🌐 PTR Update

This post aged well.
Blizzard fixes some things alliance have been asking for, and now alliance forum regulars are making it all about their latest exploit that is being removed.

My implication was that 20 people had to take the queue. If what you are saying is true, it just means that blizzard is incompetent and Could not make a dynamic change. (This change was probably for the oceanic battlegroup, which don’t have a lot of players to begin with). Could they just do that for oceanic? Forcing the countdown timer to start when each team gets 20 or how many ever players to take the queue would have shown that the fix was to help alliance pugs. (They might still complain, but then they are just asking for carries).

I’ll retype my edit here, but yes. That change does nothing to affect what premades were doing to Alliance puggers.

Once an instance launches, the gates open on a fixed timer. Nothing can or has changed that. All this change did was not launch the instance until 40 people were in queue for both sides…which literally did nothing.

Lmao :joy: the incompetence of blizzard devs. Is it really that hard to start the timer once 20 or so on both teams take the queue?

I’m not trying to say 1 fix or another was better or anything =P Just pointing out what this one patch note actually did…which was literally nothing. I know people try to use it as a defense though when the words mean the opposite of what they want it to mean.

But the queue system launches the instance before it knows if people have accepted it or not. Once it grabbed 40 people on both sides, it doesn’t care anymore and moves onto the next instance. I have no idea how hard it would be to make the system wait until people hit the “yes” button.

Yep I get it. My point After you explained what actually happened was that the patch felt one sided because they went with the nuclear option rather than alleviate the side effects of the premade meta. Horde were winning a ton more games then Alliance do now and games were getting at least competitive. It was sad to see the competitive spirit of the bg go by the wayside, but if tbc ever comes out, can’t wait for eye of the storm.

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At least you’re willing to change your mind based on reasoning things out. I can respect that. I don’t think anyone could have predicted what happened to AV after premades died. But it is what it is now…oh well.

Was the HPH for alliance during premades better than the HPH of WSG/AB?

Ab wasn’t out yet

Yes, substantially. But you needed to win fast and win consistently. The moment AV premades died, WSG premades became better overnight.

I am certain that folks somewhere kept track of the HPH of AV during premades and can compare to HPH in AB now.

So basically they would need to be races, which defeats the original intended design of AV. And any AV that became an actual back and forth battle would likely kill the HPH rate of it.

Yes, AV had been optimized for as little PvP as physically possible. Run to drek, kite guards, kill drek. Repeat.

Maybe, but my point was there was only a choice of 2. So av was the go to. With ab and wsg out, The premades are divided, instead of stacked into wsg.

Which is funny, looking back at the other changes they made in TBC, so that strategy of separating warmasters from generals could no longer be done. They both made changes so it could not be raced, and yet made reinforcements so the games would not last “too long”.

edit: It’s funny but I haven’t seen many (any?) alliance applauding the change that prevents the alliance NPC from being exploited to pull the general. All that is being focused on is a rep exploit being fixed, and how it is considered a Bad Thing to fix.

just when you think you’ve seen it all

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It’s not needed anymore that’s why. Van is a pushover

MY point is if they now allowed premades, as many alliance want back.

If blizzard suddenly caved, threw up their hands, and said “wtf, whatever, alliance” and let premades happen again. Would it actually result in higher HPH for alliance? I would say no, as horde adapted to the alliance premade race, and while Alliance might win more, those games would be a LOT longer than the races at the beginning.

Blizzard has to be reading comments like this and wonder why they even bothered listening to the alliance players.

If they read comments like this, they would also read bot comments… so no they don’t. It might not be the same hph if they brought it back, but alliance would be able to get that win queust done.

Edit: they might just filter the bot comments as if they are just ignoring them. Anything with bot in its name.

Imbiber is immune to physical attacks for the next 6 sec.

This stops blizzard and spells how?

Did you mean fap? Because you won’t get slowed or CCed with root or stun, but you still take damage and will be low hp just to cross the aoe death zone even on a mount. And fears and incapacitate will still work on them.

But hay if you want to claim a consumable makes your choke point useless, then tell me this, how would it effect alliance ability to push though a horde choke point using the same thing?

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