PvP Gear needs a Meta Stat

It’s not an opinion, I described what it factually is - you just don’t like my term for it.

If you liked PvP gearing in those expansions, then good for you. (That’s actually an opinion). But the game’s moved on, back to the Classic formulation which was more cohesive, and my argument above is that the game is better this way. That’s an opinion, but too bad for you more people agree with me. (Hence all the complaining in the past and Blizzard’s move to the current state of the game).

Well, IMO they need to remove the rank 7 renown requirement on this Tuesday. With a full 197 honor set, you should be able to beat any Nathria raider for the rest of this season.

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“You just don’t like my term for it”

That’s right it’s your term. Not a fact.

Happy Holidays! I hope your arguments bring you joy this season.

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This would be great, but sadly with PVP gear being usable in PVE without penalty, I don’t think this will happen.

Here’s hoping though.

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My term for something that exists, which I was describing. Do you really not understand what I’m saying? Like, if I call a rock a rock, it’s not an opinion. The rock exists, doesn’t matter what I call it. The rock isn’t an opinion. If you don’t think “rock” is a good term for it, that doesn’t change the fact that it still is what it is.

This game was at it’s best when it rewarded you for playing the game how you wanted. If your main focus was pvp then you could purchase starter and elite gear made specifically for pvp and if you were a hard core pver than you were rewarded with starter and elite that was made specifically for pve.

I can remember absolutely hating pve but I still had a tank set for pve and a ba ret pvp set for pvp. That’s what I want in a mmo gearing system. Is SL better than legion/BFA in pvp gearing? Yes, leaps and bounds better, but it is nowhere near how awesome it used to be in Bc-Wod.

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you are correct this system rewards time played nothing else

absolutely right mop and wod you didnt have to spend 22 hours a day playing wow to be competitive

Sure you COULD do that but it’s much easier now to get gear via PVP and then use that gear to clear PVE content for cosmetics, like transmogs and mounts.

I get that you liked that more, and a fair amount of people probably also liked that system more as well. But this game is an RPG, and running dungeons to get loot is one of the central pillars of all RPGs, maybe the central pillar. This game in particular is an MMO, so one of its other central pillars is thus PvP. I think most people do prefer that the game’s systems don’t totally separate PvP from PvE, since that’s the way the game already was for many years and it mysteriously became much less fun throughout that entire time, people complained, and now it’s changed back to the original formula (plus TONS of convenience features).

In sum: it seems to me that most people (myself included, obviously) like that you have to do PvE to be able to PvP. Again, it’s an RPG and getting loot from dungeons is one of the main features of an RPG. And since this is also an MMO, PvP is one of the other central pillars of the game. If we couldn’t use our dungeon items to PvP, we would wonder what the point of doing PvE is. (To get more PvE gear? To then what, do more PvE to get more PvE gear, to then do more PvE?).

I should add: I play this game because it has PvP. If there was no PvP, I simply would not play. But I also play because it’s an RPG, so I don’t want the central RPG content to be diluted and meaningless again.

If you don’t like dungeons, but you like PvP, then there are plenty of games out there for you. Try LoL or an RTS or an FPS or whatever. Don’t drag WoW back to the dark days where the world is just a loading screen you use to access your rBG and Arena queues.

I really don’t like the “I want to play my way” mentality that people have these days. It (along with money) is why capital cities are clogged with silly purple dragon, wooly mammoth, and motorcycle mounts.

Well that’s a separate problem.

Problem?
Nah, I enjoy the certain situation.
After grinding so much for PVP gear, it’s gonna be satisfying steamrolling PVE content lol. With full 226/233 gear, I can probably cheese some mechanics even.

Except that this RPG has had PVP specific gear more than it hasn’t.

So is WoW not an RPG? Or did it stop being an RPG for 10 years and then suddenly become one again in Legion?

Is another one of your “facts”?

I can do that too:

It seems to me that most people (myself included, obviously) preferred it when PVP gear was best earned via PVP.

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It stopped being an MMORPG for ten years and then became one again, (but not in Legion…) when PvP and PvE were reconnected. For that long period of time, it was just a large, elaborate lobby that you sat in before queuing for either a Diablo III-style action RPG experience or an FPS type online PvP experience. The game world itself was just an elaborate version of the Diablo II lobby that you could sit in while waiting for queues to pop.

I hope you realize that you sound pretty silly to me—all you’ve been able to add to this discussion so far is saying over and over “but that’s just like, your opinion, man.” Then there was that dumb semantic argument about the term “mini-game.”

:joy:
Only in reply to your posts, because all you have added is your opinions, claiming them as facts. That does not leave any room for a discussion now does it

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You are describing SL PVE here.

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They really aren’t, Most pvpers PvP exclusively! Most of us only PVE when we are forced to like having our pvp geared restricted by Renown!

Imagine if PVE gear in Dungeons were based on Renown, and unless you were Renown 12 you were limited to 184 gear max!

You’re doctrine would then assert that max pvp gear should be as good as max Raid gear then yes? Because if not you’re a hypocrite!

Fact is pvp gear needs resilience or pvp power.

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That’s just your opinion, though.

In what way? You can use the gear you get to PvP, that’s what I mean by the two being connected whereas there wasn’t really true PvP in Diablo II. You could hostile people and kill them but it wasn’t a huge part of the game.

Yea, that’s because the game has changed a lot and now allows players to PvP exclusively and be successful without ever touching a dungeon. So, the game has now attracted players who don’t really want to play an MMORPG, they want to play BGs or Arena. So again, if you just want to fight people and not do any of the RPG parts of the game, then go play LoL or something like that. You can fight people and you don’t have to be bothered by a bunch of RPG stuff that you don’t like.

I’d like the game to be an MMORPG again, which means no PvP power or resilience. We already did resilience. It sucked, and they’ve rightly moved away from that model. I’m here to make sure Blizzard knows when they read these threads that people agree with their move back in the direction of the Classic formula.

And yea, to answer your “trap” question: I’d be totally fine if you could PvP and then use the PvP gear in PvE. (Though of course, here in reality, the PvP gear actually is a little bit better optimized for PvP, and vice versa, so they aren’t 100% transferable, which is fine).