Diminishing return categories will reset after 20 seconds (was 16 seconds).
Developers’ notes: We’ve been monitoring the changes made to the diminishing returns system for crowd control effects in PvP during Season 1 and are pleased with the reduction in the number of repeat CC effects a player can be affected by before they become immune to those effects, lowering it from 3 to 2.At this time we also decreased the amount of time it takes before this immunity or reduction resets, and we wanted to make updates to that portion of the system to continue to reduce the total amount of time that players are not in control of their characters. As a result, we’re increasing the reset timer from 16 seconds to 20 seconds for Season 2.
Hey Blizz, good change. I think 18sec, where it was originally I’m pretty sure, would of worked too and probably was the best number but this is 100% better then 16 sec.
It’s actually insane how much of a difference 2 sec shorter made.
Not bad, combination of 2 dr instead of 3 and a longer reset time should actually do what they initially intended and make it so there is more time between cc chains.
Been playing my Holy priest and I have to say this is such a welcome change. Resto druids incap, cyclone-ing me constantly and mistweavers paralyze, leg sweep stunning me into sleepy cloud has been extremely annoying and overbearing. A little breathing room is nice.
I also can’t stand Pres Evoker sleep walk but it’s not as overbearing as the long chains the other 2 do. Makes you wonder why holy Paladin lost repentance. At least they could have kept it on a cooldown? Idk. Weird changes. Some things apply to some classes and not to others. Resto Druid having NS clone is so bizarre.
Maybe with a change like this we can look into un nerfing CC duration. We nerfed, lowered the amount of cc, and took 2 sec off the duration and it felt like we were cc’d way more. Maybe 2 sec added to the original DR with CC durations back to normal could be the sweet spot.
I was thinking about the DR change more and I feel like maybe the 90 second healer trinket thing should go back to 2 minutes if this goes through. I feel like healers are just going to send trinket all the time now without thinking too much about it. Might be awful and push the game into dampening too much.
Exactly the comps that rely on setups and cc to win the game? You all just want this game to be a dps drag race then it will be fun? who can throw 1 cc on a healer last second because they are behind sounds way more fun.