"Private Auras" please add these to pvp too!

You will still be a trash player with or without addons. The reason you cant do well is not the addons.

Addons just change where you see information. But the information addons give you can be seen or heard in other ways. It does not take more or less skill to see these things. People would just like their eyes to look at certain areas opposed to frames. Or people would rather have a different audio queue than the one in the game. Or they would like to trade an audio queue for a visual queue, or vice versa.

People would use the built in timer to track DRs. Honestly it would just make worse players get stomped even harder. Bad players seem to have this fantasy that they would be better if other people just didnt have these addons. Good players would just have to retrain their eyes where to look or their ears for what to listen for.

There should be as much information as the user wants to have so they can make intelligent decisions. The game is better when skill = game knowledge not when skill = better at seeing smaller crap on screen.

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I don’t use weak auras.

Wait till they’re removed and then we will see what happens.

I just can’t imagine playing wow pvp without them. It makes me think of ff14 and it’s awful pvp.

Honestly, without recount I don’t even like pve on any mmo. I’m just too used to seeing the information I want to see.

They need to continue to push addon-less pvp and readjust everything to compensate. In wotlk I had memorized every buff/debuff in pvp, and it wasnt that hard. Nowadays it’s pretty annoying to even attempt to learn that

Squish the ammount of buffs and debuffs in pvp.
Improve animations greatly. Big effects for big cds, and the overall fun of pvp would probably increase dramatically because entry would be so much smoother and easier.

We need powerful obvious animations again.

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and sounds
don’t forget that sound queues would go a long way
everyone know the noise of wings going off but there’s a lot of dangerous stuff in the game that is basically silent
and that’s criminal

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Add-ons allow for complexity and depth of gameplay. They also allow you to customize your ui to suit how you process information. I understand that before you spend X hours learning what all abilities are and setting up U.I. to track them game is an inscrutable mess. But no other game is as ‘interesting.’

Having my ability to process the game be limited by my raw mechanical visual processing ability would make me play worse enough others would have fun beating me more easily, but it wouldn’t be interesting.

Let’s be honest. The player base has done a better job than blizzard ever could at creating a base set of add-ons and packages and people are very willing to help new folks set it up.

At this point it’s a question of what game do you want to learn to play.

Anyway, if you want me to look over your u.i. or teach you some basics I’d be happy to.

Instantly I am like YESS, LOVE IT lol!

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Now that would be a massive improvement to pvp, help bring in more players.

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Reaction like this tell me that it would be a Great change, and good for the game!

That’s not to say they’d block all addons from working. If they indeed do that, they’d for sure lose way too many players.

But blocking addons like OmniBar and certain WAs should be ok. That’s also assuming they are going to improve their own UI and design fight mechanics around this new change.

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I think there’s a balance to strike here.

Tracking enemy cooldowns is an important part of gameplay. As much as players bash CD trading, knowing that an offensive will be available in X time and being prepared to react to it has a skill cap. The inverse is also true for choosing targets when your own offensive CDs are available.

That being said, stuff like Mes’s WA package can be a little extreme. I think the onus should be on the player to notice and stop enemy healers from drinking, for example.

Even with improved visual clarity, some things (like Essence Break or Strike of the Windlord) are simply going to be difficult to see, especially when you account for stuff like Demo pets, Shaman totems, etc.

Delete all Addons from Wow… no more DBM, Action bar mods, WA, jmorph/imorph… chat addons… time to go back to native basic wow ui. If i can’t play with addons bc my laptop can’t handle it… no one can!

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Honestly the addons can make it kind of funny. If I tap glacial spike for even a second then spell reflect, ground and ams come out regardless of where people are positioned.

Unironically their best shot of killing the game.

Also one of these is not an addon.

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real warriors use strong auras.

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What’s wrong with having auditory queues rather than visual ones?

It was originally called power auras.

Nothing. I think it’s more the addons arms race existing at all. Like, a blinking reminder that amp curse is on me, or a flashing indicator in the middle of the screen that storm bolt is mid-air and on you.

I’m one of those people who wish all addons were abolished. It’s a pain constantly keeping up with which addons to use and setting them up each time a patch breaks them.

All these addons create another layer of difficulty for new and returning players to fully enjoy the game. Sure, they can play without them, but endgame is full of longterm players maximizing most things.

Addons are one of the reasons I put off returning to the game after quitting for a few months. Same with needing to set up macros. Too many hoops to jump through just to get started. The fact I know they exist means I can’t simply ignore them because I know my ability to play will be hampered.

Most people have a super cluttered UI with too much info.

Just a thought…

If blizz is really planning on removing addons that give an advantage, will they eventually remove macros?

Would the majority of the player base welcome the removal of all combat oriented macros?

No. Not in a million years.

Absolutely not.

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