First, this is not intended to be a rip on the Devs responsible for DKs. The class is holistically in a decent place, with at least one of the specs receiving tuning adjustments with each PTR build and sizeable reworks going into the latest expansion. With many significant quality-of-life improvements brought to the game, the current runeforging system is both dated, and causes numerous pinch points for the class. The two premier are:
- The necessity of using Death Gate not only when a weapon upgrade is looted/crafted, but additionally when desiring to change the active rune. This is primarily an issue for Frost DKs swapping between Shattering Blade and Breath of Sindragosa builds and Blood DKs using Sanguination for pure single-target encounters.
- Rune of the Fallen Crusader. This has been the defacto rune for every spec for many years and expansions now, persisting through nerfs to it’s healing and several buffs to competing options. This is especially an issue for Frost DKs with three distinct playstyles in TH obliteration, DW obliteration, and Breath of Sindragosa(BoS) (this remains true in spirit today with the dividing lines drawn between shattering blade or BoS).
The current rune system lacks legitimate options, with nearly all roads leading back to Fallen Crusader. This is incredibly impactful to Frost DKs who prefer the TH Obliteration playstyle and require the percentage of throughput to be tuned aggressively in Obliterate’s favor to compete with both the loss of a second runed weapon and subsequent synergy with the talent tree from not having Razorice. My rough proposal for an updated system consists of the following.
- Bringing a weapon to Acherus to “rune-forge” the item. This would unlock either a single rune slot on one-handed or two slots on two-handed weapons and prevent it from being enchanted by conventional means.
- The rune slots operate very similarly to gems by being interchangeably selected and loaded using an arbitrary menu WITHOUT RETURNING TO ACHERUS.
This would preserve the thematic feel of runeforging your weapons which Blizzard clearly doesn’t want to move away from, while adding further depth to the system by finally providing specs access to flavorful options that always fall short of Fallen Crusader. Specifically, TH frost DKs would be able to use Razorice, Unholy could take Apocalypse for the first time, and Blood could continue to choose either Sanguination or SS Gargoyle. Proponents of DW frost would lose nothing in this example. Lastly, this would round out break points in tuning required for TH Frost to be viewed as a meta choice in any content for which it has significantly lacked representation for most patches since BFA. This is admittedly not a perfect system as it would require some tuning due to the potential increase in damage or survivability possible by stacking two runes on a weapon. However, given Blizzard’s evident willingness to adjust tuning knobs since the end of Shadowlands, this is a reasonably minor flaw.