There have been an uptick of posts regarding the current landscape of BGs, and there seems to be 2 different camps with different experiences and opinions.
camp1: pugs get stomped by premades and its not fun
camp2: pugs can just join a premade and fix the issue
Both camps have proposed a “fix” to the issue for themselves. These being
fix 1: solo q only
fix 2: join a premade
Now neither of these solutions are fool proof or practical due to differences in opinion, goals, mindsets, etc.
Some people que BGs to rank up and get gear; some just for pve, some for pvp
Some people que BGs because they are bored atm
Some people que BGs because thats all they do, or because they like it
The problem with this wide variety of players is, there is no plausible way to make a fix without one or more camps losing out on something. I will save my opinion on the matter and rather propose a fix that - more or less - can appease all camps to a degree. Now by “degree”, i mean this will help all camps, but not completely satisfy anyone totally. Because it is just completely impossible.
It is not as easy as saying - premades only q premades - because people have different ideas of that. For some, its either q as 1, or q as 2-10. Others say, 10v10, 9v9, 8v8, etc - but that does not work either, because you cant have premade v premade of teams of odd numbers because that requires solo players to fill or small 2-3 mans. (remember, you cant pair a 7v7 because they require 1 +2, or 3 others, and we remove the 1, because solo q.
All we do here is batter the que pool in a billion different formats. Some say 5v5 or 10v10 only, but I argue that classic is not quite a competitive pvp game and neither are random BGs, so trying to make it “fair” is kind of pointless and only creates more problems.
Where the root of this comes from:
Premades largely are formed to achieve a goal of honor or rep as efficiently as possible. Now, listen, regardless of your opinion of “what” these players are, it is human nature to overcome an obstacle by any means necessary.
There are also premades who que up with other premades for the fun of competition. Classic doesnt have a competitive metric, so the competition is between themselves. These guys have no choice but to q up into pugs and small groups until they get a que with another team of the same mindset. Many times this will take over an hour of instant ques and trade chat premades to find the other team.
Small groups fall into all categories listed, these are 2-5 man groups
Solo q players have a large variety of reasons for why they q. They fall into these categories as well.
But I think that - no matter what everyones’ different mindsets lie, we can all agree on one thing:
The ultimate end goal is the honor and rep, because it is a grind that earns us something we want.
RBGs – the system
The proposal I want to make are RBGs. I am not the only one who has been wanting an RBG mechanic and I am surprised they have not already tried it.
How would it work?
-RBGs would be an entirely separate que system. The system requires you to have a full 10 man team, or 15 man team, depending on the battleground.
How will this help relieve random battlegrounds of full teams?
- The entry level goal and rewards of RBGs are as follows - Triple rep/honor per game for winning the game. This means that a flag cap would be 105 rep per cap, versus 35 for random bgs - The losing teams values are converted to 2x the normal values of random bgs.
What this does, is incentivizes premades to que into other premades via this system, as losing versus a premade still yields double the value, which takes what would be the equivalent of queing random BGs, waiting in que (twice) and playing the game (twice)
But Lazarak, what if they just afk and let the other team win?
Easy. if you lose 3-0, and do not cap/pick up a flag, your values are converted to zero gain.
The other option would be that if the game ends in less than 10 minutes, the loser converts to zero gain. Meaning you WILL have to fight and cannot fold
This creates a risk reward scenario so you don’t just que up rateds to fold.
RBGs - the rewards
Now, this mode does not need huge incentive to partake in. People can que up and learn alot versus seasoned groups. High point teams can be granted non in-game power inducing rewards that are fun and WORTH fighting for.
Title
Mount
Tabard
You could even add a shirt that recolors your armor equipment color as a unique prize for the top teams at the end of “a phase or season”
You could also even add a unique weapon for the absolute top teams that are EQUIVALENT to rank 14 weapons, not a point more powerful, that have cool graphics or unique glows, like shadowmournes for example.
None of this would affect player power and would drive people to get better and get it.
What does this do for solo q players? While I do not agree that random bgs should ONLY be solo q, this is still a casual game to kick it with your boys over a beer etc, there are innocent honest people out there that just want to grab 2-3 friends and smash some people in the BG. But I believe that through the large value gain incentives of a separate RBG que, full premades will not have any real incentive to q up and pug stomp if they can make more value gain even if they que rbgs and constantly lose every game, and they still have to try and if they dont they dont get any rewards.
Will this make solo q players gain rep yields more slowly? Well not really, because nothing changes for their grind that it was before RBGS, except premades having a better incentive to fight there, than randoms. Most solo q players I read their reasoning is just casual fun, or to find other good pugs for a challenge etc. I never see solo q players saying they are queing solo to farm honor and rep only, so there should not really be any problem trying to pull as many premades off of their q as possible and let them have fun and get rep in the process.
I for one, would never que my premade into a regular random battlground ever again because RBGs will be the better pick for our circle.
I would q solo bgs, and maybe bring a couple friends if we are shooting it over disc with beers etc. I don’t believe this will be much different for almost every other premade.
So my point is, unstrangle the random BG que, and add a new que mechanic.
Just like dueling vs Mak’gorah, this should be more than possible.
I welcome people to offer their input and opinions as well, but please…
There are enough threads with people blasting each other over their opinions on battlegrounds, try to leave this thread flame free because it does absolutely nothing and Blizzard won’t take anyone seriously doing that regardless.
Anyways I am sure I may have forgot something, if I did i will edit it in later, such as how rating works etc (which would likely just be personal MMR or a team charter)
My view of this is not only does the mechanic add pvp content to the game, it offers rewards and incentives that do not break or alter the base game. Will this 100% satisfy everyone? Nope, but thats never going to be achievable
Cheers