Since we are getting into S2 of TWW soon, this is a great time to talk about the current profession knowledge point catch up mechanics, their shortcomings and what players would like to see to improvement on. I would encourage anyone who has an issue and a potential fix suggestion to post it below.
My primary issue currently is the time and gold sink the current crafting profession catch mechanic entails. Currently once you have gone through the one time knowledge point items and weekly knowledge point activities, your only way to âcatch upâ is through patron orders. A lot of these have long turnover times to generate new orders, or incredibly expensive mat requirements that just arenât realistic for regular player daily consumption. (basically turning profession catch up into a wow token shill) I would very much like to see these patron orders generate faster, with more of the materials provided in the order especially when the player is significantly behind the curve on knowledge points in their chosen crafting profession.
Gathering profs are pretty straight forwardâŚif you go out and use your gathering skill after you do the weekly activities, you have an elevated chance to get a knowledge point items up to a certain pre determined number of times while gathering. its pretty quick for mining, skinning, herbalism etc.
The folks who were grinding profs out every week will still have an edge on latecomers under the current system even if we persuaded blizz to speed the patron orders up or give us something in addition to patron orders to augment what is currently already in place. This wowhead post summarizes the current system and how to go about finding out what is available to you to âcatch upâ your prof with. https://www.wowhead.com/news/profession-catchup-mechanic-in-the-war-within-wowhead-economy-weekly-wrap-up-346-347616
thoughts?