Prot nerf when

Top 20 M+ ladder

19 Prot Paladins.

I didn’t even think the buffs were that much honestly. Must have been stronger than I thought.

Sounds like we need another top prot paladin. No issue here!

6 Likes

Warrior had complete dominance for nearly 2 months. Cry me a river.

16 Likes

Yes both prot nerf q(^O^)p
I say let the monks have their turn at the top lol

1 Like

We still have very weak defenses compared to prot warrior. If we don’t have our damage, how are we getting invites.

5 Likes

I don’t understand tank nerf complaints sometimes. You don’t have to be a prot paladin to get into groups plus prot warrior has been solid for awhile now. People who play a solid tank make my keys easier so no complaints from me!. Enjoy!

6 Likes

I choose prot pally because of the silences, battle res and sometimes extra cleanse.

The only tank I say don’t bring, is dh. Super squishy and lacking self heals and utility.

Stop crying for a nerf when utility buffs are what’s needed from the others

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I invite you to watch a Yoda stream, and listen out for when he says we need a mana break. It’s not for the healer btw.

But seriously, does anyone know what has caused prot Pal to soar to the top? Is it just their damage or is it also Lightsmith Tempered in Battle helping them live + helping the group live.

2 Likes

Silly to cry for tank nerfs in pve tbh. It’s a role that nobody already wants to do, being strong isn’t a issue. Bring up the other tanks to protect paladin level. I bet you would see a rise in tank representation if that standard was high all around.

9 Likes

Why do you want to nerf Prot Pallies? Weren’t they in a bad spot for ages?

IDK I just started gearing mine because the T2 remaster is fire, and it just so happens that Prot Pally is actually super fun to play.

Don’t nerf imo, buff the other tanks (especially Brews, we need more Brews)

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Yoda is one of the exceptions, not the rule. I need 3 more keys to finish 12s and I have never stopped for a mana break. Yoda is doing keys incomprehensibly harder than any of us will do and will require different levels of play and strategy.

It was a combination of factors.

  1. Paladins never do well at the start of an expansion. We rely heavily on secondary stats which takes time to build up.
  2. The patch baked in mitigation and CD reduction at the base level which scales better than layered buffs.
  3. With some benefits from talents baked in, we were able to allocate those talent points into new/revamped talents.
  4. A major factor in our defensiveness is coming from how quick we can use Divine Shield which is now on a sub-2.5 minute CD and can be used with Forbearance up.
  5. The biggest factor in being represented at the top is our DPS which is required to time keys because there is x health and y time.
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It’s a skillcap difference. Every other tank is ZUG ZUG and gets it done ez. The median for prot paladin is still under other tanks because unless you play it well or even perfectly sometimes you would just die randomly into a pack because of how many things is needed to be managed.

Things to manage :

  • mana
  • Cooldown reduction (use cdr abilities first to get them faster and so more uptime in the overall instance)
  • Healing (you have to make the right choice between Sotr or word of glory)
  • Lightsmith (have to make sure not to overlap holy armements for maximum efficiency, requires weakaura)
  • support abilities (sac, freedom, spellward on allies)
  • Consecration (you have to keep consecration under you or you lose your 20-30% wall based on your mastery)
  • Rotation (rotation is priority based, meaning you don’t have anyone that can reach you how to do optimal dmg, you must figure it out on your own and realize what’s best in every scenario)

That’s all, so it’s not much but it’s a bit more than what other tanks and dps deal with. That’s also why for exemple feral and rogue is op in pvp. The skillcap is higher than most other class so once r1s face each other with peak level mastery, those higher skillcap spec will be stronger.

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Prot pally is more engaging than prot war or gdruid for sure, but it’s still easier than the other 3.
You don’t have mana problem nor having to choose between SotR or WoG. You should never spend HPs on WoGs, ever. You have mana problem because you play it wrong. Support is like once in a while when you take no dmg but your group does, it’s not something hard.

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I actually spend some HP on WOGs when healers are clearly struggling, but never up to a point where I had to drink, in those keys where healers are bad I can even out HPS the healer overall lol.

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I take it you’re not doing +25s so your opinion is wrong. This guy complained that all the top tanks are prot paladin, which means we’re talking about timing 25s and higher, which means yes those things matter and are what differenciates you from me. Once you manage to fully use prot paladin to its best possible advantage you can do a lot. The issue with prot during df was that depth and why I didn’t touch it during those 2 years. (Btw I’m the top 1 WORLD exp prot paladin in PvP)

Well, I did 25+ in slands, didn’t play much since then.
Since you said that my opinion was wrong for not doing 25+, may I ask how relevant yours is in pve ?

why are you bragging about pvp in a pve thread ? Seeking attention ?
I don’t see bragging about pvp as prot is relevant as blizzard never gives a crap about tanks in pvp. There were a few seasons they overtuned prot pally and gdruid, then people abused it. But they quickly “fixed” it anyway. Increasing mana cost of WoGd is one of their “fixes” on prot pally’s healing to others.

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Because I know the people doing +25 as prot paladin. I can tell you +25 in SL is the same as a +18 right now.
I’ve seen them complain about those things making it sketchy and stressful a lot of times for them. Imagine having to wait to pull a pack because all your defensives are on cd. That happens a lot if you missmanage the cdr, etc. And if you don’t use defensives every pull that high your gonna get one shot.

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Oh because you know someone so you could actually know how to play ? You don’t even know what +18 means right know, that shows how clueless you are. 18 is the highest timed key right now.

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What I mean is that a +25 back in is the 18 in shadowlands compared to the highest rn. Since you used to do m+ in SL I used the knowledge you have, yes rn it would be for the war within a +13, but to your reference it’s like doing a +18 in shadowlands when doing 25. Because they shrunk the difference.
It’s kinda hard to explain you should check the graph on how the key levels are exponentially harder now compared to the linear progression they used to have.