You think some of the things I want do deviate from what they want, I disagree. Since we havenât heard from blizzard on a number of these issues all we can do is continue to make our cases for or against whatever and see what happens.
They have said since day 1 an authentic experience. They have repeatedly shotdown stuff like, flying, transmog, linked rewards, LFD and LFR.
What is authentic about post vanilla balance?
What is authentic about dual spec?
Why do you honestly think itâs even right to ask to add those things to vanilla in the first place ?
Was it advertised as a remaster? As a remake? No. It was advertised as a re release.
Well they have said they are open to non core game play changes which I fully understand means they wonât be adding flying or changing balance(keeping people informed about how bad balance was in some cases is not the same as asking for changes.)
On the other hand? Dual spec, well changing specs was already in the game, dual spec is just a more user friendly way to do it.
Which seems like a lot until you think about just how many more people are not double respeccing every week and that those who are can make more than 100 gold per week. At that point the amount of gold taken out of the system is both minuscule and not evenly distributed around the player base anyways.
The people that choose to min/max for every little thing they do are going to reallocate their talent points to do so whether they play a âhybridâ or a âpureâ.
Those who choose not to pay the cost to min/max for every little thing they do are going to find a talent point allocation that allows them to do the things they choose to do whether they play âhybridâ or a âpureâ.
Letâs be honest. This is not about hybrids.
This is all about allowing those who CHOOSE to min/max for every little thing to do so without having to pay the costs to do so.
No, if Johnny wants to min/max for every little thing, then he can pay the costs to do soâincluding, but not limited to, the gold cost and the travel/time cost.
Doesnât matter, the point is that overall respecs donât take very much gold out of the economy.
But yes as you pointed out it is also a gold sink that primarily targets healers and tanks who have a bigger incentive to respec frequently as they are less likely to be able to do everything in one spec. Which for the purposes of the economy also makes it an ineffective gold sink.
But it does. Because if people are saving enough gold to value paying for dual spec, clearly itâs substantial. This means that lots of gold isnât being removed from the eco. The numbers above were huge and that assumes only 300 people and only 1 respec a week. Imagine when half the server has it and they would normally respec 6 times a week?
Because some of the pro changers want it and they swear up and down it doesnât change the game.
I know this is hard to understand but a handful of people on a server(which hundreds is) using respecs frequently enough to be at the max gold cost and still doing it is insignificant compared to the thousands of people not doing it.
No your math shows that itâs a pathetically small amount of the total gold being poured into the economy. And while it might matter to the small percent of people consistently trying to respec it has little impact on the overall economy.