PTR/Beta Feedback (Brewmaster)

Good Morning again,

My testing notes will continue to be captured here as I don’t have beta access. After testing w/o our current 4pc bonus (Brewmaster) in my opinion it will feel terrible losing it in Dragonflight. It shored up many of the weaknesses Brewmaster’s were having after the HP nerf and self-healing we lacked. Suggestion Refer to the initial post bullet three.

I’ve also been thinking about ways Niuzao can feel better as a CD. Most, if not all of the damage we currently are required to spec into is placed baseline correcting the degen /sit gameplay we currently experience increasing damage on stomps as well as creating good damage during lower damage, encounters i.e. low keys and farm raids.

Additionally, a defensive component can be added enabling group/raid-wide stagger (how we already don’t have this as monks is beyond me) making this CD able to be used in either an offensive or defensive situation.

CLASS TREE:

  • Place Detox where Soothing Mists is at, move Tiger Tail Sweep to where Detox was and make it one point, then place Soothing Mists in the deleted bin (JK) put it where Tiger Tail Sweep was. Make it not feel like crap to take the other charge of Roll.
  • I’ll say it louder for the devs in the back MAKE THE STATUES WORTH TAKING (see the first post)
  • Make rank 2 of Paralysis an offshoot from rank 1. That is some petty stuff making us spend 2 pts to go that path avoiding a PVP talent (Disable) or support talent (Detox). You’re better than that!

Allow Rising Sun kick to interact with the Brewmaster kit in some way. Reduce stagger, add elusive brawler stacks, or increase shuffle. Something, please.

SPEC TREE:

  • Make Healing Elixer a Brew. BrM-Brew’s, WW-Elixer’s, MW-Tea’s IMHO.
  • Healing Elixer is the only thing in the BrM tree I get two charges of for free. FEELS BAD to give us 2 charges of Keg Smash, Purifying Brew, and Celestial Brew w/o wasting 3 pts.
  • Special Delivery is GREAT to help button bloat but is a poor talent on the move. Make it hit instantly but still show the keg-dropping animation.
  • Restore High Tolerance to its Shadowlands glory.
  • IMO add Faeline Stomp to the Brewmaster Tree over Bonedust Brew. Looks better and I enjoy the challenge of maximizing its gameplay.

Now that directional area damage denial is a more in-place thing (looking at you Tazavesh first boss) give Monk’s a directional area damage stagger denial raid CD. Example: Hit button, Large Ox Summons in front of Monk everything behind Monk in a cone shape takes raid damage XX% stagger over X seconds.

Give MW the external tank CD you gave Evokers that’s just dirty. Monk is the stagger class and you gave them that tank external?

HOT TAKES: Some of our PvP talents are on point and would be great to use in PvE gameplay consider implementing them. Avert Harm, Double Barrel, Hot Trub, Incendiary Breath, and of course the best of all Mighty Ox Kick (set up like Veng DH providing more control). Obviously, tune for PvE.

Lastly, a great idea I would like to echo here as well. It has good class fantasy and would provide an alternative to rogue.

Thanks for reading the testing continues.

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