Purge spam

Can we not add something to this little, mini-gameplay loop of ‘See shiny box, press purge’? Is there not room for some added depth here?

As it stands all you really lose to purge is the global, in exchange you are often removing long, valuable cooldowns - or against Resto Druids; their ability to heal all together. The mana cost does not seem to be prohibitive at all, in the current meta.

The suggestion, therefore is that; purging a target gives a stacking, short-duration debuff that makes the next purge cost exponentially more mana.

I just think in general there should be a higher cost to purging (especially consecutively), as it’s incredibly strong against specific classes, thereby creating hard counters which are never fun for long, even for the winning side. It’s also simplistic and uninteresting, there’s room for more depth here, by this suggestion or some other.

24 Likes

I actually like this suggestion.

4 Likes

I miss trash buffing to protect your CDs. wotlk my old friend

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It does seem odd that mages go oom after spell stealing two buffs meanwhile Shamans and others can spam purge an entire game. Purging should be a dynamic choice, not something you just automatically do whenever you can.

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Just going off the top of my head, there’s only 1 interaction with purge in it’s current form that is interesting. That’s purging divine favor from a Holy Paladin and interrupting before the cast finishes.

It’s fun because it’s hard to do, not guaranteed to work and there are mind games involved. The suggestion would not remove this interaction.

In all other cases purge represents only a significant weakening of specific classes, and usually by means of removing fun interactions and/or mechanics, thereby literally making the game less interesting for all involved.

Hybrid purge should have an increased cost, but every gcd spent purging is a gcd spent not doing damage, so you’re effectively mitigating some damage

The problem is if you let enemies clean your entire team with impunity, but that sounds like an outplay issue and you probably deserve to lose at that point. You shouldn’t be giving the enemy a good 5-10 globals to clean your entire team before doing anything, up the pressure and you’ll get purged less

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Purge spam by the shaman allows the other 2 partners to dump dmg into the kill target. They purge spam well beyond 5 globals (they purge, I hot, purge, hot, purge, hot)… but the person getting purged is also taking dmg, and not getting healed.

I think you understand that it isn’t 1v1 where purge spam is a problem… it is in 3v3 where more people are playing than just the shaman.

Globals have massive opportunity costs in the current meta.
I often find myself wasting 4-8 globals before I hit what I want to hit.

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Bro, no one at Blizzard PvP’s.

They’ll take your suggestion and implement it into some sort of half-cucked PvE manifestation. All they know is PvE.

If you’re talking from the POV of a resto Druid, purge isn’t the culprit, it’s the lack of tuning

With a global the shaman can either purge, heal, or damage. If he is purging he is giving up 2-3k damage per global, if it’s enhance or ele, then the only people doing damage are the healer and the other dps. What is your team doing that you are getting soloed by one dps?

If you are referring to RESTO, purge spam means he has no reason to heal, or your team isn’t generating any pressure. CC more or do more damage and he’ll stop spamming purge.

Offensive dispel has existed since the beginning of this game, actually in a much stronger form. I promise you if somebody has the opportunity to spam purge there is something you could be doing to prevent it

Your arguement is essentially that the global cooldown itself is an adequate cost for purging. Couldn’t disagree more, at least not in any meta I can think of in the last 6 years.

Of course tuning elsewhere might make it tolerable, but it won’t make it interesting. That’s why I suggested what I did. That’s my hope.

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I think you’re viewing purge as a non damaging ability while I think it’s closer to something like necrotic strike, where you can give up some damage and stresses the healer since against many classes purging can effectively limit healing. So the answer to pressure them more is a little disingenuous.

5 Likes

I’m ready for any nerfs you wanna give me. Been maining this busted class for 13 years. It doesn’t feel right when it’s actually good. Too many fotm on right now.

edit: though purge has been a core part of us for a very long time. Once these 4% nerfs to resto come through today, you might see less of us in higher level arena.

Your suggestion reminds me of kassadin from league. +1

; but in all seriousness do you remember what happened to enh in bfa when their mana pool was taken from them?

Not all specs that have an offensive dispel can just freely spam it without a drawback. I know shadow only has enough Mana for 4 shadowmends or 1 mass dispel

If you spam purge you won’t be able to use those as effectively, so there is somewhat of a downside. Also you’re not doing damage while purging

I personally think the biggest offenders of purge spam are healer specs. They have huge Mana pools and can spam it without regard to losing out on other abilities because of low Mana.

It also has minimal impact on the damage of their team when it’s the healer purging buffs. At least when a dps is doing it, they’re cutting their teams damage in half

I think dps being able to choose between dispel spam and self heals/utility is ok, but I do think healers can spam it a little too frivolously with minimal impact to themselves or their team

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Spriests are public enemy #1 for purge spam offenders.

Get dots out
Spam purge
Profit

Not to mention they get insanity for purge spamming

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I personally don’t think it should generate insanity.

It’s a leftover relic from Voidform when any global that didn’t generate insanity wasn’t worth pressing

@Voidcaller,

Yes, the increased mana cost for DPS specs is somewhat of a limiting factor, but with the small amount of buffs in the game; the 2-5 that they spam will get something off that was worth much more than the globals it took to do so. Amplified by being in a comp with more than 1 purge.

In the current meta, in my opinion, Resto Sham is the worst because their heals are passive and instant. The globals they lose spamming purge don’t even hinder their HPS.

To your last point: even in the case of DPS specs where there is a hard cap on how much you can spam, I believe it should be even more costly than it currently is. Again, this is due to the lack of trash buffs combined with the fact that a lot of these purgeable buffs make the game more interesting (alter time, dark soul, divine favor, etc). While purging them off is literally making the gameplay more stale. It’s rock/paper/scissors in it’s simplest form; “Oh, your class needs those buffs, my class takes them off easily. Fin.”

It’s boring. Make it more interesting. Implement my suggestion or some other that minimises the use of purge then buff any classes that suffer as a result. If you are playing a Resto Shaman that can no longer spam purge, but is buffed elsewhere; are you really sad that your gameplay loop no longer involves pressing purge for 50% of the game against certain comps? Would you miss that?

Give enhance back double purge.

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I go oom as shadow when I get kicked. All I can do is shield myself and press purge. My healer is cc’d, oops no mana to MD. Totally unpunished defensive gameplay on my end, I guess I just need to get good.

1 Like