This game has a combat log function, it’s about time it was used.
Log EVERYTHING, place a score against it all, deaths, DPS, HPS, avoidable damage taken, how long you were alive compared to others, interrupts, CC breaks, CC, mitigation, dispels, healing taken. Just take absolutely everything this game can log and place a positive or negative score against it, add in key level, give a score, make an MMR system, let us see what players can actually do and not what their IO, iLVL and dungeon history says.
I tried to run a Workshop 17 today, we got to the last boss with about 5 minutes spare, 45 minutes later we were STILL on the last boss, it was horrible. The top DPS we had was just over 10K DPS overall when we still had time on the clock. Every pull someone was dead on P1, every magnetic arm another 1-2 died, best we got was down to less than 5% when the healer died, needless to say the group couldn’t kill the boss and we had to bail.
Fast forward and I just finished a workshop 15, +3 on the timer. The lowest DPS was 14.6K overall. You cannot pick them, you have no idea what someone can or cannot do, you just have to hope that their IO and iLVL actually match their skill level, and when you start the run and realise they are just not up to scratch, what do you do, try and hope or walk out after the first pack?
I used to think walking out of a key should be a punishable thing, but the more I run, the more I pug, the more I realise, no it shouldn’t, players don’t have any right to be in your group or push to try and finish a key an hour over time if the group is just not up to it, that’s not fair on those who don’t have 1.5 hours to finish a 30 minute dungeon.
Maybe than if we get a scoring system that actually shows what someone can do, maybe than we can look at an M+ and raiding queue system, as it stands to get into LFR and heroic dungeons all you need is an iLVL, but if we could get a real score, just maybe we could than have a queue system of some sort, be it random or custom built.
I’m thinking if we had a score I could list a key, state what the minimum iLVL, IO and overall logged score I want, what type of healer and if I want ranged or melee DPS and than just wait until it fills. No need to filter through players and think “Is this 298 iLVL, 2.1K IO players really a good player?” Because I have been burnt in the past too many times and like many, I don’t want to keep wasting time with keys when there can be a better way.