Why is it good design for a player to decide which content they can excel at and which other content shall they be restricted by?
I love customisation and building a character to hold it’s own identity. This wasn’t the way to do it.
Why is it good design for a player to decide which content they can excel at and which other content shall they be restricted by?
I love customisation and building a character to hold it’s own identity. This wasn’t the way to do it.