
1 Like
12/22/2017 12:25 AMPosted by Yagarr
I do not want any element of grinding out combat advantages to exist in PvP.

That's really cool and all but they took steps towards that and it's driven how many people away from PvP?
Going even further would just make it worse.

You're very clearly in the minority here.
1 Like
12/22/2017 12:46 AMPosted by Tyranova
12/22/2017 12:25 AMPosted by Yagarr
I do not want any element of grinding out combat advantages to exist in PvP.

That's really cool and all but they took steps towards that and it's driven how many people away from PvP?
Going even further would just make it worse.

You're very clearly in the minority here.


That's a false statement.

Do you really think the ilvl DR system is why Rated PvP is unpopular?

Other games (like Overwatch, a real PvP game) don't have any element of grinding combat advantages, why would arena need grinding combat advantages to draw players?

Here're WoW's biggest issues -

1) It's hard to encourage new players to try max level. This game's introductory experience is absolute !@#$. 10 levels of pressing 1 button to kill things for some classes. You get 1 free shot at a 110 character, which doesn't even have its artifact and honor talents unlocked, and if you change your mind, you either chunk out $60 or spend 50+ hours leveling a new character to try it again.

2) The game costs $15 a month, or a lot of gold. Most other PvP games are one-time fees, or free. If you quit WoW, you have to crank out $15 again just to come back, whereas you can return anytime you want to most other games - no monetary penalty.

Those are the two main issues before you start talking about actual gameplay or gearing methods. These issues are what is and what has always stopped WoW's PvP from reaching a larger audience.

You want a populated ladder here is what you do-

Free PvP Servers. These are servers where all characters start max level, completely upgraded with Honor Talents, Artifacts, ILvL. Still pay for the baseline game, no sub fee, trade-off is can't do PvE instances.

Introduce more cosmetic rewards like mounts/mogs/pets/toys/emotes/emojis/whatever.

There. Massive influx of new PvPers because WoW is cheap and you don't have to level. Only difference between you and another character is skill - not who farmed the higher ilvl or RNGd their way to a good legendary or trinket. Same basic philosophy as HotS and Overwatch.