Pugging is a straight up nightmare - We need a MOBA style MMR system

I’m not understanding how IO is useless, but if you think it’s useless go ahead and don’t use it. you can invite whoever you want to YOUR key, that’s the beauty of making your own group.

if you can do the content you are queuing up for you’ll have the io by default anyway. i do too enjoy throwing darts in the pitch black hoping to hit a bullseye

Except your IO page shows you with your 4 piece about 2 days after this season started, which is impossible.

What are you talking about, you have 40 catalyst charges lmao it’s entirely possible because i literally did it.

IO on it’s own is useless, even looking at someone’s IO page is useless, it doesn’t and never will show someone’s true worth, it’s literally just a page of dungeons completed and a number.

Ok so you do get all the missing days worth of charges on a fresh character, that’s good to know.

yes but my point is that if you can do the content you’ll have the io score regardless. which is objectively true.

I think it’s more likely that almost 18 years of the game has caused the focus in efficiency rather than the 6 or so years of m+. Also, those efficiencies wouldn’t be possible without the expanding toolkits and self sufficiency they’ve been providing to us over the years. If the tank can self heal himself throughout the dungeon then there’s little reason to hold back if he also had a healer present.

Unfortunately, when listing a normal group the leader is getting spammed with a good 20+ players at all times with ilvl ranging from 250-290 and everyone is linking achievements, whispering you questions or trying to get something from you. That’s on top of leading a raid that the leader had to deal with. Also gotta deal with the people currently in the raid.

This is why pugs are not the place to be progressing raids in. That sort of stuff is better left to guilds and friends as they have an interest in helping you out and making sure you have a fun time. Pugs are just too get the leader what he wants and if anyone else gets what they want that’s just a bonus.

And that’s completely acceptable. If they were aiming for team work and sharing goals they’d be doing organised raiding and not stressing themselves out with pugs.

It might sound callous, but what’s the alternative? Helping you specifically at the expense of someone else? Teaching 14-19 other players how to do the raid and not achieving the goals the leader set out to accomplish? Those players aren’t going to thank him and help him help others in the future. What are you giving back to the community if you’re not leading appropriately geared raids?

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Yes and mine, and others point still stands, the current system is useless because you don’t know if that person is a carry or a carrier, very much so if they are only doing it as DPS.

I can see from your page that it looks like you had a few of your early runs carried, you are zero IO and others close to 2K, that’s free and easy runs for you that take zero effort, especially if you are taking players in keys lower than 10. I once ran a low iLVL guildie through WCM +6 in just under 7 minutes, any gear we got we handed over to that person if they needed it or not.

And once you have some IO you can either get lucky with getting into groups or just host your own and keep getting carried. There is more indication on your IO page that you were carried than that you put in any effort to get to where you are. Jumping from M2 to M5 to M8 at your iLVL and IO is straight up carry territory.

If I was pushing say M20 I would 100% look for your logs and your IO page and seeing as you only have one run logged, where you topped out at just under 14K in ID, couple that in with your IO page and I would not take you.

You can dispute these claims all day, but you see why I want more than just your IO page and iLVL?

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i can’t believe im actually reading this right now LMAO. bruh 30k overall in lower, 25k in junkyard, 25k in gambit, if only one was logged that’s not my problem.

i don’t really have to prove anything to you because you specifically didn’t pick my JY or gambit you selected a 20 ID that we didn’t time LOL

if you think i got carried that’s fine, but man have i gotten a lot of carries if i’ve completed over 60 dungeons already

on top of my main being almost 3.1k last season but we ignore that around here.

don’t start coming at me, i pugged to 3.1k i have nothing to prove to you.

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Yes, it’s overall dungeon dps. Generally though you won’t see higher than 15k from players unless they have full tier, both legendaries, reasonable trinkets/weapons and the tank isn’t pulling like a grandma.

If you’re pulling 1 pack at a time you will see lower numbers. If you’re pulling 5 packs at once and popping heroism/dps pots/every consumable known to man you’ll start seeing 20-30k overall dps.

Obviously, the people in <10 keys with no tier, 230-250 ilvl and 1-2 Lego’s will be doing 4-10k dps.

I think my 275 brewmaster is doing around 8-10k and I don’t necessarily pull crazy, but I’d expect similarly geared dps to do 14-18k

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I went through every key that is listed against your name in Warcraftlogs and there was ONE entire log, I didn’t choose to look at that key, I chose what information we have available.

And it wasn’t a 20 ID, the only log your character has on Warcraftlogs is a 15 ID.

But that’s my point, because you don’t log, and it’s something I want changed so we don’t have to log, as it stands you look like you were carried to where you are. That’s not my problem, it’s your problem. You may very well hit 30K in lower, but where is your proof?

~https://www.warcraftlogs.com/character/us/area-52/greenshlong?zone=30#boss=61651

You have no proof.

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dang, i paid a lot for those carries then. i must be rich af. like i said i have nothing to prove to you. this has nothing to do with me. I pugged to 3.1k on my mage, don’t really need to say more. I’m not the one being declined from groups because of io and that’s what the original post was about.

im the one selling the keys not buying.

~https://www.warcraftlogs.com/character/us/area-52/sckinurdaddy?zone=25 such logs much wow.

off meta frost btw

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I would elaborate but I honestly don’t think you would comprehend the reasons which is why I didn’t waste the time.

Lmao who tf logs M+ runs. How is it his problem when he does higher keys than you do already? You gonna say i was carried too like tf. M+ dps logs dont mean anything. You can have one player doing 30k overall and still fail the key.

No one hitting 2.2k week 2 is getting carried. Youre delusional.

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i mean i posted my mage’s logs even just to humor him lmao. goofy. multiple sub 1k parses and some sub 250 parses. but like u know, he probably will think i got carried for parses too.

im already selling keys this season. funny stuff on the forums.

oh and btw that ID was us testing a route lmao

.

Many players were running them to get some crazy like sub-5minute times for the unique titles at the time.

No medal - no reward
Bronze - basic title
Silver - mounts
Gold - transmog & portals
Realm best times - bragging rights on the leader board and unique titles per dungeon for the absolute best timed run.

There was also lots of selling and lots of pugging through oqueue (though later on in the expansion, you might only get invited if you already had some gold medals or completed it on another character)

Unfortunately this isn’t a 1v1 game where you have to actually earn that M15. Players can p2w their rank; they can spoof their raid IO as needed. I don’t disagree that you shouldn’t be expected to teach them, but reality is rather bitter in this case.

This is where FF14 does things right and WoW not so much. FF14 sticks you in a single instance with 7 other people. Even if a player p2w’s, it’s a single boss you can leave and find another group for (There’s no consequence bailing out since it’s not an LFG group). You wipe 5 times and you look for better players.

FF’s approach actually increases the number of players at the highest level. It also allows encourages players to teach as opposed to resort to anger. It’s a healthier approach to the MMO’s playstyle over WoW’s highly competitive nature.

(There’s still crazy toxicity. Difference is you’re more likely to find a helpful player. For the exact the reasons you stated).

I don’t want WoW to reach FF14 levels of calculated/simplicity. I enjoy the game the way it is. I just think Mythic+ is possibly a step in the wrong direction. Players want to do that content and are willing to pay for it. Then the players who want the challenge inevitably suffer. There’s no win here and the idea of Mythic+ is the root of it all.

This is what happens when raider io is king. People get carried, have high scores, and have no idea what to do and are bad. But, it’s been a thing forever and having something like gearscore or raider io doesn’t change that and is arguably still the best metric for determining whether or not the player is good. That being said, I despise raider io and gearscore.

How often do you think people spent 10 million gold on buying keystone hero/io? and how many of that SMALL AMOUNT of people do you think get into your groups to ruin your key.

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Pugging has always been like this way before M+ existed.

Unless ppl or Blizzard are willing to social police ( which creates it own problems) , you will have to live with it

I wasn’t talking about buying keys. I was talking about a top level tank and dps carrying friends. It happens all the time which yeah it’s a social game and supposed to. Why wouldn’t you carry a friend? So yeah there’s lots of carries that are garbage with high score.