PvP Class spell changes

Hi,

I’ve seen some of the updates but I hear about classes losing a spell and gaining another and blah blah and I can’t find it. Maybe my googling bad. Can anyone link me with the afflic lock losing a spell and stuff? I’m trying to figure out what to play for pvp next season and am looking for info on the changes.

Thanks and God bless

PVE:

PVP:

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Thank you!

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Official notes with any final changes will also be posted in a week! :slight_smile:

Always check wowhead for the news

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missed opportunity to call it Kidney Stone tbh

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Maybe now warlocks will actually press it?

yeah, they will. about 2 seconds after I already cocooned them :x

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I think this is more for pve. In pvp they’re usually the target and use the actual healthstones. Right? Or am I wrong?

What do you think New PvP talent means

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Maybe, but 20% haste is a lot

Yeah I see that. I overlooked that pvp talent thing. But either way, it seems like it would be better in pve with how much they need the healthstones when getting trained in solos. But I could be wrong.

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Blizzard Logic:

“Darksoul is bad, remove it.”

Blizzard Logic:

“Just kidding give it back with half the CD but at the cost of healthstone.”

??

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why do i get the feeling this is going to be a problem once destro has more access to haste/mastery due to new gear, destro has already received many buffs in S1 if yall remember.

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And everyone else that’s on their team

yeah im predicting some heavy double destro or destro/frost abuse.

I was thinking going full mastery build just to slam one of these haste cookies during double coil to just delete someone with massive bolts lol

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Ok on 1 hand dark soul is baseline in all aspects of the game and all their spells have to have lower coefficients and all tuning has to have balance/darksoul in mind

Vs a PvP talent that costs a chunk of survivability and takes a talent slot and only usable in one aspect of the game and their kit isn’t tuned around

???

Think less shallow, DS only gave haste to add mind you

No lock is gonna run bloodstones in arenas.

We’re already everyone’s primary target dummy, no way are we going to trade a defensive cd for damage at this point.

This is more of a blitz talent if anything , but locks are still wheelchairs when it comes to map rotation so doubt it matters.

Idk, I could ABSOLUTELY see it used, especially in MUs where the lock isn’t getting trained by 2x melee and if rdruids end up staying as strong as they are on PTR.

Haven’t seen how rdruids look , are they stronger than hpal/disc next patch?