Pvp design for dragons

Dearest blizzard,

If wow pvp design has transitioned to effective trading of cds can we please tone it down with some of the immunity/pseudo immunities in the game so people are more punishable

Honorable mentions in no particular order (except resolve):

Resolve

Hpriest: fade, fly, angel form, ray

Dk 10 sec ams (immune to magic cc)

Warrior blade storm proc (blade storm is fine but randomly proccing and immuning my peels is dumb)

Craven (enough said)

Ret bubble wings (design the spec better please)

Tranq (let me punish the kitty affinity freak for spam stunning)

Lock Dark pact while cc’d/kicked (dumb)

Dh blur (non rng defensives would be nice for everyone)

Fleshcraft

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I’m sure I missed some things but these are what came to me first

If people don’t have “haha immuned ur counterplay xD” then dmg profiles don’t have to be designed around 100-0 sepsis vendetta or chaos bolt nonsense

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It’s interesting how these things are becoming a lot more powerful as pacing increases and games are more break-neck. I think that more people would benefit from medallion + defensive/utility macros, too, in addition to their normal wall and trinket binds.

Example being medallion into nether, or dark, to reduce the likelihood you get microstunned on your trinket (warstomp)

Also dude Rogue stuns in this meta

This’ll be 50/50 on Recklessness, which is off-global but generally a static 90s CD

Yeah I didn’t know how to mention rogue along the lines of toning down immunities but their stun locking should get a look at if defensives change

Also the absorb after stealthing/the fact that they can restealth like 2 seconds after dots pop them out is really frustrating

Always procs on my coil :frowning:

Just release mists of dragons instead of pandas put dragon guys or w/e reskin stuff release it

Wizard of pandaria was just as gimmicky as SL but people could die from damage outside of cds and healer could top people without really using cds

Really fun xpac but everyone likes to glorify the past

People hated mop during mop and begged for wrath design to come back

This is why ur the goat warlock poster buddy

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I don’t think fleshcraft belongs on this list, personally. I think it’s a decently designed ability overall

I swear you are the exception to the he man warlock haters club.

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I like all. Except i hate drain life stacking as affy. and i wanna use haunt again.

its ok but heal + absorb + wall + cc immune seems like a lot

been nerfed 2-3 times because of how strong it is, i just dont want design in the future to load so much into one ability

yeah i think its really unfun to play as and play against, wish dots stuck a little better and haunt was like a slightly punishing mechanic if you got it off since we are 1 spellschool